(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Dwarf gets grabbed by grabber and then takes fall damage when released
Dwarfs mine 600+ gold
Dwarfs spam "We're rich!"
Dwarf downed by fall damage
Extraction with more than 3 mins left on clock
Dwarfs attempt an escort mission
At least two dwarves downed by bulks in one mission
At least one dwarf finds themselves in a “pit of death”
Escape pod, minehead, pumpjack, or uplink/refuel lands in a very inconvenient place
Dwarfs complete the secondary objective
Molly or Doretta or BET-C moves in a very inconvenient way
Dwarfs survive for more than 30 mins
Dwarf downed when trying to re-supply
Driller creates bunker or escape tunnel for dealing with a swarm
Dwarfs successfully defend a point (uplink, fuel cells, or blackbox)
Dwarfs downed more than 20 total times in one mission
Dwarf fails to resupply because of knockback (e.g. oppressor)
Dwarf downs a teammate or themself with their own explosives
Dwarfs find and deposit an error cube or bittergem
Another swarm is announced during an ongoing fight
At least two BET-C’s are repaired in the same mission
“I used the bulk to kill the bulks (or BET-C or dreadnought)”
At least two dreadnoughts on the map at the same time
Dwarf successfully uses iron will to revive a teammate or stay alive
Dwarfs call at least 5 resupplies in the same mission
Dwarf downed while in shields
Dwarf fails to revive because of knockback (e.g. oppressor)
Dwarfs recover from situation where only one dwarf is up
Gunner uses shield to revive teammate at least 3 times in a mission
Dwarfs forced to use iron will to continue mission
Dwarfs spam “Mushroom”
A dreadnought's projectile downs a dwarf
Extraction with less than 30 secs left on clock
Dwarf downed when trying to revive
Engie exercises platform parkour
Dwarfs accumulate 400+ nitra
Dwarf downed by a menace or webspitter or acidshooter
Dwarfs complete a mission
Dwarfs chain revive at least 3 times in a row
Mission ends in less than 15 mins (success or fail)
Cargo crate or lost helmet treasure discovered
Dwarf runs out of primary or secondary ammo
Dwarf is downed by a cave leech
Mission failure because of bulks
Mission failure during a machine event or BET-C encounter