SUNROOM LIVING ROOM (1) ATTIC (1) PASSIONATE ENCOURAGE EXPLAIN READING ROOM BUILD SATISFIED MANAGE BASEMENT ISOLATED WORTHLESS DINING ROOM VULNERABLE SLEEPY ACHIEVE GARAGE DISAPPOINTED CONFIDENT (1) KITCHEN FULL PANTRY SHOW EXPECT PEACEFUL GUEST ROOM REQUIRE THIRSTY DISGUSTED ALIVE IMPULSIVE LOST CONTINUE BEDROOM CONFUSED RELY COLD FOYER MAN CAVE FAMILY ROOM APPRECIATE BATHROOM CLOSET SUGGEST ACCEPT OFFICE LONELY HUNGRY EXPLORE FORGET PREFER (1) LAUNDRY ROOM CRANKY AGREE REDUCE (1) SOLVE UTILITY ROOM (1) APPLY (2) PLAY ROOM SUNROOM LIVING ROOM (1) ATTIC (1) PASSIONATE ENCOURAGE EXPLAIN READING ROOM BUILD SATISFIED MANAGE BASEMENT ISOLATED WORTHLESS DINING ROOM VULNERABLE SLEEPY ACHIEVE GARAGE DISAPPOINTED CONFIDENT (1) KITCHEN FULL PANTRY SHOW EXPECT PEACEFUL GUEST ROOM REQUIRE THIRSTY DISGUSTED ALIVE IMPULSIVE LOST CONTINUE BEDROOM CONFUSED RELY COLD FOYER MAN CAVE FAMILY ROOM APPRECIATE BATHROOM CLOSET SUGGEST ACCEPT OFFICE LONELY HUNGRY EXPLORE FORGET PREFER (1) LAUNDRY ROOM CRANKY AGREE REDUCE (1) SOLVE UTILITY ROOM (1) APPLY (2) PLAY ROOM
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SUNROOM
LIVING ROOM (1)
ATTIC (1)
PASSIONATE
ENCOURAGE
EXPLAIN
READING ROOM
BUILD
SATISFIED
MANAGE
BASEMENT
ISOLATED
WORTHLESS
DINING ROOM
VULNERABLE
SLEEPY
ACHIEVE
GARAGE
DISAPPOINTED
CONFIDENT (1)
KITCHEN
FULL
PANTRY
SHOW
EXPECT
PEACEFUL
GUEST ROOM
REQUIRE
THIRSTY
DISGUSTED
ALIVE
IMPULSIVE
LOST
CONTINUE
BEDROOM
CONFUSED
RELY
COLD
FOYER
MAN CAVE
FAMILY ROOM
APPRECIATE
BATHROOM
CLOSET
SUGGEST
ACCEPT
OFFICE
LONELY
HUNGRY
EXPLORE
FORGET
PREFER (1)
LAUNDRY ROOM
CRANKY
AGREE
REDUCE (1)
SOLVE
UTILITY ROOM (1)
APPLY (2)
PLAY ROOM