SeaborneinsertOBJ1is a killOBJSquadwipedZeus canI get aTPFollowthe blacklineOBJ1 isan enemyassetConventionalEnemyVehicleflippedGroundinsertHALOdropinsertOBJ1 isan enemybaseMove todismountOBJ1in atownOP1neverusedOBJ1 isa captureOBJInsurgent/MilitiaenemyIED/landminepresentContactedbeforereconResupplyafterOBJ1Transportvehicle lostto enemyfireAirborneinsertVehiclehit arockExtrasquadmemberColouredsectors inan OBJSeaborneinsertOBJ1is a killOBJSquadwipedZeus canI get aTPFollowthe blacklineOBJ1 isan enemyassetConventionalEnemyVehicleflippedGroundinsertHALOdropinsertOBJ1 isan enemybaseMove todismountOBJ1in atownOP1neverusedOBJ1 isa captureOBJInsurgent/MilitiaenemyIED/landminepresentContactedbeforereconResupplyafterOBJ1Transportvehicle lostto enemyfireAirborneinsertVehiclehit arockExtrasquadmemberColouredsectors inan OBJ

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Seaborne insert
  2. OBJ1 is a kill OBJ
  3. Squad wiped
  4. Zeus can I get a TP
  5. Follow the black line
  6. OBJ1 is an enemy asset
  7. Conventional Enemy
  8. Vehicle flipped
  9. Ground insert
  10. HALO drop insert
  11. OBJ1 is an enemy base
  12. Move to dismount
  13. OBJ1 in a town
  14. OP1 never used
  15. OBJ1 is a capture OBJ
  16. Insurgent/ Militia enemy
  17. IED/ landmine present
  18. Contacted before recon
  19. Resupply after OBJ1
  20. Transport vehicle lost to enemy fire
  21. Airborne insert
  22. Vehicle hit a rock
  23. Extra squad member
  24. Coloured sectors in an OBJ