OBJ1 isan enemybaseOBJ1in atownSquadwipedHALOdropinsertColouredsectors inan OBJIED/landminepresentResupplyafterOBJ1ContactedbeforereconFollowthe blacklineMove todismountOP1neverusedOBJ1 isa captureOBJExtrasquadmemberZeus canI get aTPSeaborneinsertOBJ1is a killOBJOBJ1 isan enemyassetVehiclehit arockInsurgent/MilitiaenemyAirborneinsertGroundinsertTransportvehicle lostto enemyfireConventionalEnemyVehicleflippedOBJ1 isan enemybaseOBJ1in atownSquadwipedHALOdropinsertColouredsectors inan OBJIED/landminepresentResupplyafterOBJ1ContactedbeforereconFollowthe blacklineMove todismountOP1neverusedOBJ1 isa captureOBJExtrasquadmemberZeus canI get aTPSeaborneinsertOBJ1is a killOBJOBJ1 isan enemyassetVehiclehit arockInsurgent/MilitiaenemyAirborneinsertGroundinsertTransportvehicle lostto enemyfireConventionalEnemyVehicleflipped

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OBJ1 is an enemy base
  2. OBJ1 in a town
  3. Squad wiped
  4. HALO drop insert
  5. Coloured sectors in an OBJ
  6. IED/ landmine present
  7. Resupply after OBJ1
  8. Contacted before recon
  9. Follow the black line
  10. Move to dismount
  11. OP1 never used
  12. OBJ1 is a capture OBJ
  13. Extra squad member
  14. Zeus can I get a TP
  15. Seaborne insert
  16. OBJ1 is a kill OBJ
  17. OBJ1 is an enemy asset
  18. Vehicle hit a rock
  19. Insurgent/ Militia enemy
  20. Airborne insert
  21. Ground insert
  22. Transport vehicle lost to enemy fire
  23. Conventional Enemy
  24. Vehicle flipped