Mysterious unbeatable villain Dead parents/bad parents Depressed protagonist Hiding sequence Piano/Music box title theme Bad portrayal of insanity Extra artwork Violent and unique death scenes Diverse environments Cutesy art style Jumpscares. Lots of 'em New game+ Forgiving the villain Theme of s*icide Puzzles out of nowhere Ghost haunts player Gimmick mechanic Death of a friend (or two) Chase sequences The plot "twist" Strange saving points (cats, typewriters, spirits, etc.) A lot of endings Teenage girl protagonist No weapons Mysterious unbeatable villain Dead parents/bad parents Depressed protagonist Hiding sequence Piano/Music box title theme Bad portrayal of insanity Extra artwork Violent and unique death scenes Diverse environments Cutesy art style Jumpscares. Lots of 'em New game+ Forgiving the villain Theme of s*icide Puzzles out of nowhere Ghost haunts player Gimmick mechanic Death of a friend (or two) Chase sequences The plot "twist" Strange saving points (cats, typewriters, spirits, etc.) A lot of endings Teenage girl protagonist No weapons
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mysterious unbeatable villain
Dead parents/bad parents
Depressed protagonist
Hiding sequence
Piano/Music box title theme
Bad portrayal of insanity
Extra artwork
Violent and unique death scenes
Diverse environments
Cutesy art style
Jumpscares. Lots of 'em
New game+
Forgiving the villain
Theme of s*icide
Puzzles out of nowhere
Ghost haunts player
Gimmick mechanic
Death of a friend (or two)
Chase sequences
The plot "twist"
Strange saving points (cats, typewriters, spirits, etc.)
A lot of endings
Teenage girl protagonist
No weapons