Dead parents/bad parents Violent and unique death scenes Extra artwork Depressed protagonist Strange saving points (cats, typewriters, spirits, etc.) Chase sequences Diverse environments Puzzles out of nowhere Ghost haunts player Jumpscares. Lots of 'em No weapons Death of a friend (or two) Teenage girl protagonist Forgiving the villain The plot "twist" Cutesy art style Piano/Music box title theme New game+ Bad portrayal of insanity A lot of endings Gimmick mechanic Hiding sequence Theme of s*icide Mysterious unbeatable villain Dead parents/bad parents Violent and unique death scenes Extra artwork Depressed protagonist Strange saving points (cats, typewriters, spirits, etc.) Chase sequences Diverse environments Puzzles out of nowhere Ghost haunts player Jumpscares. Lots of 'em No weapons Death of a friend (or two) Teenage girl protagonist Forgiving the villain The plot "twist" Cutesy art style Piano/Music box title theme New game+ Bad portrayal of insanity A lot of endings Gimmick mechanic Hiding sequence Theme of s*icide Mysterious unbeatable villain
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dead parents/bad parents
Violent and unique death scenes
Extra artwork
Depressed protagonist
Strange saving points (cats, typewriters, spirits, etc.)
Chase sequences
Diverse environments
Puzzles out of nowhere
Ghost haunts player
Jumpscares. Lots of 'em
No weapons
Death of a friend (or two)
Teenage girl protagonist
Forgiving the villain
The plot "twist"
Cutesy art style
Piano/Music box title theme
New game+
Bad portrayal of insanity
A lot of endings
Gimmick mechanic
Hiding sequence
Theme of s*icide
Mysterious unbeatable villain