Direct *filed exit* on departure Cessna filed as a heavy Arrival Squawks Standby for taxi Files IATA callsign AF1 or AF2 shows up "Can we have the departure frequency" "Be careful, this guy's dumb" Calls for Push "___ Transition" Aircraft spawns on the RWY Call for Clearance from JFK Cargo plane Requests Pattern Work HOT MIC! Heavy or Super shows up Overruns Runway NORDO landing Runway heading Prefiled RNAV SID Calls for taxi squawking VFR Filed to BOS >FL210 Taxi's on A when assigned B "New York Tower" A/C cuts line by going through someone Direct *filed exit* on departure Cessna filed as a heavy Arrival Squawks Standby for taxi Files IATA callsign AF1 or AF2 shows up "Can we have the departure frequency" "Be careful, this guy's dumb" Calls for Push "___ Transition" Aircraft spawns on the RWY Call for Clearance from JFK Cargo plane Requests Pattern Work HOT MIC! Heavy or Super shows up Overruns Runway NORDO landing Runway heading Prefiled RNAV SID Calls for taxi squawking VFR Filed to BOS >FL210 Taxi's on A when assigned B "New York Tower" A/C cuts line by going through someone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Direct *filed exit* on departure
Cessna filed as a heavy
Arrival Squawks Standby for taxi
Files IATA callsign
AF1 or AF2 shows up
"Can we have the departure frequency"
"Be careful, this guy's dumb"
Calls for Push
"___
Transition"
Aircraft spawns on the RWY
Call for Clearance from JFK
Cargo plane
Requests Pattern Work
HOT MIC!
Heavy or Super shows up
Overruns Runway
NORDO landing
Runway heading
Prefiled RNAV SID
Calls for taxi squawking VFR
Filed to BOS >FL210
Taxi's on A when assigned B
"New York Tower"
A/C cuts line by going through someone