Cargo plane Aircraft spawns on the RWY AF1 or AF2 shows up Requests Pattern Work A/C cuts line by going through someone Prefiled RNAV SID Arrival Squawks Standby for taxi Cessna filed as a heavy Calls for taxi squawking VFR "New York Tower" Direct *filed exit* on departure Heavy or Super shows up HOT MIC! Filed to BOS >FL210 Runway heading NORDO landing Files IATA callsign "Be careful, this guy's dumb" "Can we have the departure frequency" "___ Transition" Overruns Runway Taxi's on A when assigned B Calls for Push Call for Clearance from JFK Cargo plane Aircraft spawns on the RWY AF1 or AF2 shows up Requests Pattern Work A/C cuts line by going through someone Prefiled RNAV SID Arrival Squawks Standby for taxi Cessna filed as a heavy Calls for taxi squawking VFR "New York Tower" Direct *filed exit* on departure Heavy or Super shows up HOT MIC! Filed to BOS >FL210 Runway heading NORDO landing Files IATA callsign "Be careful, this guy's dumb" "Can we have the departure frequency" "___ Transition" Overruns Runway Taxi's on A when assigned B Calls for Push Call for Clearance from JFK
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cargo plane
Aircraft spawns on the RWY
AF1 or AF2 shows up
Requests Pattern Work
A/C cuts line by going through someone
Prefiled RNAV SID
Arrival Squawks Standby for taxi
Cessna filed as a heavy
Calls for taxi squawking VFR
"New York Tower"
Direct *filed exit* on departure
Heavy or Super shows up
HOT MIC!
Filed to BOS >FL210
Runway heading
NORDO landing
Files IATA callsign
"Be careful, this guy's dumb"
"Can we have the departure frequency"
"___
Transition"
Overruns Runway
Taxi's on A when assigned B
Calls for Push
Call for Clearance from JFK