Plantblightcausesstarvationlarge groupof domesticanimalsappearingdrugsfromthe skyhuman fleshrepurposing(cannibalism)Trumbo killscolonistattempting totame itAncient evilkills morethan onecolonistTantrumspiralpsyduckdies tosocialfightno tradersfor longerthan ayearacolonist'sparent isa raiderdigs getsa petbearTex diesin afirefightcaveinfestationspawns ontop ofcolonistMajority ofcolony drugor alcoholdependentsomeonedies due toinfectionfrom socialfightTex killsanothercolonist ina firefightcasketinscriptionrelevant tocolonist'sdeathCropsburn(praisez0rg)someonedies dueto friendlygrenadea group ofmanhuntingsmallanimalstoxic falloutfor longerthan a yearmassorganharvestingAlphabeaverskill ahunterfirelargelyignoredPlantblightcausesstarvationlarge groupof domesticanimalsappearingdrugsfromthe skyhuman fleshrepurposing(cannibalism)Trumbo killscolonistattempting totame itAncient evilkills morethan onecolonistTantrumspiralpsyduckdies tosocialfightno tradersfor longerthan ayearacolonist'sparent isa raiderdigs getsa petbearTex diesin afirefightcaveinfestationspawns ontop ofcolonistMajority ofcolony drugor alcoholdependentsomeonedies due toinfectionfrom socialfightTex killsanothercolonist ina firefightcasketinscriptionrelevant tocolonist'sdeathCropsburn(praisez0rg)someonedies dueto friendlygrenadea group ofmanhuntingsmallanimalstoxic falloutfor longerthan a yearmassorganharvestingAlphabeaverskill ahunterfirelargelyignored

Spikeamole's rimworld bingo shenanigans - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plant blight causes starvation
  2. large group of domestic animals appearing
  3. drugs from the sky
  4. human flesh repurposing (cannibalism)
  5. Trumbo kills colonist attempting to tame it
  6. Ancient evil kills more than one colonist
  7. Tantrum spiral
  8. psyduck dies to social fight
  9. no traders for longer than a year
  10. a colonist's parent is a raider
  11. digs gets a pet bear
  12. Tex dies in a firefight
  13. cave infestation spawns on top of colonist
  14. Majority of colony drug or alcohol dependent
  15. someone dies due to infection from social fight
  16. Tex kills another colonist in a firefight
  17. casket inscription relevant to colonist's death
  18. Crops burn (praise z0rg)
  19. someone dies due to friendly grenade
  20. a group of manhunting small animals
  21. toxic fallout for longer than a year
  22. mass organ harvesting
  23. Alpha beavers kill a hunter
  24. fire largely ignored