REPETITION PRIMARY DEPTH SECONDARY SYMMETRY SPACE TYPEFACE SATURATION ASYMMETRICAL FONT PRINCIPLES COLOUR CROPPING GRID MOVEMENT GEOMETRIC FORM COMPLEMENTARY SERIF TERTIARY PERSPECTIVE SHAPE VARIETY CONTRAST HIERARCHY ELEMENTS RADIAL COMPOSITION VALUE FOREGROUND ALIGNMENT ANALOGOUS NEGATIVE- SPACE TEXTURE Free! TINT TYPOGRAPHY EMPHASIS MONOCHROMATIC BALANCE BACKGROUND LINE ORGANIC UNITY FRAMING MID- GROUND SCALE DIRECTION SAN- SERIF PROPORTION PATTERN REPETITION PRIMARY DEPTH SECONDARY SYMMETRY SPACE TYPEFACE SATURATION ASYMMETRICAL FONT PRINCIPLES COLOUR CROPPING GRID MOVEMENT GEOMETRIC FORM COMPLEMENTARY SERIF TERTIARY PERSPECTIVE SHAPE VARIETY CONTRAST HIERARCHY ELEMENTS RADIAL COMPOSITION VALUE FOREGROUND ALIGNMENT ANALOGOUS NEGATIVE- SPACE TEXTURE Free! TINT TYPOGRAPHY EMPHASIS MONOCHROMATIC BALANCE BACKGROUND LINE ORGANIC UNITY FRAMING MID- GROUND SCALE DIRECTION SAN- SERIF PROPORTION PATTERN
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
REPETITION
PRIMARY
DEPTH
SECONDARY
SYMMETRY
SPACE
TYPEFACE
SATURATION
ASYMMETRICAL
FONT
PRINCIPLES
COLOUR
CROPPING
GRID
MOVEMENT
GEOMETRIC
FORM
COMPLEMENTARY
SERIF
TERTIARY
PERSPECTIVE
SHAPE
VARIETY
CONTRAST
HIERARCHY
ELEMENTS
RADIAL
COMPOSITION
VALUE
FOREGROUND
ALIGNMENT
ANALOGOUS
NEGATIVE-SPACE
TEXTURE
Free!
TINT
TYPOGRAPHY
EMPHASIS
MONOCHROMATIC
BALANCE
BACKGROUND
LINE
ORGANIC
UNITY
FRAMING
MID-GROUND
SCALE
DIRECTION
SAN-SERIF
PROPORTION
PATTERN