SCALE EMPHASIS VARIETY BACKGROUND COMPOSITION TEXTURE ALIGNMENT PATTERN HIERARCHY PROPORTION RADIAL BALANCE NEGATIVE- SPACE CROPPING VALUE SYMMETRY TYPOGRAPHY FORM PRINCIPLES TERTIARY ANALOGOUS DEPTH Free! ELEMENTS PRIMARY TYPEFACE GRID FOREGROUND SERIF COMPLEMENTARY TINT MOVEMENT SECONDARY SAN- SERIF SPACE MONOCHROMATIC CONTRAST ORGANIC SATURATION SHAPE LINE COLOUR MID- GROUND REPETITION FRAMING PERSPECTIVE FONT DIRECTION UNITY ASYMMETRICAL GEOMETRIC SCALE EMPHASIS VARIETY BACKGROUND COMPOSITION TEXTURE ALIGNMENT PATTERN HIERARCHY PROPORTION RADIAL BALANCE NEGATIVE- SPACE CROPPING VALUE SYMMETRY TYPOGRAPHY FORM PRINCIPLES TERTIARY ANALOGOUS DEPTH Free! ELEMENTS PRIMARY TYPEFACE GRID FOREGROUND SERIF COMPLEMENTARY TINT MOVEMENT SECONDARY SAN- SERIF SPACE MONOCHROMATIC CONTRAST ORGANIC SATURATION SHAPE LINE COLOUR MID- GROUND REPETITION FRAMING PERSPECTIVE FONT DIRECTION UNITY ASYMMETRICAL GEOMETRIC
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SCALE
EMPHASIS
VARIETY
BACKGROUND
COMPOSITION
TEXTURE
ALIGNMENT
PATTERN
HIERARCHY
PROPORTION
RADIAL
BALANCE
NEGATIVE-SPACE
CROPPING
VALUE
SYMMETRY
TYPOGRAPHY
FORM
PRINCIPLES
TERTIARY
ANALOGOUS
DEPTH
Free!
ELEMENTS
PRIMARY
TYPEFACE
GRID
FOREGROUND
SERIF
COMPLEMENTARY
TINT
MOVEMENT
SECONDARY
SAN-SERIF
SPACE
MONOCHROMATIC
CONTRAST
ORGANIC
SATURATION
SHAPE
LINE
COLOUR
MID-GROUND
REPETITION
FRAMING
PERSPECTIVE
FONT
DIRECTION
UNITY
ASYMMETRICAL
GEOMETRIC