Followthe blacklineConventionalEnemyOBJ1is a killOBJSquadwipedSeaborneinsertGroundinsertResupplyafterOBJ1HALOdropinsertTransportvehicle lostto enemyfireColouredsectors inan OBJMove todismountOBJ1 isa captureOBJExtrasquadmemberZeus canI get aTPVehiclehit arockAirborneinsertOBJ1 isan enemybaseOBJ1in atownIED/landminepresentContactedbeforereconOP1neverusedVehicleflippedInsurgent/MilitiaenemyOBJ1 isan enemyassetFollowthe blacklineConventionalEnemyOBJ1is a killOBJSquadwipedSeaborneinsertGroundinsertResupplyafterOBJ1HALOdropinsertTransportvehicle lostto enemyfireColouredsectors inan OBJMove todismountOBJ1 isa captureOBJExtrasquadmemberZeus canI get aTPVehiclehit arockAirborneinsertOBJ1 isan enemybaseOBJ1in atownIED/landminepresentContactedbeforereconOP1neverusedVehicleflippedInsurgent/MilitiaenemyOBJ1 isan enemyasset

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Follow the black line
  2. Conventional Enemy
  3. OBJ1 is a kill OBJ
  4. Squad wiped
  5. Seaborne insert
  6. Ground insert
  7. Resupply after OBJ1
  8. HALO drop insert
  9. Transport vehicle lost to enemy fire
  10. Coloured sectors in an OBJ
  11. Move to dismount
  12. OBJ1 is a capture OBJ
  13. Extra squad member
  14. Zeus can I get a TP
  15. Vehicle hit a rock
  16. Airborne insert
  17. OBJ1 is an enemy base
  18. OBJ1 in a town
  19. IED/ landmine present
  20. Contacted before recon
  21. OP1 never used
  22. Vehicle flipped
  23. Insurgent/ Militia enemy
  24. OBJ1 is an enemy asset