Knowwhy &whatEye-ContactSEEFactorsCharityBe onTimeB2BLeadersHectorEntryLevelTelesales6ImpulseFactors5StepsWorkTerritoryIndifferenceManagerFear ofLossMEXGreedJonesEffectPower ofSuggestionSmileTakeControl8StepsBTMaintainAttitudeBePreparedWorkEthicAttitudeResidentialKnowwhy &whatEye-ContactSEEFactorsCharityBe onTimeB2BLeadersHectorEntryLevelTelesales6ImpulseFactors5StepsWorkTerritoryIndifferenceManagerFear ofLossMEXGreedJonesEffectPower ofSuggestionSmileTakeControl8StepsBTMaintainAttitudeBePreparedWorkEthicAttitudeResidential

Foundations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
B
4
O
5
G
6
O
7
N
8
O
9
G
10
I
11
B
12
B
13
B
14
I
15
G
16
N
17
I
18
N
19
G
20
O
21
I
22
N
23
I
24
G
25
I
26
O
27
O
28
N
29
B
  1. G-Know why & what
  2. B-Eye-Contact
  3. B-SEE Factors
  4. O-Charity
  5. G-Be on Time
  6. O-B2B
  7. N-Leaders
  8. O-Hector
  9. G-Entry Level
  10. I-Telesales
  11. B-6 Impulse Factors
  12. B-5 Steps
  13. B-Work Territory
  14. I-Indifference
  15. G-Manager
  16. N-Fear of Loss
  17. I-MEX
  18. N-Greed
  19. G-Jones Effect
  20. O-Power of Suggestion
  21. I-Smile
  22. N-Take Control
  23. I-8 Steps
  24. G-BT
  25. I-Maintain Attitude
  26. O-Be Prepared
  27. O-Work Ethic
  28. N-Attitude
  29. B-Residential