VerticalStretch by 3;shift right 4unitsVerticalStretch by 3;shift right 4units; shiftup 3 unitsReflect over x-axis; verticalstretch by 2;shift left 2 units;shift up 3 unitsVertical stretchby 2;shift right 1unit; shift downby 2 unitsReflect overx-axis; shiftleft 2 units;shift up 3unitsVerticalStretch by 3;shift right 4unitsVerticalStretch by 3;shift right 4units; shiftup 3 unitsReflect over x-axis; verticalstretch by 2;shift left 2 units;shift up 3 unitsVertical stretchby 2;shift right 1unit; shift downby 2 unitsReflect overx-axis; shiftleft 2 units;shift up 3units

Unit 3 Parent Functions Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vertical Stretch by 3; shift right 4 units
  2. Vertical Stretch by 3; shift right 4 units; shift up 3 units
  3. Reflect over x-axis; vertical stretch by 2; shift left 2 units; shift up 3 units
  4. Vertical stretch by 2;shift right 1 unit; shift down by 2 units
  5. Reflect over x-axis; shift left 2 units; shift up 3 units