Speedw/in amediumNewton'sthird lawResistorsin aseriesTeslaconversionAmpereconversionResistorsinparalleldecibelsAdiabaticprocessIncreasingangle ofinclinedrampNewton'ssecondlawReynold'snumberand criticalspeedContinuityequationA1v1=A2v2BombcalorimeterRighthandruleIsobaricprocessesCoffee cupcalorimeterV=IRArchimedesprincipleDivergingsystemsNewton'sfirst lawBuoyantforceBernoulli'sequationPlacetheoryDopplereffectSpeedw/in amediumNewton'sthird lawResistorsin aseriesTeslaconversionAmpereconversionResistorsinparalleldecibelsAdiabaticprocessIncreasingangle ofinclinedrampNewton'ssecondlawReynold'snumberand criticalspeedContinuityequationA1v1=A2v2BombcalorimeterRighthandruleIsobaricprocessesCoffee cupcalorimeterV=IRArchimedesprincipleDivergingsystemsNewton'sfirst lawBuoyantforceBernoulli'sequationPlacetheoryDopplereffect

MSFA C/P - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Speed w/in a medium
  2. Newton's third law
  3. Resistors in a series
  4. Tesla conversion
  5. Ampere conversion
  6. Resistors in parallel
  7. decibels
  8. Adiabatic process
  9. Increasing angle of inclined ramp
  10. Newton's second law
  11. Reynold's number and critical speed
  12. Continuity equation A1v1=A2v2
  13. Bomb calorimeter
  14. Right hand rule
  15. Isobaric processes
  16. Coffee cup calorimeter
  17. V= IR
  18. Archimedes principle
  19. Diverging systems
  20. Newton's first law
  21. Buoyant force
  22. Bernoulli's equation
  23. Place theory
  24. Doppler effect