Violent and unique death scenes Depressed protagonist Forgiving the villain Dead parents/bad parents Teenage girl protagonist Theme of s*icide Puzzles out of nowhere Bad portrayal of insanity Chase sequences Gimmick mechanic Ghost haunts player Piano/Music box title theme Extra artwork Death of a friend (or two) New game+ Hiding sequence The plot "twist" A lot of endings Cutesy art style Mysterious unbeatable villain Strange saving points (cats, typewriters, spirits, etc.) No weapons Diverse environments Jumpscares. Lots of 'em Violent and unique death scenes Depressed protagonist Forgiving the villain Dead parents/bad parents Teenage girl protagonist Theme of s*icide Puzzles out of nowhere Bad portrayal of insanity Chase sequences Gimmick mechanic Ghost haunts player Piano/Music box title theme Extra artwork Death of a friend (or two) New game+ Hiding sequence The plot "twist" A lot of endings Cutesy art style Mysterious unbeatable villain Strange saving points (cats, typewriters, spirits, etc.) No weapons Diverse environments Jumpscares. Lots of 'em
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Violent and unique death scenes
Depressed protagonist
Forgiving the villain
Dead parents/bad parents
Teenage girl protagonist
Theme of s*icide
Puzzles out of nowhere
Bad portrayal of insanity
Chase sequences
Gimmick mechanic
Ghost haunts player
Piano/Music box title theme
Extra artwork
Death of a friend (or two)
New game+
Hiding sequence
The plot "twist"
A lot of endings
Cutesy art style
Mysterious unbeatable villain
Strange saving points (cats, typewriters, spirits, etc.)
No weapons
Diverse environments
Jumpscares. Lots of 'em