Ground insert OP1 never used OBJ1 is an enemy base Vehicle hit a rock Follow the black line Insurgent/ Militia enemy Extra squad member OBJ1 in a town Move to dismount OBJ1 is an enemy asset HALO drop insert Squad wiped Coloured sectors in an OBJ Transport vehicle lost to enemy fire IED/ landmine present OBJ1 is a capture OBJ Seaborne insert Contacted before recon OBJ1 is a kill OBJ Vehicle flipped Zeus can I get a TP Airborne insert Resupply after OBJ1 Conventional Enemy Ground insert OP1 never used OBJ1 is an enemy base Vehicle hit a rock Follow the black line Insurgent/ Militia enemy Extra squad member OBJ1 in a town Move to dismount OBJ1 is an enemy asset HALO drop insert Squad wiped Coloured sectors in an OBJ Transport vehicle lost to enemy fire IED/ landmine present OBJ1 is a capture OBJ Seaborne insert Contacted before recon OBJ1 is a kill OBJ Vehicle flipped Zeus can I get a TP Airborne insert Resupply after OBJ1 Conventional Enemy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ground insert
OP1 never used
OBJ1 is an enemy base
Vehicle hit a rock
Follow the black line
Insurgent/
Militia enemy
Extra squad member
OBJ1 in a town
Move to dismount
OBJ1 is an enemy asset
HALO drop insert
Squad wiped
Coloured
sectors in an OBJ
Transport vehicle lost to enemy fire
IED/
landmine present
OBJ1 is a capture OBJ
Seaborne insert
Contacted before recon
OBJ1 is a kill OBJ
Vehicle flipped
Zeus can I get a TP
Airborne insert
Resupply after OBJ1
Conventional Enemy