Depressed protagonist The plot "twist" Puzzles out of nowhere Death of a friend (or two) Theme of s*icide Extra artwork Jumpscares. Lots of 'em Gimmick mechanic Chase sequences Strange saving points (cats, typewriters, spirits, etc.) Teenage girl protagonist Diverse environments Ghost haunts player Violent and unique death scenes Cutesy art style A lot of endings No weapons New game+ Bad portrayal of insanity Forgiving the villain Piano/Music box title theme Hiding sequence Dead parents/bad parents Mysterious unbeatable villain Depressed protagonist The plot "twist" Puzzles out of nowhere Death of a friend (or two) Theme of s*icide Extra artwork Jumpscares. Lots of 'em Gimmick mechanic Chase sequences Strange saving points (cats, typewriters, spirits, etc.) Teenage girl protagonist Diverse environments Ghost haunts player Violent and unique death scenes Cutesy art style A lot of endings No weapons New game+ Bad portrayal of insanity Forgiving the villain Piano/Music box title theme Hiding sequence Dead parents/bad parents Mysterious unbeatable villain
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Depressed protagonist
The plot "twist"
Puzzles out of nowhere
Death of a friend (or two)
Theme of s*icide
Extra artwork
Jumpscares. Lots of 'em
Gimmick mechanic
Chase sequences
Strange saving points (cats, typewriters, spirits, etc.)
Teenage girl protagonist
Diverse environments
Ghost haunts player
Violent and unique death scenes
Cutesy art style
A lot of endings
No weapons
New game+
Bad portrayal of insanity
Forgiving the villain
Piano/Music box title theme
Hiding sequence
Dead parents/bad parents
Mysterious unbeatable villain