GroundinsertOP1neverusedOBJ1 isan enemybaseVehiclehit arockFollowthe blacklineInsurgent/MilitiaenemyExtrasquadmemberOBJ1in atownMove todismountOBJ1 isan enemyassetHALOdropinsertSquadwipedColouredsectors inan OBJTransportvehicle lostto enemyfireIED/landminepresentOBJ1 isa captureOBJSeaborneinsertContactedbeforereconOBJ1is a killOBJVehicleflippedZeus canI get aTPAirborneinsertResupplyafterOBJ1ConventionalEnemyGroundinsertOP1neverusedOBJ1 isan enemybaseVehiclehit arockFollowthe blacklineInsurgent/MilitiaenemyExtrasquadmemberOBJ1in atownMove todismountOBJ1 isan enemyassetHALOdropinsertSquadwipedColouredsectors inan OBJTransportvehicle lostto enemyfireIED/landminepresentOBJ1 isa captureOBJSeaborneinsertContactedbeforereconOBJ1is a killOBJVehicleflippedZeus canI get aTPAirborneinsertResupplyafterOBJ1ConventionalEnemy

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ground insert
  2. OP1 never used
  3. OBJ1 is an enemy base
  4. Vehicle hit a rock
  5. Follow the black line
  6. Insurgent/ Militia enemy
  7. Extra squad member
  8. OBJ1 in a town
  9. Move to dismount
  10. OBJ1 is an enemy asset
  11. HALO drop insert
  12. Squad wiped
  13. Coloured sectors in an OBJ
  14. Transport vehicle lost to enemy fire
  15. IED/ landmine present
  16. OBJ1 is a capture OBJ
  17. Seaborne insert
  18. Contacted before recon
  19. OBJ1 is a kill OBJ
  20. Vehicle flipped
  21. Zeus can I get a TP
  22. Airborne insert
  23. Resupply after OBJ1
  24. Conventional Enemy