Follow the black line Conventional Enemy OBJ1 is a kill OBJ Squad wiped Seaborne insert Ground insert Resupply after OBJ1 HALO drop insert Transport vehicle lost to enemy fire Coloured sectors in an OBJ Move to dismount OBJ1 is a capture OBJ Extra squad member Zeus can I get a TP Vehicle hit a rock Airborne insert OBJ1 is an enemy base OBJ1 in a town IED/ landmine present Contacted before recon OP1 never used Vehicle flipped Insurgent/ Militia enemy OBJ1 is an enemy asset Follow the black line Conventional Enemy OBJ1 is a kill OBJ Squad wiped Seaborne insert Ground insert Resupply after OBJ1 HALO drop insert Transport vehicle lost to enemy fire Coloured sectors in an OBJ Move to dismount OBJ1 is a capture OBJ Extra squad member Zeus can I get a TP Vehicle hit a rock Airborne insert OBJ1 is an enemy base OBJ1 in a town IED/ landmine present Contacted before recon OP1 never used Vehicle flipped Insurgent/ Militia enemy OBJ1 is an enemy asset
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Follow the black line
Conventional Enemy
OBJ1 is a kill OBJ
Squad wiped
Seaborne insert
Ground insert
Resupply after OBJ1
HALO drop insert
Transport vehicle lost to enemy fire
Coloured
sectors in an OBJ
Move to dismount
OBJ1 is a capture OBJ
Extra squad member
Zeus can I get a TP
Vehicle hit a rock
Airborne insert
OBJ1 is an enemy base
OBJ1 in a town
IED/
landmine present
Contacted before recon
OP1 never used
Vehicle flipped
Insurgent/
Militia enemy
OBJ1 is an enemy asset