EvaluationClosureHowardGardner'sTypes ofintelligenceAuditoryLearnerSelfFullfillingProphecyFeildSensitiveObjectiveKinestheticLearnerLearningStylesPerformanceObjectiveComprehensionZPDFormalOperationsInitiativevs. GuiltOperantConditioningEquilibrationConservationConcreteOperationalCooperativeLearningCentrationPreoperationalFieldDependentSensorimotorKnowledgeVisualLearnerEvaluationClosureHowardGardner'sTypes ofintelligenceAuditoryLearnerSelfFullfillingProphecyFeildSensitiveObjectiveKinestheticLearnerLearningStylesPerformanceObjectiveComprehensionZPDFormalOperationsInitiativevs. GuiltOperantConditioningEquilibrationConservationConcreteOperationalCooperativeLearningCentrationPreoperationalFieldDependentSensorimotorKnowledgeVisualLearner

Competency 1-4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Evaluation
  2. Closure
  3. Howard Gardner's Types of intelligence
  4. Auditory Learner
  5. Self Fullfilling Prophecy
  6. Feild Sensitive
  7. Objective
  8. Kinesthetic Learner
  9. Learning Styles
  10. Performance Objective
  11. Comprehension
  12. ZPD
  13. Formal Operations
  14. Initiative vs. Guilt
  15. Operant Conditioning
  16. EquilibrationConservation
  17. Concrete Operational
  18. Cooperative Learning
  19. Centration
  20. Preopera tional
  21. Field Dependent
  22. Sensori motor
  23. Knowledge
  24. Visual Learner