sunstrokeduringheatwaveStarvationPodcrasheswithsurvivorAncientEvilFactionwithsunblockerMechanoidhive withturretsRandomtinywildlifemanhunterColonistdestroysrobot inangry breakInfestationkills 5AK47'sforeveryoneFiredestroys atleast 1/2suppliesColonistruns intofriendlyfireUselesssupplyshipRaidlandsinside thewireMegaslothrevengecauses 3deathsDefoliatorshipRun out ofcomponentsFriendlyGrenadekillscolonistsShortcircuitdestroysworkbenchChemfueltanksexplode frompyromaniaArtilleryshot killscolonist3 colonistsgive upwithin 1minute ofeach other1/2 cropsdestroyedin a raidWarcrimessunstrokeduringheatwaveStarvationPodcrasheswithsurvivorAncientEvilFactionwithsunblockerMechanoidhive withturretsRandomtinywildlifemanhunterColonistdestroysrobot inangry breakInfestationkills 5AK47'sforeveryoneFiredestroys atleast 1/2suppliesColonistruns intofriendlyfireUselesssupplyshipRaidlandsinside thewireMegaslothrevengecauses 3deathsDefoliatorshipRun out ofcomponentsFriendlyGrenadekillscolonistsShortcircuitdestroysworkbenchChemfueltanksexplode frompyromaniaArtilleryshot killscolonist3 colonistsgive upwithin 1minute ofeach other1/2 cropsdestroyedin a raidWarcrimes

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sunstroke during heatwave
  2. Starvation
  3. Pod crashes with survivor
  4. Ancient Evil
  5. Faction with sunblocker
  6. Mechanoid hive with turrets
  7. Random tiny wildlife manhunter
  8. Colonist destroys robot in angry break
  9. Infestation kills 5
  10. AK47's for everyone
  11. Fire destroys at least 1/2 supplies
  12. Colonist runs into friendly fire
  13. Useless supply ship
  14. Raid lands inside the wire
  15. Megasloth revenge causes 3 deaths
  16. Defoliator ship
  17. Run out of components
  18. Friendly Grenade kills colonists
  19. Short circuit destroys workbench
  20. Chemfuel tanks explode from pyromania
  21. Artillery shot kills colonist
  22. 3 colonists give up within 1 minute of each other
  23. 1/2 crops destroyed in a raid
  24. Warcrimes