CROPPING SYMMETRY FORM PATTERN REPETITION DEPTH LINE COMPLEMENTARY MOVEMENT SERIF ANALOGOUS ELEMENTS SECONDARY ALIGNMENT RADIAL VALUE SCALE ASYMMETRICAL HIERARCHY SHAPE DIRECTION GEOMETRIC EMPHASIS MONOCHROMATIC BALANCE COMPOSITION SPACE TYPOGRAPHY ORGANIC TERTIARY COLOUR TYPEFACE GRID FOREGROUND FONT PROPORTION PRIMARY TEXTURE FRAMING TINT Free! SAN- SERIF UNITY CONTRAST BACKGROUND PERSPECTIVE MID- GROUND VARIETY SATURATION PRINCIPLES NEGATIVE- SPACE CROPPING SYMMETRY FORM PATTERN REPETITION DEPTH LINE COMPLEMENTARY MOVEMENT SERIF ANALOGOUS ELEMENTS SECONDARY ALIGNMENT RADIAL VALUE SCALE ASYMMETRICAL HIERARCHY SHAPE DIRECTION GEOMETRIC EMPHASIS MONOCHROMATIC BALANCE COMPOSITION SPACE TYPOGRAPHY ORGANIC TERTIARY COLOUR TYPEFACE GRID FOREGROUND FONT PROPORTION PRIMARY TEXTURE FRAMING TINT Free! SAN- SERIF UNITY CONTRAST BACKGROUND PERSPECTIVE MID- GROUND VARIETY SATURATION PRINCIPLES NEGATIVE- SPACE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CROPPING
SYMMETRY
FORM
PATTERN
REPETITION
DEPTH
LINE
COMPLEMENTARY
MOVEMENT
SERIF
ANALOGOUS
ELEMENTS
SECONDARY
ALIGNMENT
RADIAL
VALUE
SCALE
ASYMMETRICAL
HIERARCHY
SHAPE
DIRECTION
GEOMETRIC
EMPHASIS
MONOCHROMATIC
BALANCE
COMPOSITION
SPACE
TYPOGRAPHY
ORGANIC
TERTIARY
COLOUR
TYPEFACE
GRID
FOREGROUND
FONT
PROPORTION
PRIMARY
TEXTURE
FRAMING
TINT
Free!
SAN-SERIF
UNITY
CONTRAST
BACKGROUND
PERSPECTIVE
MID-GROUND
VARIETY
SATURATION
PRINCIPLES
NEGATIVE-SPACE