Dismountwith nostepsLeapseriesconnectedCheeredon ateammateDismountno stepsChin upon beamroutineBeamcomplexnowobblesNo fallbeamroutineNo fallbeamroutineDancethrough noexecutionerrorsSpot end ofthe beam ontwisting jumpCartwheelseriesconnectedSmiledduringbeamroutineFull turnnoexecutionerrorConnectedan entirebeamroutineLLBBSconnected5 stuckfullturnsFlightskill3connectedcartwheelseriesOn toefor fullroutineLandingAHSjumpMountwith noexecutionerrorsLandingAHSjump2 jumpseriesno fallSissone/splitleap at 180splitDismountwith nostepsLeapseriesconnectedCheeredon ateammateDismountno stepsChin upon beamroutineBeamcomplexnowobblesNo fallbeamroutineNo fallbeamroutineDancethrough noexecutionerrorsSpot end ofthe beam ontwisting jumpCartwheelseriesconnectedSmiledduringbeamroutineFull turnnoexecutionerrorConnectedan entirebeamroutineLLBBSconnected5 stuckfullturnsFlightskill3connectedcartwheelseriesOn toefor fullroutineLandingAHSjumpMountwith noexecutionerrorsLandingAHSjump2 jumpseriesno fallSissone/splitleap at 180split

Beam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dismount with no steps
  2. Leap series connected
  3. Cheered on a teammate
  4. Dismount no steps
  5. Chin up on beam routine
  6. Beam complex no wobbles
  7. No fall beam routine
  8. No fall beam routine
  9. Dance through no execution errors
  10. Spot end of the beam on twisting jump
  11. Cartwheel series connected
  12. Smiled during beam routine
  13. Full turn no execution error
  14. Connected an entire beam routine
  15. LLBBS connected
  16. 5 stuck full turns
  17. Flight skill
  18. 3 connected cartwheel series
  19. On toe for full routine
  20. Landing AHS jump
  21. Mount with no execution errors
  22. Landing AHS jump
  23. 2 jump series no fall
  24. Sissone/split leap at 180 split