ComprehensionAuditoryLearnerFieldDependentEquilibrationConservationFormalOperationsKinestheticLearnerCooperativeLearningKnowledgePerformanceObjectiveCentrationSelfFullfillingProphecyVisualLearnerLearningStylesEvaluationConcreteOperationalPreoperationalSensorimotorInitiativevs. GuiltObjectiveFeildSensitiveZPDOperantConditioningHowardGardner'sTypes ofintelligenceClosureComprehensionAuditoryLearnerFieldDependentEquilibrationConservationFormalOperationsKinestheticLearnerCooperativeLearningKnowledgePerformanceObjectiveCentrationSelfFullfillingProphecyVisualLearnerLearningStylesEvaluationConcreteOperationalPreoperationalSensorimotorInitiativevs. GuiltObjectiveFeildSensitiveZPDOperantConditioningHowardGardner'sTypes ofintelligenceClosure

Competency 1-4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Comprehension
  2. Auditory Learner
  3. Field Dependent
  4. EquilibrationConservation
  5. Formal Operations
  6. Kinesthetic Learner
  7. Cooperative Learning
  8. Knowledge
  9. Performance Objective
  10. Centration
  11. Self Fullfilling Prophecy
  12. Visual Learner
  13. Learning Styles
  14. Evaluation
  15. Concrete Operational
  16. Preopera tional
  17. Sensori motor
  18. Initiative vs. Guilt
  19. Objective
  20. Feild Sensitive
  21. ZPD
  22. Operant Conditioning
  23. Howard Gardner's Types of intelligence
  24. Closure