Successfullydisarm atrapSacrifice animportantentity (item,person, etc)to the flames.Make apermanentmarker tocelebrate yourgroup'ssuccess.Run out ofspell slotsin anencounter.Negotiate atenseencounterwithoutcombat.Use threedifferentdamagetypes in anencounter.Pass aStrengthcheckCome upwith acombo movewith anotherPC.Give up on animportantambition, becauseit would be toodifficult to proceed.Acquire agloriousmount.Simply walkinto a wellguardedplace.Have an ally urgeyou to break apromise, oath orvow and refuse,even at thedetriment of youand your allies.Teach someonewho disrespectedyou or yourabilities a lessonthey will not soonforget.Stabilize acreatureoutside ofyour party.Win in agame ofchance witha PC/NPC.Deal thefinishing blowto 3 enemiesin anencounter.Open up to anally about asecret thatyou’ve nevershared withanyone.Deliver theperfect one-liner whenfinishing offa baddie.Convince anally toindulge inrevelry ordebauchery.Inspire allpartymembersduringcombat.Fail twoDeath Savesin the sameset.Successfullyuse ViciousMockery 3Xin anencounterSuccessfullyescortsomeonefrom A to B.BecomeBloodied, butdon’t drop to0hp.Create anew symbolof civilizationwhere nonewas before.Successfullydisarm atrapSacrifice animportantentity (item,person, etc)to the flames.Make apermanentmarker tocelebrate yourgroup'ssuccess.Run out ofspell slotsin anencounter.Negotiate atenseencounterwithoutcombat.Use threedifferentdamagetypes in anencounter.Pass aStrengthcheckCome upwith acombo movewith anotherPC.Give up on animportantambition, becauseit would be toodifficult to proceed.Acquire agloriousmount.Simply walkinto a wellguardedplace.Have an ally urgeyou to break apromise, oath orvow and refuse,even at thedetriment of youand your allies.Teach someonewho disrespectedyou or yourabilities a lessonthey will not soonforget.Stabilize acreatureoutside ofyour party.Win in agame ofchance witha PC/NPC.Deal thefinishing blowto 3 enemiesin anencounter.Open up to anally about asecret thatyou’ve nevershared withanyone.Deliver theperfect one-liner whenfinishing offa baddie.Convince anally toindulge inrevelry ordebauchery.Inspire allpartymembersduringcombat.Fail twoDeath Savesin the sameset.Successfullyuse ViciousMockery 3Xin anencounterSuccessfullyescortsomeonefrom A to B.BecomeBloodied, butdon’t drop to0hp.Create anew symbolof civilizationwhere nonewas before.

Burkhard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Successfully disarm a trap
  2. Sacrifice an important entity (item, person, etc) to the flames.
  3. Make a permanent marker to celebrate your group's success.
  4. Run out of spell slots in an encounter.
  5. Negotiate a tense encounter without combat.
  6. Use three different damage types in an encounter.
  7. Pass a Strength check
  8. Come up with a combo move with another PC.
  9. Give up on an important ambition, because it would be too difficult to proceed.
  10. Acquire a glorious mount.
  11. Simply walk into a well guarded place.
  12. Have an ally urge you to break a promise, oath or vow and refuse, even at the detriment of you and your allies.
  13. Teach someone who disrespected you or your abilities a lesson they will not soon forget.
  14. Stabilize a creature outside of your party.
  15. Win in a game of chance with a PC/NPC.
  16. Deal the finishing blow to 3 enemies in an encounter.
  17. Open up to an ally about a secret that you’ve never shared with anyone.
  18. Deliver the perfect one-liner when finishing off a baddie.
  19. Convince an ally to indulge in revelry or debauchery.
  20. Inspire all party members during combat.
  21. Fail two Death Saves in the same set.
  22. Successfully use Vicious Mockery 3X in an encounter
  23. Successfully escort someone from A to B.
  24. Become Bloodied, but don’t drop to 0hp.
  25. Create a new symbol of civilization where none was before.