Simplify origin x- axis Negative Angles y- axis Opposite side straight angle diameter Acute Angle Hypotenuse Rays positive angles vertex radical symbol radicand Perfect Square negative angles rotation circumference radius legs Standard Form Adjacent side quadrants Right Angle Triangles Radians Degrees Trigonometry obtuse Angle circle coordinate plane Conversion Factor Simplify origin x- axis Negative Angles y- axis Opposite side straight angle diameter Acute Angle Hypotenuse Rays positive angles vertex radical symbol radicand Perfect Square negative angles rotation circumference radius legs Standard Form Adjacent side quadrants Right Angle Triangles Radians Degrees Trigonometry obtuse Angle circle coordinate plane Conversion Factor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simplify
origin
x-axis
Negative Angles
y-axis
Opposite side
straight angle
diameter
Acute Angle
Hypotenuse
Rays
positive angles
vertex
radical symbol
radicand
Perfect Square
negative
angles
rotation
circumference
radius
legs
Standard Form
Adjacent side
quadrants
Right Angle
Triangles
Radians
Degrees
Trigonometry
obtuse Angle
circle
coordinate plane
Conversion
Factor