large groupof domesticanimalsappearingpsyduckdies tosocialfightacolonist'sparent isa raiderTantrumspiralAncient evilkills morethan onecolonistcasketinscriptionrelevant tocolonist'sdeathcaveinfestationspawns ontop ofcolonistdrugsfromthe skydigs getsa petbearfirelargelyignoredTrumbo killscolonistattempting totame itAlphabeaverskill ahuntersomeonedies due toinfectionfrom socialfightMajority ofcolony drugor alcoholdependenttoxic falloutfor longerthan a yearhuman fleshrepurposing(cannibalism)PlantblightcausesstarvationCropsburn(praisez0rg)Tex diesin afirefightmassorganharvestinga group ofmanhuntingsmallanimalssomeonedies dueto friendlygrenadeno tradersfor longerthan ayearTex killsanothercolonist ina firefightlarge groupof domesticanimalsappearingpsyduckdies tosocialfightacolonist'sparent isa raiderTantrumspiralAncient evilkills morethan onecolonistcasketinscriptionrelevant tocolonist'sdeathcaveinfestationspawns ontop ofcolonistdrugsfromthe skydigs getsa petbearfirelargelyignoredTrumbo killscolonistattempting totame itAlphabeaverskill ahuntersomeonedies due toinfectionfrom socialfightMajority ofcolony drugor alcoholdependenttoxic falloutfor longerthan a yearhuman fleshrepurposing(cannibalism)PlantblightcausesstarvationCropsburn(praisez0rg)Tex diesin afirefightmassorganharvestinga group ofmanhuntingsmallanimalssomeonedies dueto friendlygrenadeno tradersfor longerthan ayearTex killsanothercolonist ina firefight

Spikeamole's rimworld bingo shenanigans - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. large group of domestic animals appearing
  2. psyduck dies to social fight
  3. a colonist's parent is a raider
  4. Tantrum spiral
  5. Ancient evil kills more than one colonist
  6. casket inscription relevant to colonist's death
  7. cave infestation spawns on top of colonist
  8. drugs from the sky
  9. digs gets a pet bear
  10. fire largely ignored
  11. Trumbo kills colonist attempting to tame it
  12. Alpha beavers kill a hunter
  13. someone dies due to infection from social fight
  14. Majority of colony drug or alcohol dependent
  15. toxic fallout for longer than a year
  16. human flesh repurposing (cannibalism)
  17. Plant blight causes starvation
  18. Crops burn (praise z0rg)
  19. Tex dies in a firefight
  20. mass organ harvesting
  21. a group of manhunting small animals
  22. someone dies due to friendly grenade
  23. no traders for longer than a year
  24. Tex kills another colonist in a firefight