Jumpscares. Lots of 'em Bad portrayal of insanity Forgiving the villain Dead parents/bad parents The plot "twist" Strange saving points (cats, typewriters, spirits, etc.) New game+ Puzzles out of nowhere Chase sequences Mysterious unbeatable villain Extra artwork Violent and unique death scenes No weapons Piano/Music box title theme Depressed protagonist Hiding sequence Death of a friend (or two) Teenage girl protagonist Cutesy art style Gimmick mechanic A lot of endings Diverse environments Ghost haunts player Theme of s*icide Jumpscares. Lots of 'em Bad portrayal of insanity Forgiving the villain Dead parents/bad parents The plot "twist" Strange saving points (cats, typewriters, spirits, etc.) New game+ Puzzles out of nowhere Chase sequences Mysterious unbeatable villain Extra artwork Violent and unique death scenes No weapons Piano/Music box title theme Depressed protagonist Hiding sequence Death of a friend (or two) Teenage girl protagonist Cutesy art style Gimmick mechanic A lot of endings Diverse environments Ghost haunts player Theme of s*icide
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Jumpscares. Lots of 'em
Bad portrayal of insanity
Forgiving the villain
Dead parents/bad parents
The plot "twist"
Strange saving points (cats, typewriters, spirits, etc.)
New game+
Puzzles out of nowhere
Chase sequences
Mysterious unbeatable villain
Extra artwork
Violent and unique death scenes
No weapons
Piano/Music box title theme
Depressed protagonist
Hiding sequence
Death of a friend (or two)
Teenage girl protagonist
Cutesy art style
Gimmick mechanic
A lot of endings
Diverse environments
Ghost haunts player
Theme of s*icide