mass organ harvesting Crops burn (praise z0rg) Majority of colony drug or alcohol dependent casket inscription relevant to colonist's death Trumbo kills colonist attempting to tame it a group of manhunting small animals a colonist's parent is a raider Alpha beavers kill a hunter human flesh repurposing (cannibalism) drugs from the sky toxic fallout for longer than a year Tex kills another colonist in a firefight fire largely ignored someone dies due to friendly grenade psyduck dies to social fight Tantrum spiral cave infestation spawns on top of colonist Tex dies in a firefight Plant blight causes starvation digs gets a pet bear someone dies due to infection from social fight Ancient evil kills more than one colonist no traders for longer than a year large group of domestic animals appearing mass organ harvesting Crops burn (praise z0rg) Majority of colony drug or alcohol dependent casket inscription relevant to colonist's death Trumbo kills colonist attempting to tame it a group of manhunting small animals a colonist's parent is a raider Alpha beavers kill a hunter human flesh repurposing (cannibalism) drugs from the sky toxic fallout for longer than a year Tex kills another colonist in a firefight fire largely ignored someone dies due to friendly grenade psyduck dies to social fight Tantrum spiral cave infestation spawns on top of colonist Tex dies in a firefight Plant blight causes starvation digs gets a pet bear someone dies due to infection from social fight Ancient evil kills more than one colonist no traders for longer than a year large group of domestic animals appearing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mass organ harvesting
Crops burn
(praise z0rg)
Majority of colony drug or alcohol dependent
casket inscription
relevant to colonist's death
Trumbo kills colonist attempting to tame it
a group of manhunting
small animals
a colonist's parent is a raider
Alpha beavers kill a hunter
human flesh repurposing
(cannibalism)
drugs from the sky
toxic fallout for longer than a year
Tex kills another colonist in a firefight
fire largely ignored
someone dies due to friendly grenade
psyduck dies to social fight
Tantrum spiral
cave infestation spawns on top of colonist
Tex dies in a firefight
Plant blight causes starvation
digs gets a pet bear
someone dies due to infection from social fight
Ancient evil kills more than one colonist
no traders for longer than a year
large group of domestic animals appearing