Deliver theperfect one-liner whenfinishing offa baddie.Successfullyescortsomeonefrom A to B.Successfullydisarm atrapGive up on animportantambition, becauseit would be toodifficult to proceed.Open up to anally about asecret thatyou’ve nevershared withanyone.Deal thefinishing blowto 3 enemiesin anencounter.BecomeBloodied, butdon’t drop to0hp.Fail twoDeath Savesin the sameset.Successfullyuse ViciousMockery 3Xin anencounterRun out ofspell slotsin anencounter.Teach someonewho disrespectedyou or yourabilities a lessonthey will not soonforget.Acquire agloriousmount.Sacrifice animportantentity (item,person, etc)to the flames.Come upwith acombo movewith anotherPC.Negotiate atenseencounterwithoutcombat.Simply walkinto a wellguardedplace.Inspire allpartymembersduringcombat.Make apermanentmarker tocelebrate yourgroup'ssuccess.Pass aStrengthcheckStabilize acreatureoutside ofyour party.Have an ally urgeyou to break apromise, oath orvow and refuse,even at thedetriment of youand your allies.Convince anally toindulge inrevelry ordebauchery.Win in agame ofchance witha PC/NPC.Create anew symbolof civilizationwhere nonewas before.Use threedifferentdamagetypes in anencounter.Deliver theperfect one-liner whenfinishing offa baddie.Successfullyescortsomeonefrom A to B.Successfullydisarm atrapGive up on animportantambition, becauseit would be toodifficult to proceed.Open up to anally about asecret thatyou’ve nevershared withanyone.Deal thefinishing blowto 3 enemiesin anencounter.BecomeBloodied, butdon’t drop to0hp.Fail twoDeath Savesin the sameset.Successfullyuse ViciousMockery 3Xin anencounterRun out ofspell slotsin anencounter.Teach someonewho disrespectedyou or yourabilities a lessonthey will not soonforget.Acquire agloriousmount.Sacrifice animportantentity (item,person, etc)to the flames.Come upwith acombo movewith anotherPC.Negotiate atenseencounterwithoutcombat.Simply walkinto a wellguardedplace.Inspire allpartymembersduringcombat.Make apermanentmarker tocelebrate yourgroup'ssuccess.Pass aStrengthcheckStabilize acreatureoutside ofyour party.Have an ally urgeyou to break apromise, oath orvow and refuse,even at thedetriment of youand your allies.Convince anally toindulge inrevelry ordebauchery.Win in agame ofchance witha PC/NPC.Create anew symbolof civilizationwhere nonewas before.Use threedifferentdamagetypes in anencounter.

Burkhard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deliver the perfect one-liner when finishing off a baddie.
  2. Successfully escort someone from A to B.
  3. Successfully disarm a trap
  4. Give up on an important ambition, because it would be too difficult to proceed.
  5. Open up to an ally about a secret that you’ve never shared with anyone.
  6. Deal the finishing blow to 3 enemies in an encounter.
  7. Become Bloodied, but don’t drop to 0hp.
  8. Fail two Death Saves in the same set.
  9. Successfully use Vicious Mockery 3X in an encounter
  10. Run out of spell slots in an encounter.
  11. Teach someone who disrespected you or your abilities a lesson they will not soon forget.
  12. Acquire a glorious mount.
  13. Sacrifice an important entity (item, person, etc) to the flames.
  14. Come up with a combo move with another PC.
  15. Negotiate a tense encounter without combat.
  16. Simply walk into a well guarded place.
  17. Inspire all party members during combat.
  18. Make a permanent marker to celebrate your group's success.
  19. Pass a Strength check
  20. Stabilize a creature outside of your party.
  21. Have an ally urge you to break a promise, oath or vow and refuse, even at the detriment of you and your allies.
  22. Convince an ally to indulge in revelry or debauchery.
  23. Win in a game of chance with a PC/NPC.
  24. Create a new symbol of civilization where none was before.
  25. Use three different damage types in an encounter.