Resistorsin aseriesNewton'sfirst lawNewton'ssecondlawResistorsinparallelAmpereconversionNewton'sthird lawReynold'snumberand criticalspeedBuoyantforceContinuityequationA1v1=A2v2Coffee cupcalorimeterSpeedw/in amediumIncreasingangle ofinclinedrampAdiabaticprocessBombcalorimeterRighthandruleArchimedesprincipleIsobaricprocessesDivergingsystemsdecibelsDopplereffectV=IRBernoulli'sequationTeslaconversionPlacetheoryResistorsin aseriesNewton'sfirst lawNewton'ssecondlawResistorsinparallelAmpereconversionNewton'sthird lawReynold'snumberand criticalspeedBuoyantforceContinuityequationA1v1=A2v2Coffee cupcalorimeterSpeedw/in amediumIncreasingangle ofinclinedrampAdiabaticprocessBombcalorimeterRighthandruleArchimedesprincipleIsobaricprocessesDivergingsystemsdecibelsDopplereffectV=IRBernoulli'sequationTeslaconversionPlacetheory

MSFA C/P - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resistors in a series
  2. Newton's first law
  3. Newton's second law
  4. Resistors in parallel
  5. Ampere conversion
  6. Newton's third law
  7. Reynold's number and critical speed
  8. Buoyant force
  9. Continuity equation A1v1=A2v2
  10. Coffee cup calorimeter
  11. Speed w/in a medium
  12. Increasing angle of inclined ramp
  13. Adiabatic process
  14. Bomb calorimeter
  15. Right hand rule
  16. Archimedes principle
  17. Isobaric processes
  18. Diverging systems
  19. decibels
  20. Doppler effect
  21. V= IR
  22. Bernoulli's equation
  23. Tesla conversion
  24. Place theory