Honk!Honk!Honk!FearApineconeShe can'tgo in thewaterDeactivateherTheNestAgoosenestNocturnalOvera yearLanguageShesleepsTheDawnTruceAmonsterTheanimalsHomeROZZUMunit7134HappyBrightbillThegiantbullmooseAsquirrel'snest Aship"We aregeese, andgeese keepgoing."PeterBrownTobuild ahouseHonk!Honk!Honk!FearApineconeShe can'tgo in thewaterDeactivateherTheNestAgoosenestNocturnalOvera yearLanguageShesleepsTheDawnTruceAmonsterTheanimalsHomeROZZUMunit7134HappyBrightbillThegiantbullmooseAsquirrel'snest Aship"We aregeese, andgeese keepgoing."PeterBrownTobuild ahouse

The Wild Robot - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Honk! Honk! Honk!
  2. Fear
  3. A pinecone
  4. She can't go in the water
  5. Deactivate her
  6. The Nest
  7. A goose nest
  8. Nocturnal
  9. Over a year
  10. Language
  11. She sleeps
  12. The Dawn Truce
  13. A monster
  14. The animals
  15. Home
  16. ROZZUM unit 7134
  17. Happy
  18. Brightbill
  19. The giant bull moose
  20. A squirrel's nest
  21. A ship
  22. "We are geese, and geese keep going."
  23. Peter Brown
  24. To build a house