DataAbilityLearningstylesValuesDefineyourneeds orwantsMusicalGatherinformationIntrapersonalInterpersonalLogical/mathematicalNaturalistSelf-conceptLifestylegoalsAptitudeIdentifyyourchoicesDecisions-makingprocessPlan howto reachyour goalLinguisticAnalyzeyourresourcesSpatialMake adecisionEvaluateyourchoicesBodily/kinestheticPersonalityDataAbilityLearningstylesValuesDefineyourneeds orwantsMusicalGatherinformationIntrapersonalInterpersonalLogical/mathematicalNaturalistSelf-conceptLifestylegoalsAptitudeIdentifyyourchoicesDecisions-makingprocessPlan howto reachyour goalLinguisticAnalyzeyourresourcesSpatialMake adecisionEvaluateyourchoicesBodily/kinestheticPersonality

Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Data
  2. Ability
  3. Learning styles
  4. Values
  5. Define your needs or wants
  6. Musical
  7. Gather information
  8. Intrapersonal
  9. Interpersonal
  10. Logical/mathematical
  11. Naturalist
  12. Self-concept
  13. Lifestyle goals
  14. Aptitude
  15. Identify your choices
  16. Decisions-making process
  17. Plan how to reach your goal
  18. Linguistic
  19. Analyze your resources
  20. Spatial
  21. Make a decision
  22. Evaluate your choices
  23. Bodily/kinesthetic
  24. Personality