No fallbeamroutineSmiledduringbeamroutineNo fallbeamroutineOn toefor fullroutineCheeredon ateammateMountwith noexecutionerrorsFull turnnoexecutionerrorDismountno steps5 stuckfullturnsLeapseriesconnectedLandingAHSjumpChin upon beamroutine2 jumpseriesno fallFlightskillBeamcomplexnowobblesDancethrough noexecutionerrorsDismountwith nostepsCartwheelseriesconnected3connectedcartwheelseriesSissone/splitleap at 180splitLLBBSconnectedSpot end ofthe beam ontwisting jumpConnectedan entirebeamroutineLandingAHSjumpNo fallbeamroutineSmiledduringbeamroutineNo fallbeamroutineOn toefor fullroutineCheeredon ateammateMountwith noexecutionerrorsFull turnnoexecutionerrorDismountno steps5 stuckfullturnsLeapseriesconnectedLandingAHSjumpChin upon beamroutine2 jumpseriesno fallFlightskillBeamcomplexnowobblesDancethrough noexecutionerrorsDismountwith nostepsCartwheelseriesconnected3connectedcartwheelseriesSissone/splitleap at 180splitLLBBSconnectedSpot end ofthe beam ontwisting jumpConnectedan entirebeamroutineLandingAHSjump

Beam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No fall beam routine
  2. Smiled during beam routine
  3. No fall beam routine
  4. On toe for full routine
  5. Cheered on a teammate
  6. Mount with no execution errors
  7. Full turn no execution error
  8. Dismount no steps
  9. 5 stuck full turns
  10. Leap series connected
  11. Landing AHS jump
  12. Chin up on beam routine
  13. 2 jump series no fall
  14. Flight skill
  15. Beam complex no wobbles
  16. Dance through no execution errors
  17. Dismount with no steps
  18. Cartwheel series connected
  19. 3 connected cartwheel series
  20. Sissone/split leap at 180 split
  21. LLBBS connected
  22. Spot end of the beam on twisting jump
  23. Connected an entire beam routine
  24. Landing AHS jump