IED/ landmine present Move to dismount Contacted before recon Squad wiped OBJ1 in a town HALO drop insert Ground insert Conventional Enemy Transport vehicle lost to enemy fire Vehicle flipped Coloured sectors in an OBJ Vehicle hit a rock OBJ1 is a capture OBJ Extra squad member Seaborne insert Airborne insert Zeus can I get a TP OP1 never used Insurgent/ Militia enemy OBJ1 is a kill OBJ Follow the black line OBJ1 is an enemy base OBJ1 is an enemy asset Resupply after OBJ1 IED/ landmine present Move to dismount Contacted before recon Squad wiped OBJ1 in a town HALO drop insert Ground insert Conventional Enemy Transport vehicle lost to enemy fire Vehicle flipped Coloured sectors in an OBJ Vehicle hit a rock OBJ1 is a capture OBJ Extra squad member Seaborne insert Airborne insert Zeus can I get a TP OP1 never used Insurgent/ Militia enemy OBJ1 is a kill OBJ Follow the black line OBJ1 is an enemy base OBJ1 is an enemy asset Resupply after OBJ1
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
IED/
landmine present
Move to dismount
Contacted before recon
Squad wiped
OBJ1 in a town
HALO drop insert
Ground insert
Conventional Enemy
Transport vehicle lost to enemy fire
Vehicle flipped
Coloured
sectors in an OBJ
Vehicle hit a rock
OBJ1 is a capture OBJ
Extra squad member
Seaborne insert
Airborne insert
Zeus can I get a TP
OP1 never used
Insurgent/
Militia enemy
OBJ1 is a kill OBJ
Follow the black line
OBJ1 is an enemy base
OBJ1 is an enemy asset
Resupply after OBJ1