TEXTURE PERSPECTIVE FORM CONTRAST DIRECTION REPETITION VALUE COMPOSITION SERIF LINE ORGANIC PROPORTION MONOCHROMATIC RADIAL ASYMMETRICAL TYPOGRAPHY SATURATION GEOMETRIC NEGATIVE- SPACE MOVEMENT TYPEFACE SCALE Free! EMPHASIS VARIETY GRID BACKGROUND FRAMING TINT ELEMENTS ALIGNMENT UNITY COLOUR PRINCIPLES FONT SECONDARY SPACE HIERARCHY SYMMETRY FOREGROUND PATTERN DEPTH SAN- SERIF CROPPING SHAPE TERTIARY PRIMARY ANALOGOUS BALANCE MID- GROUND COMPLEMENTARY TEXTURE PERSPECTIVE FORM CONTRAST DIRECTION REPETITION VALUE COMPOSITION SERIF LINE ORGANIC PROPORTION MONOCHROMATIC RADIAL ASYMMETRICAL TYPOGRAPHY SATURATION GEOMETRIC NEGATIVE- SPACE MOVEMENT TYPEFACE SCALE Free! EMPHASIS VARIETY GRID BACKGROUND FRAMING TINT ELEMENTS ALIGNMENT UNITY COLOUR PRINCIPLES FONT SECONDARY SPACE HIERARCHY SYMMETRY FOREGROUND PATTERN DEPTH SAN- SERIF CROPPING SHAPE TERTIARY PRIMARY ANALOGOUS BALANCE MID- GROUND COMPLEMENTARY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TEXTURE
PERSPECTIVE
FORM
CONTRAST
DIRECTION
REPETITION
VALUE
COMPOSITION
SERIF
LINE
ORGANIC
PROPORTION
MONOCHROMATIC
RADIAL
ASYMMETRICAL
TYPOGRAPHY
SATURATION
GEOMETRIC
NEGATIVE-SPACE
MOVEMENT
TYPEFACE
SCALE
Free!
EMPHASIS
VARIETY
GRID
BACKGROUND
FRAMING
TINT
ELEMENTS
ALIGNMENT
UNITY
COLOUR
PRINCIPLES
FONT
SECONDARY
SPACE
HIERARCHY
SYMMETRY
FOREGROUND
PATTERN
DEPTH
SAN-SERIF
CROPPING
SHAPE
TERTIARY
PRIMARY
ANALOGOUS
BALANCE
MID-GROUND
COMPLEMENTARY