Chin upon beamroutineCartwheelseriesconnectedSmiledduringbeamroutine5 stuckfullturnsConnectedan entirebeamroutineFull turnnoexecutionerrorLLBBSconnectedMountwith noexecutionerrorsCheeredon ateammateOn toefor fullroutineBeamcomplexnowobblesSpot end ofthe beam ontwisting jump3connectedcartwheelseries2 jumpseriesno fallSissone/splitleap at 180splitNo fallbeamroutineLandingAHSjumpDismountwith nostepsLeapseriesconnectedDancethrough noexecutionerrorsDismountno stepsNo fallbeamroutineLandingAHSjumpFlightskillChin upon beamroutineCartwheelseriesconnectedSmiledduringbeamroutine5 stuckfullturnsConnectedan entirebeamroutineFull turnnoexecutionerrorLLBBSconnectedMountwith noexecutionerrorsCheeredon ateammateOn toefor fullroutineBeamcomplexnowobblesSpot end ofthe beam ontwisting jump3connectedcartwheelseries2 jumpseriesno fallSissone/splitleap at 180splitNo fallbeamroutineLandingAHSjumpDismountwith nostepsLeapseriesconnectedDancethrough noexecutionerrorsDismountno stepsNo fallbeamroutineLandingAHSjumpFlightskill

Beam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chin up on beam routine
  2. Cartwheel series connected
  3. Smiled during beam routine
  4. 5 stuck full turns
  5. Connected an entire beam routine
  6. Full turn no execution error
  7. LLBBS connected
  8. Mount with no execution errors
  9. Cheered on a teammate
  10. On toe for full routine
  11. Beam complex no wobbles
  12. Spot end of the beam on twisting jump
  13. 3 connected cartwheel series
  14. 2 jump series no fall
  15. Sissone/split leap at 180 split
  16. No fall beam routine
  17. Landing AHS jump
  18. Dismount with no steps
  19. Leap series connected
  20. Dance through no execution errors
  21. Dismount no steps
  22. No fall beam routine
  23. Landing AHS jump
  24. Flight skill