CONTRAST LINE NEGATIVE- SPACE BACKGROUND PRIMARY SATURATION HIERARCHY SPACE CROPPING ALIGNMENT BALANCE ANALOGOUS DIRECTION SHAPE UNITY MONOCHROMATIC Free! FONT SYMMETRY ORGANIC FORM ELEMENTS VARIETY COMPLEMENTARY DEPTH EMPHASIS VALUE PRINCIPLES PROPORTION TEXTURE MOVEMENT TYPEFACE RADIAL TYPOGRAPHY FOREGROUND MID- GROUND TINT COMPOSITION PATTERN SERIF PERSPECTIVE SECONDARY ASYMMETRICAL SCALE REPETITION FRAMING COLOUR GEOMETRIC SAN- SERIF TERTIARY GRID CONTRAST LINE NEGATIVE- SPACE BACKGROUND PRIMARY SATURATION HIERARCHY SPACE CROPPING ALIGNMENT BALANCE ANALOGOUS DIRECTION SHAPE UNITY MONOCHROMATIC Free! FONT SYMMETRY ORGANIC FORM ELEMENTS VARIETY COMPLEMENTARY DEPTH EMPHASIS VALUE PRINCIPLES PROPORTION TEXTURE MOVEMENT TYPEFACE RADIAL TYPOGRAPHY FOREGROUND MID- GROUND TINT COMPOSITION PATTERN SERIF PERSPECTIVE SECONDARY ASYMMETRICAL SCALE REPETITION FRAMING COLOUR GEOMETRIC SAN- SERIF TERTIARY GRID
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONTRAST
LINE
NEGATIVE-SPACE
BACKGROUND
PRIMARY
SATURATION
HIERARCHY
SPACE
CROPPING
ALIGNMENT
BALANCE
ANALOGOUS
DIRECTION
SHAPE
UNITY
MONOCHROMATIC
Free!
FONT
SYMMETRY
ORGANIC
FORM
ELEMENTS
VARIETY
COMPLEMENTARY
DEPTH
EMPHASIS
VALUE
PRINCIPLES
PROPORTION
TEXTURE
MOVEMENT
TYPEFACE
RADIAL
TYPOGRAPHY
FOREGROUND
MID-GROUND
TINT
COMPOSITION
PATTERN
SERIF
PERSPECTIVE
SECONDARY
ASYMMETRICAL
SCALE
REPETITION
FRAMING
COLOUR
GEOMETRIC
SAN-SERIF
TERTIARY
GRID