ZPDFormalOperationsKnowledgeHowardGardner'sTypes ofintelligenceComprehensionEvaluationOperantConditioningInitiativevs. GuiltSensorimotorSelfFullfillingProphecyClosurePreoperationalObjectiveFieldDependentConcreteOperationalCooperativeLearningLearningStylesVisualLearnerCentrationKinestheticLearnerPerformanceObjectiveAuditoryLearnerFeildSensitiveEquilibrationConservationZPDFormalOperationsKnowledgeHowardGardner'sTypes ofintelligenceComprehensionEvaluationOperantConditioningInitiativevs. GuiltSensorimotorSelfFullfillingProphecyClosurePreoperationalObjectiveFieldDependentConcreteOperationalCooperativeLearningLearningStylesVisualLearnerCentrationKinestheticLearnerPerformanceObjectiveAuditoryLearnerFeildSensitiveEquilibrationConservation

Competency 1-4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ZPD
  2. Formal Operations
  3. Knowledge
  4. Howard Gardner's Types of intelligence
  5. Comprehension
  6. Evaluation
  7. Operant Conditioning
  8. Initiative vs. Guilt
  9. Sensori motor
  10. Self Fullfilling Prophecy
  11. Closure
  12. Preopera tional
  13. Objective
  14. Field Dependent
  15. Concrete Operational
  16. Cooperative Learning
  17. Learning Styles
  18. Visual Learner
  19. Centration
  20. Kinesthetic Learner
  21. Performance Objective
  22. Auditory Learner
  23. Feild Sensitive
  24. EquilibrationConservation