Taxi's on A when assigned B Direct *filed exit* on departure "Can we have the departure frequency" Heavy or Super shows up Cessna filed as a heavy Call for Clearance from JFK "Be careful, this guy's dumb" AF1 or AF2 shows up A/C cuts line by going through someone "New York Tower" Arrival Squawks Standby for taxi Overruns Runway "___ Transition" Cargo plane HOT MIC! NORDO landing Calls for Push Prefiled RNAV SID Calls for taxi squawking VFR Filed to BOS >FL210 Requests Pattern Work Files IATA callsign Aircraft spawns on the RWY Runway heading Taxi's on A when assigned B Direct *filed exit* on departure "Can we have the departure frequency" Heavy or Super shows up Cessna filed as a heavy Call for Clearance from JFK "Be careful, this guy's dumb" AF1 or AF2 shows up A/C cuts line by going through someone "New York Tower" Arrival Squawks Standby for taxi Overruns Runway "___ Transition" Cargo plane HOT MIC! NORDO landing Calls for Push Prefiled RNAV SID Calls for taxi squawking VFR Filed to BOS >FL210 Requests Pattern Work Files IATA callsign Aircraft spawns on the RWY Runway heading
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Taxi's on A when assigned B
Direct *filed exit* on departure
"Can we have the departure frequency"
Heavy or Super shows up
Cessna filed as a heavy
Call for Clearance from JFK
"Be careful, this guy's dumb"
AF1 or AF2 shows up
A/C cuts line by going through someone
"New York Tower"
Arrival Squawks Standby for taxi
Overruns Runway
"___
Transition"
Cargo plane
HOT MIC!
NORDO landing
Calls for Push
Prefiled RNAV SID
Calls for taxi squawking VFR
Filed to BOS >FL210
Requests Pattern Work
Files IATA callsign
Aircraft spawns on the RWY
Runway heading