Wounded Duck Swing Kick Jump in place for 2 minutes (No Rest) Side by Side 360 Rocker Side by Side Teddy Bear Cinderella Jump for 1 minute (No Rest) Side Toe Touch Two Wheel Full Turn Jogging Step (Speed) Backward Jump Front Cross Switching Places Spanish Dancer Jump for 30 Seconds (No Rest) Backward 180 Face to Face Straddle Cross Jump and Run with Rope Jump Slow Traveler Figure Eight Weave Jump Fast Wounded Duck Swing Kick Jump in place for 2 minutes (No Rest) Side by Side 360 Rocker Side by Side Teddy Bear Cinderella Jump for 1 minute (No Rest) Side Toe Touch Two Wheel Full Turn Jogging Step (Speed) Backward Jump Front Cross Switching Places Spanish Dancer Jump for 30 Seconds (No Rest) Backward 180 Face to Face Straddle Cross Jump and Run with Rope Jump Slow Traveler Figure Eight Weave Jump Fast
Jumpo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Wounded
Duck
Swing
Kick
Jump in place for 2 minutes
(No Rest)
Side by Side 360
Rocker
Side by Side
Teddy Bear
Cinderella
Jump for 1 minute
(No Rest)
Side Toe Touch
Two Wheel
Full Turn
Jogging Step (Speed)
Backward Jump
Front Cross
Switching Places
Spanish Dancer
Jump for 30 Seconds
(No Rest)
Backward
180
Face to Face
Straddle Cross
Jump and Run with Rope
Jump Slow
Traveler
Figure Eight Weave
Jump Fast