TINT CONTRAST VALUE TYPOGRAPHY TERTIARY PERSPECTIVE BACKGROUND FOREGROUND TEXTURE PATTERN PROPORTION COMPOSITION MOVEMENT SECONDARY NEGATIVE- SPACE DEPTH SYMMETRY FORM UNITY DIRECTION COMPLEMENTARY FONT GEOMETRIC SHAPE ASYMMETRICAL ELEMENTS REPETITION Free! SAN- SERIF RADIAL BALANCE FRAMING SERIF SATURATION MID- GROUND CROPPING VARIETY SCALE ORGANIC PRIMARY EMPHASIS COLOUR MONOCHROMATIC ALIGNMENT GRID TYPEFACE ANALOGOUS SPACE PRINCIPLES LINE HIERARCHY TINT CONTRAST VALUE TYPOGRAPHY TERTIARY PERSPECTIVE BACKGROUND FOREGROUND TEXTURE PATTERN PROPORTION COMPOSITION MOVEMENT SECONDARY NEGATIVE- SPACE DEPTH SYMMETRY FORM UNITY DIRECTION COMPLEMENTARY FONT GEOMETRIC SHAPE ASYMMETRICAL ELEMENTS REPETITION Free! SAN- SERIF RADIAL BALANCE FRAMING SERIF SATURATION MID- GROUND CROPPING VARIETY SCALE ORGANIC PRIMARY EMPHASIS COLOUR MONOCHROMATIC ALIGNMENT GRID TYPEFACE ANALOGOUS SPACE PRINCIPLES LINE HIERARCHY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TINT
CONTRAST
VALUE
TYPOGRAPHY
TERTIARY
PERSPECTIVE
BACKGROUND
FOREGROUND
TEXTURE
PATTERN
PROPORTION
COMPOSITION
MOVEMENT
SECONDARY
NEGATIVE-SPACE
DEPTH
SYMMETRY
FORM
UNITY
DIRECTION
COMPLEMENTARY
FONT
GEOMETRIC
SHAPE
ASYMMETRICAL
ELEMENTS
REPETITION
Free!
SAN-SERIF
RADIAL
BALANCE
FRAMING
SERIF
SATURATION
MID-GROUND
CROPPING
VARIETY
SCALE
ORGANIC
PRIMARY
EMPHASIS
COLOUR
MONOCHROMATIC
ALIGNMENT
GRID
TYPEFACE
ANALOGOUS
SPACE
PRINCIPLES
LINE
HIERARCHY