TeslaconversionV=IRdecibelsSpeedw/in amediumCoffee cupcalorimeterRighthandruleArchimedesprincipleResistorsin aseriesIncreasingangle ofinclinedrampNewton'sthird lawIsobaricprocessesNewton'sfirst lawBernoulli'sequationBuoyantforceReynold'snumberand criticalspeedNewton'ssecondlawAdiabaticprocessContinuityequationA1v1=A2v2AmpereconversionDivergingsystemsBombcalorimeterPlacetheoryResistorsinparallelDopplereffectTeslaconversionV=IRdecibelsSpeedw/in amediumCoffee cupcalorimeterRighthandruleArchimedesprincipleResistorsin aseriesIncreasingangle ofinclinedrampNewton'sthird lawIsobaricprocessesNewton'sfirst lawBernoulli'sequationBuoyantforceReynold'snumberand criticalspeedNewton'ssecondlawAdiabaticprocessContinuityequationA1v1=A2v2AmpereconversionDivergingsystemsBombcalorimeterPlacetheoryResistorsinparallelDopplereffect

MSFA C/P - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tesla conversion
  2. V= IR
  3. decibels
  4. Speed w/in a medium
  5. Coffee cup calorimeter
  6. Right hand rule
  7. Archimedes principle
  8. Resistors in a series
  9. Increasing angle of inclined ramp
  10. Newton's third law
  11. Isobaric processes
  12. Newton's first law
  13. Bernoulli's equation
  14. Buoyant force
  15. Reynold's number and critical speed
  16. Newton's second law
  17. Adiabatic process
  18. Continuity equation A1v1=A2v2
  19. Ampere conversion
  20. Diverging systems
  21. Bomb calorimeter
  22. Place theory
  23. Resistors in parallel
  24. Doppler effect