LLBBSconnectedLandingAHSjumpFlightskill5 stuckfullturnsSpot end ofthe beam ontwisting jumpNo fallbeamroutine2 jumpseriesno fallMountwith noexecutionerrors3connectedcartwheelseriesChin upon beamroutineCheeredon ateammateNo fallbeamroutineLandingAHSjumpDismountwith nostepsOn toefor fullroutineFull turnnoexecutionerrorSmiledduringbeamroutineCartwheelseriesconnectedDismountno stepsBeamcomplexnowobblesLeapseriesconnectedSissone/splitleap at 180splitDancethrough noexecutionerrorsConnectedan entirebeamroutineLLBBSconnectedLandingAHSjumpFlightskill5 stuckfullturnsSpot end ofthe beam ontwisting jumpNo fallbeamroutine2 jumpseriesno fallMountwith noexecutionerrors3connectedcartwheelseriesChin upon beamroutineCheeredon ateammateNo fallbeamroutineLandingAHSjumpDismountwith nostepsOn toefor fullroutineFull turnnoexecutionerrorSmiledduringbeamroutineCartwheelseriesconnectedDismountno stepsBeamcomplexnowobblesLeapseriesconnectedSissone/splitleap at 180splitDancethrough noexecutionerrorsConnectedan entirebeamroutine

Beam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LLBBS connected
  2. Landing AHS jump
  3. Flight skill
  4. 5 stuck full turns
  5. Spot end of the beam on twisting jump
  6. No fall beam routine
  7. 2 jump series no fall
  8. Mount with no execution errors
  9. 3 connected cartwheel series
  10. Chin up on beam routine
  11. Cheered on a teammate
  12. No fall beam routine
  13. Landing AHS jump
  14. Dismount with no steps
  15. On toe for full routine
  16. Full turn no execution error
  17. Smiled during beam routine
  18. Cartwheel series connected
  19. Dismount no steps
  20. Beam complex no wobbles
  21. Leap series connected
  22. Sissone/split leap at 180 split
  23. Dance through no execution errors
  24. Connected an entire beam routine