Seaborne insert Follow the black line Insurgent/ Militia enemy OP1 never used OBJ1 is a capture OBJ Zeus can I get a TP Ground insert Coloured sectors in an OBJ OBJ1 is a kill OBJ Vehicle hit a rock Extra squad member OBJ1 is an enemy base Transport vehicle lost to enemy fire Contacted before recon Airborne insert HALO drop insert OBJ1 is an enemy asset Squad wiped Resupply after OBJ1 Vehicle flipped Conventional Enemy Move to dismount IED/ landmine present OBJ1 in a town Seaborne insert Follow the black line Insurgent/ Militia enemy OP1 never used OBJ1 is a capture OBJ Zeus can I get a TP Ground insert Coloured sectors in an OBJ OBJ1 is a kill OBJ Vehicle hit a rock Extra squad member OBJ1 is an enemy base Transport vehicle lost to enemy fire Contacted before recon Airborne insert HALO drop insert OBJ1 is an enemy asset Squad wiped Resupply after OBJ1 Vehicle flipped Conventional Enemy Move to dismount IED/ landmine present OBJ1 in a town
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Seaborne insert
Follow the black line
Insurgent/
Militia enemy
OP1 never used
OBJ1 is a capture OBJ
Zeus can I get a TP
Ground insert
Coloured
sectors in an OBJ
OBJ1 is a kill OBJ
Vehicle hit a rock
Extra squad member
OBJ1 is an enemy base
Transport vehicle lost to enemy fire
Contacted before recon
Airborne insert
HALO drop insert
OBJ1 is an enemy asset
Squad wiped
Resupply after OBJ1
Vehicle flipped
Conventional Enemy
Move to dismount
IED/
landmine present
OBJ1 in a town