Direct *filed exit* on departure Filed to BOS >FL210 Files IATA callsign "New York Tower" Prefiled RNAV SID "Can we have the departure frequency" "___ Transition" Calls for Push HOT MIC! Calls for taxi squawking VFR Aircraft spawns on the RWY A/C cuts line by going through someone Arrival Squawks Standby for taxi Requests Pattern Work "Be careful, this guy's dumb" Overruns Runway NORDO landing AF1 or AF2 shows up Taxi's on A when assigned B Cargo plane Runway heading Call for Clearance from JFK Cessna filed as a heavy Heavy or Super shows up Direct *filed exit* on departure Filed to BOS >FL210 Files IATA callsign "New York Tower" Prefiled RNAV SID "Can we have the departure frequency" "___ Transition" Calls for Push HOT MIC! Calls for taxi squawking VFR Aircraft spawns on the RWY A/C cuts line by going through someone Arrival Squawks Standby for taxi Requests Pattern Work "Be careful, this guy's dumb" Overruns Runway NORDO landing AF1 or AF2 shows up Taxi's on A when assigned B Cargo plane Runway heading Call for Clearance from JFK Cessna filed as a heavy Heavy or Super shows up
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Direct *filed exit* on departure
Filed to BOS >FL210
Files IATA callsign
"New York Tower"
Prefiled RNAV SID
"Can we have the departure frequency"
"___
Transition"
Calls for Push
HOT MIC!
Calls for taxi squawking VFR
Aircraft spawns on the RWY
A/C cuts line by going through someone
Arrival Squawks Standby for taxi
Requests Pattern Work
"Be careful, this guy's dumb"
Overruns Runway
NORDO landing
AF1 or AF2 shows up
Taxi's on A when assigned B
Cargo plane
Runway heading
Call for Clearance from JFK
Cessna filed as a heavy
Heavy or Super shows up