LandingZoneRunwayMarkingsThresholdMarkingsRunwayLetters(R)CentreLineFree!WindsocksLights -WhiteAirportPAPILights172 as arunwaynumber257 as arunwaynumber120 as arunwaynumber176 as arunwaynumberCompassHeadingRunwayNumbering360 as arunwaynumberRunwayLetters(L)DangerZoneRunwayLights -GreenObstructionLightsRunwayLights -Red284 as arunwaynumber0 as arunwaynumberRunwayLandingZoneRunwayMarkingsThresholdMarkingsRunwayLetters(R)CentreLineFree!WindsocksLights -WhiteAirportPAPILights172 as arunwaynumber257 as arunwaynumber120 as arunwaynumber176 as arunwaynumberCompassHeadingRunwayNumbering360 as arunwaynumberRunwayLetters(L)DangerZoneRunwayLights -GreenObstructionLightsRunwayLights -Red284 as arunwaynumber0 as arunwaynumberRunway

M160.02 Aerodrome Ops - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Landing Zone
  2. Runway Markings
  3. Threshold Markings
  4. Runway Letters (R)
  5. Centre Line
  6. Free!
  7. Windsocks
  8. Lights - White
  9. Airport
  10. PAPI Lights
  11. 172 as a runway number
  12. 257 as a runway number
  13. 120 as a runway number
  14. 176 as a runway number
  15. Compass Heading
  16. Runway Numbering
  17. 360 as a runway number
  18. Runway Letters (L)
  19. Danger Zone
  20. Runway Lights - Green
  21. Obstruction Lights
  22. Runway Lights - Red
  23. 284 as a runway number
  24. 0 as a runway number
  25. Runway