Zeus canI get aTPGroundinsertMove todismountIED/landminepresentConventionalEnemyExtrasquadmemberFollowthe blacklineVehicleflippedResupplyafterOBJ1SeaborneinsertOBJ1is a killOBJOBJ1 isa captureOBJOBJ1in atownOBJ1 isan enemybaseVehiclehit arockColouredsectors inan OBJTransportvehicle lostto enemyfireOBJ1 isan enemyassetContactedbeforereconInsurgent/MilitiaenemyAirborneinsertHALOdropinsertOP1neverusedSquadwipedZeus canI get aTPGroundinsertMove todismountIED/landminepresentConventionalEnemyExtrasquadmemberFollowthe blacklineVehicleflippedResupplyafterOBJ1SeaborneinsertOBJ1is a killOBJOBJ1 isa captureOBJOBJ1in atownOBJ1 isan enemybaseVehiclehit arockColouredsectors inan OBJTransportvehicle lostto enemyfireOBJ1 isan enemyassetContactedbeforereconInsurgent/MilitiaenemyAirborneinsertHALOdropinsertOP1neverusedSquadwiped

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zeus can I get a TP
  2. Ground insert
  3. Move to dismount
  4. IED/ landmine present
  5. Conventional Enemy
  6. Extra squad member
  7. Follow the black line
  8. Vehicle flipped
  9. Resupply after OBJ1
  10. Seaborne insert
  11. OBJ1 is a kill OBJ
  12. OBJ1 is a capture OBJ
  13. OBJ1 in a town
  14. OBJ1 is an enemy base
  15. Vehicle hit a rock
  16. Coloured sectors in an OBJ
  17. Transport vehicle lost to enemy fire
  18. OBJ1 is an enemy asset
  19. Contacted before recon
  20. Insurgent/ Militia enemy
  21. Airborne insert
  22. HALO drop insert
  23. OP1 never used
  24. Squad wiped