Transportvehicle lostto enemyfireVehicleflippedOP1neverusedColouredsectors inan OBJOBJ1is a killOBJIED/landminepresentFollowthe blacklineSquadwipedConventionalEnemyOBJ1 isan enemybaseContactedbeforereconResupplyafterOBJ1GroundinsertInsurgent/MilitiaenemyHALOdropinsertMove todismountExtrasquadmemberVehiclehit arockOBJ1in atownZeus canI get aTPOBJ1 isa captureOBJAirborneinsertOBJ1 isan enemyassetSeaborneinsertTransportvehicle lostto enemyfireVehicleflippedOP1neverusedColouredsectors inan OBJOBJ1is a killOBJIED/landminepresentFollowthe blacklineSquadwipedConventionalEnemyOBJ1 isan enemybaseContactedbeforereconResupplyafterOBJ1GroundinsertInsurgent/MilitiaenemyHALOdropinsertMove todismountExtrasquadmemberVehiclehit arockOBJ1in atownZeus canI get aTPOBJ1 isa captureOBJAirborneinsertOBJ1 isan enemyassetSeaborneinsert

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transport vehicle lost to enemy fire
  2. Vehicle flipped
  3. OP1 never used
  4. Coloured sectors in an OBJ
  5. OBJ1 is a kill OBJ
  6. IED/ landmine present
  7. Follow the black line
  8. Squad wiped
  9. Conventional Enemy
  10. OBJ1 is an enemy base
  11. Contacted before recon
  12. Resupply after OBJ1
  13. Ground insert
  14. Insurgent/ Militia enemy
  15. HALO drop insert
  16. Move to dismount
  17. Extra squad member
  18. Vehicle hit a rock
  19. OBJ1 in a town
  20. Zeus can I get a TP
  21. OBJ1 is a capture OBJ
  22. Airborne insert
  23. OBJ1 is an enemy asset
  24. Seaborne insert