Depressed protagonist Mysterious unbeatable villain Bad portrayal of insanity Cutesy art style Piano/Music box title theme Dead parents/bad parents Ghost haunts player Death of a friend (or two) Violent and unique death scenes Forgiving the villain New game+ Extra artwork Chase sequences Jumpscares. Lots of 'em A lot of endings Teenage girl protagonist No weapons The plot "twist" Diverse environments Gimmick mechanic Hiding sequence Strange saving points (cats, typewriters, spirits, etc.) Theme of s*icide Puzzles out of nowhere Depressed protagonist Mysterious unbeatable villain Bad portrayal of insanity Cutesy art style Piano/Music box title theme Dead parents/bad parents Ghost haunts player Death of a friend (or two) Violent and unique death scenes Forgiving the villain New game+ Extra artwork Chase sequences Jumpscares. Lots of 'em A lot of endings Teenage girl protagonist No weapons The plot "twist" Diverse environments Gimmick mechanic Hiding sequence Strange saving points (cats, typewriters, spirits, etc.) Theme of s*icide Puzzles out of nowhere
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Depressed protagonist
Mysterious unbeatable villain
Bad portrayal of insanity
Cutesy art style
Piano/Music box title theme
Dead parents/bad parents
Ghost haunts player
Death of a friend (or two)
Violent and unique death scenes
Forgiving the villain
New game+
Extra artwork
Chase sequences
Jumpscares. Lots of 'em
A lot of endings
Teenage girl protagonist
No weapons
The plot "twist"
Diverse environments
Gimmick mechanic
Hiding sequence
Strange saving points (cats, typewriters, spirits, etc.)
Theme of s*icide
Puzzles out of nowhere