Ancient evil kills more than one colonist a group of manhunting small animals a colonist's parent is a raider casket inscription relevant to colonist's death someone dies due to friendly grenade someone dies due to infection from social fight cave infestation spawns on top of colonist large group of domestic animals appearing Crops burn (praise z0rg) Plant blight causes starvation Tex dies in a firefight psyduck dies to social fight drugs from the sky Tex kills another colonist in a firefight mass organ harvesting fire largely ignored human flesh repurposing (cannibalism) Majority of colony drug or alcohol dependent toxic fallout for longer than a year Trumbo kills colonist attempting to tame it digs gets a pet bear no traders for longer than a year Alpha beavers kill a hunter Tantrum spiral Ancient evil kills more than one colonist a group of manhunting small animals a colonist's parent is a raider casket inscription relevant to colonist's death someone dies due to friendly grenade someone dies due to infection from social fight cave infestation spawns on top of colonist large group of domestic animals appearing Crops burn (praise z0rg) Plant blight causes starvation Tex dies in a firefight psyduck dies to social fight drugs from the sky Tex kills another colonist in a firefight mass organ harvesting fire largely ignored human flesh repurposing (cannibalism) Majority of colony drug or alcohol dependent toxic fallout for longer than a year Trumbo kills colonist attempting to tame it digs gets a pet bear no traders for longer than a year Alpha beavers kill a hunter Tantrum spiral
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ancient evil kills more than one colonist
a group of manhunting
small animals
a colonist's parent is a raider
casket inscription
relevant to colonist's death
someone dies due to friendly grenade
someone dies due to infection from social fight
cave infestation spawns on top of colonist
large group of domestic animals appearing
Crops burn
(praise z0rg)
Plant blight causes starvation
Tex dies in a firefight
psyduck dies to social fight
drugs from the sky
Tex kills another colonist in a firefight
mass organ harvesting
fire largely ignored
human flesh repurposing
(cannibalism)
Majority of colony drug or alcohol dependent
toxic fallout for longer than a year
Trumbo kills colonist attempting to tame it
digs gets a pet bear
no traders for longer than a year
Alpha beavers kill a hunter
Tantrum spiral