OBJ1 isa captureOBJOBJ1 isan enemybaseIED/landminepresentOBJ1in atownContactedbeforereconMove todismountZeus canI get aTPVehiclehit arockTransportvehicle lostto enemyfireExtrasquadmemberVehicleflippedColouredsectors inan OBJOBJ1 isan enemyassetOP1neverusedInsurgent/MilitiaenemyHALOdropinsertResupplyafterOBJ1Followthe blacklineGroundinsertAirborneinsertOBJ1is a killOBJConventionalEnemySeaborneinsertSquadwipedOBJ1 isa captureOBJOBJ1 isan enemybaseIED/landminepresentOBJ1in atownContactedbeforereconMove todismountZeus canI get aTPVehiclehit arockTransportvehicle lostto enemyfireExtrasquadmemberVehicleflippedColouredsectors inan OBJOBJ1 isan enemyassetOP1neverusedInsurgent/MilitiaenemyHALOdropinsertResupplyafterOBJ1Followthe blacklineGroundinsertAirborneinsertOBJ1is a killOBJConventionalEnemySeaborneinsertSquadwiped

TFB OBJ1 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OBJ1 is a capture OBJ
  2. OBJ1 is an enemy base
  3. IED/ landmine present
  4. OBJ1 in a town
  5. Contacted before recon
  6. Move to dismount
  7. Zeus can I get a TP
  8. Vehicle hit a rock
  9. Transport vehicle lost to enemy fire
  10. Extra squad member
  11. Vehicle flipped
  12. Coloured sectors in an OBJ
  13. OBJ1 is an enemy asset
  14. OP1 never used
  15. Insurgent/ Militia enemy
  16. HALO drop insert
  17. Resupply after OBJ1
  18. Follow the black line
  19. Ground insert
  20. Airborne insert
  21. OBJ1 is a kill OBJ
  22. Conventional Enemy
  23. Seaborne insert
  24. Squad wiped