SUNROOM OFFICE BEDROOM BASEMENT PREFER (1) RELY DISGUSTED EXPECT SUGGEST ALIVE ISOLATED APPLY (2) UTILITY ROOM (1) HUNGRY CONFUSED APPRECIATE PANTRY SHOW READING ROOM THIRSTY LOST VULNERABLE IMPULSIVE SOLVE COLD LONELY CRANKY FOYER FORGET ENCOURAGE SLEEPY ACCEPT MANAGE FULL EXPLORE CLOSET MAN CAVE CONTINUE LAUNDRY ROOM AGREE GARAGE REDUCE (1) EXPLAIN GUEST ROOM KITCHEN CONFIDENT (1) BATHROOM DINING ROOM FAMILY ROOM BUILD WORTHLESS REQUIRE PLAY ROOM DISAPPOINTED PASSIONATE LIVING ROOM (1) SATISFIED ATTIC (1) PEACEFUL ACHIEVE SUNROOM OFFICE BEDROOM BASEMENT PREFER (1) RELY DISGUSTED EXPECT SUGGEST ALIVE ISOLATED APPLY (2) UTILITY ROOM (1) HUNGRY CONFUSED APPRECIATE PANTRY SHOW READING ROOM THIRSTY LOST VULNERABLE IMPULSIVE SOLVE COLD LONELY CRANKY FOYER FORGET ENCOURAGE SLEEPY ACCEPT MANAGE FULL EXPLORE CLOSET MAN CAVE CONTINUE LAUNDRY ROOM AGREE GARAGE REDUCE (1) EXPLAIN GUEST ROOM KITCHEN CONFIDENT (1) BATHROOM DINING ROOM FAMILY ROOM BUILD WORTHLESS REQUIRE PLAY ROOM DISAPPOINTED PASSIONATE LIVING ROOM (1) SATISFIED ATTIC (1) PEACEFUL ACHIEVE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SUNROOM
OFFICE
BEDROOM
BASEMENT
PREFER (1)
RELY
DISGUSTED
EXPECT
SUGGEST
ALIVE
ISOLATED
APPLY (2)
UTILITY ROOM (1)
HUNGRY
CONFUSED
APPRECIATE
PANTRY
SHOW
READING ROOM
THIRSTY
LOST
VULNERABLE
IMPULSIVE
SOLVE
COLD
LONELY
CRANKY
FOYER
FORGET
ENCOURAGE
SLEEPY
ACCEPT
MANAGE
FULL
EXPLORE
CLOSET
MAN CAVE
CONTINUE
LAUNDRY ROOM
AGREE
GARAGE
REDUCE (1)
EXPLAIN
GUEST ROOM
KITCHEN
CONFIDENT (1)
BATHROOM
DINING ROOM
FAMILY ROOM
BUILD
WORTHLESS
REQUIRE
PLAY ROOM
DISAPPOINTED
PASSIONATE
LIVING ROOM (1)
SATISFIED
ATTIC (1)
PEACEFUL
ACHIEVE