Someonebuilds 3+DreadnoughtsSomeonebuilds aFlagshipSomeoneuses anα or βwormholeSomeonerolls a 10Someonehas 4+tokens intheirfleet poolTheWormholeNexus isactivatedYour leftneighborgains twobluetechnologiesSomeonescores threesecretobjectivesYour rightneighborcontrols anodd numberof planetsSomeonetradestheirCeasefireSomeonehas 6+tradegoodsThe Tradestrategycard ispicked lastA PoKagenda ispassedThe ArmsReductionagenda isdrawnSomeoneexploresa planetYour leftneighborbuilds aspace dockSomeoneloses theirhomesystemSomeoneplays anytype ofriderYour leftneighborcontrols aneven numberof planetsTheDiplomacystrategy cardis picked lastThe ExpandBordersobjective isdrawnYour rightneighborgains tworedtechnologiesSomeonerolls a 1Someoneuses "FlatStanley"tokensSomeonebuilds aWar SunThe playeracross fromyou passesfirst OR lastSomeoneplays aDirect HitcardSomeonecapturesa unitThe playeracross fromyou is theSpeakerThe Politicsstrategy cardis picked firstYour rightneighborbuilds aPDSSomeoneplays aFlank SpeedcardSomeonesuccessfullyinvades aplanetSomeoneuses theBombardmentabilityThe playeracross fromyou usestheir heroabilitySomeonetrades theirSupport forthe ThroneSomeoneconsultstherulebookSomeonetakes controlof alegendaryplanetThe MecatolRex systemis activated inthe secondroundSomeonescores 3+points inone roundThere is aspacecombat inthe MecatolRex systemSomeonelosesMecatolRex thenregains itSomeonemovesinto anempty hexThe IxthianArtifactagenda isdrawnTheIntimidateCouncilobjective isdrawnThe Imperialstrategy cardis picked firstSomeonegains afactiontechnologyA unit isdestroyedby thegravity riftSomeonebuilds 3+DreadnoughtsSomeonebuilds aFlagshipSomeoneuses anα or βwormholeSomeonerolls a 10Someonehas 4+tokens intheirfleet poolTheWormholeNexus isactivatedYour leftneighborgains twobluetechnologiesSomeonescores threesecretobjectivesYour rightneighborcontrols anodd numberof planetsSomeonetradestheirCeasefireSomeonehas 6+tradegoodsThe Tradestrategycard ispicked lastA PoKagenda ispassedThe ArmsReductionagenda isdrawnSomeoneexploresa planetYour leftneighborbuilds aspace dockSomeoneloses theirhomesystemSomeoneplays anytype ofriderYour leftneighborcontrols aneven numberof planetsTheDiplomacystrategy cardis picked lastThe ExpandBordersobjective isdrawnYour rightneighborgains tworedtechnologiesSomeonerolls a 1Someoneuses "FlatStanley"tokensSomeonebuilds aWar SunThe playeracross fromyou passesfirst OR lastSomeoneplays aDirect HitcardSomeonecapturesa unitThe playeracross fromyou is theSpeakerThe Politicsstrategy cardis picked firstYour rightneighborbuilds aPDSSomeoneplays aFlank SpeedcardSomeonesuccessfullyinvades aplanetSomeoneuses theBombardmentabilityThe playeracross fromyou usestheir heroabilitySomeonetrades theirSupport forthe ThroneSomeoneconsultstherulebookSomeonetakes controlof alegendaryplanetThe MecatolRex systemis activated inthe secondroundSomeonescores 3+points inone roundThere is aspacecombat inthe MecatolRex systemSomeonelosesMecatolRex thenregains itSomeonemovesinto anempty hexThe IxthianArtifactagenda isdrawnTheIntimidateCouncilobjective isdrawnThe Imperialstrategy cardis picked firstSomeonegains afactiontechnologyA unit isdestroyedby thegravity rift

TI4 Bingo (PoK 4 players) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone builds 3+ Dreadnoughts
  2. Someone builds a Flagship
  3. Someone uses an α or β wormhole
  4. Someone rolls a 10
  5. Someone has 4+ tokens in their fleet pool
  6. The Wormhole Nexus is activated
  7. Your left neighbor gains two blue technologies
  8. Someone scores three secret objectives
  9. Your right neighbor controls an odd number of planets
  10. Someone trades their Ceasefire
  11. Someone has 6+ trade goods
  12. The Trade strategy card is picked last
  13. A PoK agenda is passed
  14. The Arms Reduction agenda is drawn
  15. Someone explores a planet
  16. Your left neighbor builds a space dock
  17. Someone loses their home system
  18. Someone plays any type of rider
  19. Your left neighbor controls an even number of planets
  20. The Diplomacy strategy card is picked last
  21. The Expand Borders objective is drawn
  22. Your right neighbor gains two red technologies
  23. Someone rolls a 1
  24. Someone uses "Flat Stanley" tokens
  25. Someone builds a War Sun
  26. The player across from you passes first OR last
  27. Someone plays a Direct Hit card
  28. Someone captures a unit
  29. The player across from you is the Speaker
  30. The Politics strategy card is picked first
  31. Your right neighbor builds a PDS
  32. Someone plays a Flank Speed card
  33. Someone successfully invades a planet
  34. Someone uses the Bombardment ability
  35. The player across from you uses their hero ability
  36. Someone trades their Support for the Throne
  37. Someone consults the rulebook
  38. Someone takes control of a legendary planet
  39. The Mecatol Rex system is activated in the second round
  40. Someone scores 3+ points in one round
  41. There is a space combat in the Mecatol Rex system
  42. Someone loses Mecatol Rex then regains it
  43. Someone moves into an empty hex
  44. The Ixthian Artifact agenda is drawn
  45. The Intimidate Council objective is drawn
  46. The Imperial strategy card is picked first
  47. Someone gains a faction technology
  48. A unit is destroyed by the gravity rift