OBJ1 is an enemy base OBJ1 in a town Squad wiped HALO drop insert Coloured sectors in an OBJ IED/ landmine present Resupply after OBJ1 Contacted before recon Follow the black line Move to dismount OP1 never used OBJ1 is a capture OBJ Extra squad member Zeus can I get a TP Seaborne insert OBJ1 is a kill OBJ OBJ1 is an enemy asset Vehicle hit a rock Insurgent/ Militia enemy Airborne insert Ground insert Transport vehicle lost to enemy fire Conventional Enemy Vehicle flipped OBJ1 is an enemy base OBJ1 in a town Squad wiped HALO drop insert Coloured sectors in an OBJ IED/ landmine present Resupply after OBJ1 Contacted before recon Follow the black line Move to dismount OP1 never used OBJ1 is a capture OBJ Extra squad member Zeus can I get a TP Seaborne insert OBJ1 is a kill OBJ OBJ1 is an enemy asset Vehicle hit a rock Insurgent/ Militia enemy Airborne insert Ground insert Transport vehicle lost to enemy fire Conventional Enemy Vehicle flipped
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
OBJ1 is an enemy base
OBJ1 in a town
Squad wiped
HALO drop insert
Coloured
sectors in an OBJ
IED/
landmine present
Resupply after OBJ1
Contacted before recon
Follow the black line
Move to dismount
OP1 never used
OBJ1 is a capture OBJ
Extra squad member
Zeus can I get a TP
Seaborne insert
OBJ1 is a kill OBJ
OBJ1 is an enemy asset
Vehicle hit a rock
Insurgent/
Militia enemy
Airborne insert
Ground insert
Transport vehicle lost to enemy fire
Conventional Enemy
Vehicle flipped