Transport vehicle lost to enemy fire Vehicle flipped OP1 never used Coloured sectors in an OBJ OBJ1 is a kill OBJ IED/ landmine present Follow the black line Squad wiped Conventional Enemy OBJ1 is an enemy base Contacted before recon Resupply after OBJ1 Ground insert Insurgent/ Militia enemy HALO drop insert Move to dismount Extra squad member Vehicle hit a rock OBJ1 in a town Zeus can I get a TP OBJ1 is a capture OBJ Airborne insert OBJ1 is an enemy asset Seaborne insert Transport vehicle lost to enemy fire Vehicle flipped OP1 never used Coloured sectors in an OBJ OBJ1 is a kill OBJ IED/ landmine present Follow the black line Squad wiped Conventional Enemy OBJ1 is an enemy base Contacted before recon Resupply after OBJ1 Ground insert Insurgent/ Militia enemy HALO drop insert Move to dismount Extra squad member Vehicle hit a rock OBJ1 in a town Zeus can I get a TP OBJ1 is a capture OBJ Airborne insert OBJ1 is an enemy asset Seaborne insert
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Transport vehicle lost to enemy fire
Vehicle flipped
OP1 never used
Coloured
sectors in an OBJ
OBJ1 is a kill OBJ
IED/
landmine present
Follow the black line
Squad wiped
Conventional Enemy
OBJ1 is an enemy base
Contacted before recon
Resupply after OBJ1
Ground insert
Insurgent/
Militia enemy
HALO drop insert
Move to dismount
Extra squad member
Vehicle hit a rock
OBJ1 in a town
Zeus can I get a TP
OBJ1 is a capture OBJ
Airborne insert
OBJ1 is an enemy asset
Seaborne insert