Seaborne insert OBJ1 is a kill OBJ Squad wiped Zeus can I get a TP Follow the black line OBJ1 is an enemy asset Conventional Enemy Vehicle flipped Ground insert HALO drop insert OBJ1 is an enemy base Move to dismount OBJ1 in a town OP1 never used OBJ1 is a capture OBJ Insurgent/ Militia enemy IED/ landmine present Contacted before recon Resupply after OBJ1 Transport vehicle lost to enemy fire Airborne insert Vehicle hit a rock Extra squad member Coloured sectors in an OBJ Seaborne insert OBJ1 is a kill OBJ Squad wiped Zeus can I get a TP Follow the black line OBJ1 is an enemy asset Conventional Enemy Vehicle flipped Ground insert HALO drop insert OBJ1 is an enemy base Move to dismount OBJ1 in a town OP1 never used OBJ1 is a capture OBJ Insurgent/ Militia enemy IED/ landmine present Contacted before recon Resupply after OBJ1 Transport vehicle lost to enemy fire Airborne insert Vehicle hit a rock Extra squad member Coloured sectors in an OBJ
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Seaborne insert
OBJ1 is a kill OBJ
Squad wiped
Zeus can I get a TP
Follow the black line
OBJ1 is an enemy asset
Conventional Enemy
Vehicle flipped
Ground insert
HALO drop insert
OBJ1 is an enemy base
Move to dismount
OBJ1 in a town
OP1 never used
OBJ1 is a capture OBJ
Insurgent/
Militia enemy
IED/
landmine present
Contacted before recon
Resupply after OBJ1
Transport vehicle lost to enemy fire
Airborne insert
Vehicle hit a rock
Extra squad member
Coloured
sectors in an OBJ