Piano/Music box title theme Strange saving points (cats, typewriters, spirits, etc.) A lot of endings The plot "twist" Ghost haunts player Death of a friend (or two) No weapons Gimmick mechanic Theme of s*icide New game+ Violent and unique death scenes Chase sequences Teenage girl protagonist Extra artwork Hiding sequence Forgiving the villain Cutesy art style Mysterious unbeatable villain Puzzles out of nowhere Bad portrayal of insanity Diverse environments Depressed protagonist Jumpscares. Lots of 'em Dead parents/bad parents Piano/Music box title theme Strange saving points (cats, typewriters, spirits, etc.) A lot of endings The plot "twist" Ghost haunts player Death of a friend (or two) No weapons Gimmick mechanic Theme of s*icide New game+ Violent and unique death scenes Chase sequences Teenage girl protagonist Extra artwork Hiding sequence Forgiving the villain Cutesy art style Mysterious unbeatable villain Puzzles out of nowhere Bad portrayal of insanity Diverse environments Depressed protagonist Jumpscares. Lots of 'em Dead parents/bad parents
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Piano/Music box title theme
Strange saving points (cats, typewriters, spirits, etc.)
A lot of endings
The plot "twist"
Ghost haunts player
Death of a friend (or two)
No weapons
Gimmick mechanic
Theme of s*icide
New game+
Violent and unique death scenes
Chase sequences
Teenage girl protagonist
Extra artwork
Hiding sequence
Forgiving the villain
Cutesy art style
Mysterious unbeatable villain
Puzzles out of nowhere
Bad portrayal of insanity
Diverse environments
Depressed protagonist
Jumpscares. Lots of 'em
Dead parents/bad parents