Lammydoesn'tclose thedoorA knockeddown treeknocks downanother treeGearbreaking inthe middleof combatIgnoringsomeone'sexcitementRunningout ofwoodDeath bya fallingtreeTrinkedoes notsailstraightTakingdamagefrom yourown spikesForgetting toset up theportal on anadventureProviding ataxi servicefor someonestranded farawayThe bridgepeople expresshow poor andunderdevelopedthey areDying ona corpserunCrashinginto a bigand fullyvisible rockwith the boatSomeonegets seton fireDying to adeathsquitoDeathsblamedon lagComplaintsabout lagTrinke doesn'trememberwhere sheparked herboatDying ofpoisoningLammytalkingaboutbridgesEncounteringthe seaserpentSomebodyjumps off theboat in themiddle of amissionThrowing outeyes andresin to freeup inventoryspaceHylledoesn'treturnNoids gearTrollattackDeathson abossLammydoesn'tclose thedoorA knockeddown treeknocks downanother treeGearbreaking inthe middleof combatIgnoringsomeone'sexcitementRunningout ofwoodDeath bya fallingtreeTrinkedoes notsailstraightTakingdamagefrom yourown spikesForgetting toset up theportal on anadventureProviding ataxi servicefor someonestranded farawayThe bridgepeople expresshow poor andunderdevelopedthey areDying ona corpserunCrashinginto a bigand fullyvisible rockwith the boatSomeonegets seton fireDying to adeathsquitoDeathsblamedon lagComplaintsabout lagTrinke doesn'trememberwhere sheparked herboatDying ofpoisoningLammytalkingaboutbridgesEncounteringthe seaserpentSomebodyjumps off theboat in themiddle of amissionThrowing outeyes andresin to freeup inventoryspaceHylledoesn'treturnNoids gearTrollattackDeathson aboss

Valheim bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lammy doesn't close the door
  2. A knocked down tree knocks down another tree
  3. Gear breaking in the middle of combat
  4. Ignoring someone's excitement
  5. Running out of wood
  6. Death by a falling tree
  7. Trinke does not sail straight
  8. Taking damage from your own spikes
  9. Forgetting to set up the portal on an adventure
  10. Providing a taxi service for someone stranded far away
  11. The bridge people express how poor and underdeveloped they are
  12. Dying on a corpse run
  13. Crashing into a big and fully visible rock with the boat
  14. Someone gets set on fire
  15. Dying to a deathsquito
  16. Deaths blamed on lag
  17. Complaints about lag
  18. Trinke doesn't remember where she parked her boat
  19. Dying of poisoning
  20. Lammy talking about bridges
  21. Encountering the sea serpent
  22. Somebody jumps off the boat in the middle of a mission
  23. Throwing out eyes and resin to free up inventory space
  24. Hylle doesn't return Noids gear
  25. Troll attack
  26. Deaths on a boss