SeaborneinsertFollowthe blacklineInsurgent/MilitiaenemyOP1neverusedOBJ1 isa captureOBJZeus canI get aTPGroundinsertColouredsectors inan OBJOBJ1is a killOBJVehiclehit arockExtrasquadmemberOBJ1 isan enemybaseTransportvehicle lostto enemyfireContactedbeforereconAirborneinsertHALOdropinsertOBJ1 isan enemyassetSquadwipedResupplyafterOBJ1VehicleflippedConventionalEnemyMove todismountIED/landminepresentOBJ1in atownSeaborneinsertFollowthe blacklineInsurgent/MilitiaenemyOP1neverusedOBJ1 isa captureOBJZeus canI get aTPGroundinsertColouredsectors inan OBJOBJ1is a killOBJVehiclehit arockExtrasquadmemberOBJ1 isan enemybaseTransportvehicle lostto enemyfireContactedbeforereconAirborneinsertHALOdropinsertOBJ1 isan enemyassetSquadwipedResupplyafterOBJ1VehicleflippedConventionalEnemyMove todismountIED/landminepresentOBJ1in atown

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Seaborne insert
  2. Follow the black line
  3. Insurgent/ Militia enemy
  4. OP1 never used
  5. OBJ1 is a capture OBJ
  6. Zeus can I get a TP
  7. Ground insert
  8. Coloured sectors in an OBJ
  9. OBJ1 is a kill OBJ
  10. Vehicle hit a rock
  11. Extra squad member
  12. OBJ1 is an enemy base
  13. Transport vehicle lost to enemy fire
  14. Contacted before recon
  15. Airborne insert
  16. HALO drop insert
  17. OBJ1 is an enemy asset
  18. Squad wiped
  19. Resupply after OBJ1
  20. Vehicle flipped
  21. Conventional Enemy
  22. Move to dismount
  23. IED/ landmine present
  24. OBJ1 in a town