LearningStylesPreoperationalZPDEquilibrationConservationEvaluationFormalOperationsConcreteOperationalComprehensionKinestheticLearnerInitiativevs. GuiltHowardGardner'sTypes ofintelligenceSensorimotorPerformanceObjectiveSelfFullfillingProphecyCooperativeLearningFieldDependentFeildSensitiveObjectiveKnowledgeCentrationVisualLearnerClosureOperantConditioningAuditoryLearnerLearningStylesPreoperationalZPDEquilibrationConservationEvaluationFormalOperationsConcreteOperationalComprehensionKinestheticLearnerInitiativevs. GuiltHowardGardner'sTypes ofintelligenceSensorimotorPerformanceObjectiveSelfFullfillingProphecyCooperativeLearningFieldDependentFeildSensitiveObjectiveKnowledgeCentrationVisualLearnerClosureOperantConditioningAuditoryLearner

Competency 1-4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning Styles
  2. Preopera tional
  3. ZPD
  4. EquilibrationConservation
  5. Evaluation
  6. Formal Operations
  7. Concrete Operational
  8. Comprehension
  9. Kinesthetic Learner
  10. Initiative vs. Guilt
  11. Howard Gardner's Types of intelligence
  12. Sensori motor
  13. Performance Objective
  14. Self Fullfilling Prophecy
  15. Cooperative Learning
  16. Field Dependent
  17. Feild Sensitive
  18. Objective
  19. Knowledge
  20. Centration
  21. Visual Learner
  22. Closure
  23. Operant Conditioning
  24. Auditory Learner