Open up to anally about asecret thatyou’ve nevershared withanyone.Stabilize acreatureoutside ofyour party.Sacrifice animportantentity (item,person, etc)to the flames.Fail twoDeath Savesin the sameset.Have an ally urgeyou to break apromise, oath orvow and refuse,even at thedetriment of youand your allies.Use threedifferentdamagetypes in anencounter.Come upwith acombo movewith anotherPC.Make apermanentmarker tocelebrate yourgroup'ssuccess.Successfullyuse ViciousMockery 3Xin anencounterSuccessfullydisarm atrapSimply walkinto a wellguardedplace.Inspire allpartymembersduringcombat.Win in agame ofchance witha PC/NPC.BecomeBloodied, butdon’t drop to0hp.Run out ofspell slotsin anencounter.Pass aStrengthcheckDeliver theperfect one-liner whenfinishing offa baddie.Teach someonewho disrespectedyou or yourabilities a lessonthey will not soonforget.Deal thefinishing blowto 3 enemiesin anencounter.Create anew symbolof civilizationwhere nonewas before.Convince anally toindulge inrevelry ordebauchery.Acquire agloriousmount.Give up on animportantambition, becauseit would be toodifficult to proceed.Negotiate atenseencounterwithoutcombat.Successfullyescortsomeonefrom A to B.Open up to anally about asecret thatyou’ve nevershared withanyone.Stabilize acreatureoutside ofyour party.Sacrifice animportantentity (item,person, etc)to the flames.Fail twoDeath Savesin the sameset.Have an ally urgeyou to break apromise, oath orvow and refuse,even at thedetriment of youand your allies.Use threedifferentdamagetypes in anencounter.Come upwith acombo movewith anotherPC.Make apermanentmarker tocelebrate yourgroup'ssuccess.Successfullyuse ViciousMockery 3Xin anencounterSuccessfullydisarm atrapSimply walkinto a wellguardedplace.Inspire allpartymembersduringcombat.Win in agame ofchance witha PC/NPC.BecomeBloodied, butdon’t drop to0hp.Run out ofspell slotsin anencounter.Pass aStrengthcheckDeliver theperfect one-liner whenfinishing offa baddie.Teach someonewho disrespectedyou or yourabilities a lessonthey will not soonforget.Deal thefinishing blowto 3 enemiesin anencounter.Create anew symbolof civilizationwhere nonewas before.Convince anally toindulge inrevelry ordebauchery.Acquire agloriousmount.Give up on animportantambition, becauseit would be toodifficult to proceed.Negotiate atenseencounterwithoutcombat.Successfullyescortsomeonefrom A to B.

Burkhard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Open up to an ally about a secret that you’ve never shared with anyone.
  2. Stabilize a creature outside of your party.
  3. Sacrifice an important entity (item, person, etc) to the flames.
  4. Fail two Death Saves in the same set.
  5. Have an ally urge you to break a promise, oath or vow and refuse, even at the detriment of you and your allies.
  6. Use three different damage types in an encounter.
  7. Come up with a combo move with another PC.
  8. Make a permanent marker to celebrate your group's success.
  9. Successfully use Vicious Mockery 3X in an encounter
  10. Successfully disarm a trap
  11. Simply walk into a well guarded place.
  12. Inspire all party members during combat.
  13. Win in a game of chance with a PC/NPC.
  14. Become Bloodied, but don’t drop to 0hp.
  15. Run out of spell slots in an encounter.
  16. Pass a Strength check
  17. Deliver the perfect one-liner when finishing off a baddie.
  18. Teach someone who disrespected you or your abilities a lesson they will not soon forget.
  19. Deal the finishing blow to 3 enemies in an encounter.
  20. Create a new symbol of civilization where none was before.
  21. Convince an ally to indulge in revelry or debauchery.
  22. Acquire a glorious mount.
  23. Give up on an important ambition, because it would be too difficult to proceed.
  24. Negotiate a tense encounter without combat.
  25. Successfully escort someone from A to B.