Someoneplays aDirect HitcardSomeonegains afactiontechnologySomeoneconsultstherulebookThe playeracross fromyou usestheir heroabilityTheDiplomacystrategy cardis picked lastSomeonelosesMecatolRex thenregains itSomeoneloses theirhomesystemThe MecatolRex systemis activated inthe secondroundThe IxthianArtifactagenda isdrawnThe Politicsstrategy cardis picked firstSomeonebuilds aWar SunSomeonebuilds 3+DreadnoughtsSomeoneplays anytype ofriderTheIntimidateCouncilobjective isdrawnA unit isdestroyedby thegravity riftSomeoneplays aFlank SpeedcardSomeoneuses "FlatStanley"tokensThe Tradestrategycard ispicked lastSomeonetradestheirCeasefireYour leftneighborgains twobluetechnologiesSomeoneuses anα or βwormholeYour rightneighborbuilds aPDSSomeonetrades theirSupport forthe ThroneSomeonetakes controlof alegendaryplanetSomeonehas 6+tradegoodsThere is aspacecombat inthe MecatolRex systemThe ArmsReductionagenda isdrawnA PoKagenda ispassedSomeonescores threesecretobjectivesYour leftneighborbuilds aspace dockSomeonescores 3+points inone roundSomeonebuilds aFlagshipThe ExpandBordersobjective isdrawnTheWormholeNexus isactivatedThe playeracross fromyou passesfirst OR lastSomeoneexploresa planetThe playeracross fromyou is theSpeakerSomeonemovesinto anempty hexSomeonehas 4+tokens intheirfleet poolYour rightneighborcontrols anodd numberof planetsSomeonerolls a 10Someoneuses theBombardmentabilityYour leftneighborcontrols aneven numberof planetsSomeonecapturesa unitThe Imperialstrategy cardis picked firstSomeonesuccessfullyinvades aplanetYour rightneighborgains tworedtechnologiesSomeonerolls a 1Someoneplays aDirect HitcardSomeonegains afactiontechnologySomeoneconsultstherulebookThe playeracross fromyou usestheir heroabilityTheDiplomacystrategy cardis picked lastSomeonelosesMecatolRex thenregains itSomeoneloses theirhomesystemThe MecatolRex systemis activated inthe secondroundThe IxthianArtifactagenda isdrawnThe Politicsstrategy cardis picked firstSomeonebuilds aWar SunSomeonebuilds 3+DreadnoughtsSomeoneplays anytype ofriderTheIntimidateCouncilobjective isdrawnA unit isdestroyedby thegravity riftSomeoneplays aFlank SpeedcardSomeoneuses "FlatStanley"tokensThe Tradestrategycard ispicked lastSomeonetradestheirCeasefireYour leftneighborgains twobluetechnologiesSomeoneuses anα or βwormholeYour rightneighborbuilds aPDSSomeonetrades theirSupport forthe ThroneSomeonetakes controlof alegendaryplanetSomeonehas 6+tradegoodsThere is aspacecombat inthe MecatolRex systemThe ArmsReductionagenda isdrawnA PoKagenda ispassedSomeonescores threesecretobjectivesYour leftneighborbuilds aspace dockSomeonescores 3+points inone roundSomeonebuilds aFlagshipThe ExpandBordersobjective isdrawnTheWormholeNexus isactivatedThe playeracross fromyou passesfirst OR lastSomeoneexploresa planetThe playeracross fromyou is theSpeakerSomeonemovesinto anempty hexSomeonehas 4+tokens intheirfleet poolYour rightneighborcontrols anodd numberof planetsSomeonerolls a 10Someoneuses theBombardmentabilityYour leftneighborcontrols aneven numberof planetsSomeonecapturesa unitThe Imperialstrategy cardis picked firstSomeonesuccessfullyinvades aplanetYour rightneighborgains tworedtechnologiesSomeonerolls a 1

TI4 Bingo (PoK 4 players) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone plays a Direct Hit card
  2. Someone gains a faction technology
  3. Someone consults the rulebook
  4. The player across from you uses their hero ability
  5. The Diplomacy strategy card is picked last
  6. Someone loses Mecatol Rex then regains it
  7. Someone loses their home system
  8. The Mecatol Rex system is activated in the second round
  9. The Ixthian Artifact agenda is drawn
  10. The Politics strategy card is picked first
  11. Someone builds a War Sun
  12. Someone builds 3+ Dreadnoughts
  13. Someone plays any type of rider
  14. The Intimidate Council objective is drawn
  15. A unit is destroyed by the gravity rift
  16. Someone plays a Flank Speed card
  17. Someone uses "Flat Stanley" tokens
  18. The Trade strategy card is picked last
  19. Someone trades their Ceasefire
  20. Your left neighbor gains two blue technologies
  21. Someone uses an α or β wormhole
  22. Your right neighbor builds a PDS
  23. Someone trades their Support for the Throne
  24. Someone takes control of a legendary planet
  25. Someone has 6+ trade goods
  26. There is a space combat in the Mecatol Rex system
  27. The Arms Reduction agenda is drawn
  28. A PoK agenda is passed
  29. Someone scores three secret objectives
  30. Your left neighbor builds a space dock
  31. Someone scores 3+ points in one round
  32. Someone builds a Flagship
  33. The Expand Borders objective is drawn
  34. The Wormhole Nexus is activated
  35. The player across from you passes first OR last
  36. Someone explores a planet
  37. The player across from you is the Speaker
  38. Someone moves into an empty hex
  39. Someone has 4+ tokens in their fleet pool
  40. Your right neighbor controls an odd number of planets
  41. Someone rolls a 10
  42. Someone uses the Bombardment ability
  43. Your left neighbor controls an even number of planets
  44. Someone captures a unit
  45. The Imperial strategy card is picked first
  46. Someone successfully invades a planet
  47. Your right neighbor gains two red technologies
  48. Someone rolls a 1