Someonecapturesa unitThe IxthianArtifactagenda isdrawnSomeonebuilds aFlagshipA unit isdestroyedby thegravity riftSomeoneexploresa planetSomeonetrades theirSupport forthe ThroneTheWormholeNexus isactivatedSomeoneplays aDirect HitcardSomeonescores threesecretobjectivesSomeonebuilds aWar SunSomeoneuses theBombardmentabilityThere is aspacecombat inthe MecatolRex systemThe Imperialstrategy cardis picked firstThe Tradestrategycard ispicked lastYour rightneighborgains tworedtechnologiesSomeonemovesinto anempty hexSomeonegains afactiontechnologySomeonescores 3+points inone roundSomeonerolls a 10Someoneplays anytype ofriderSomeonebuilds 3+DreadnoughtsSomeonelosesMecatolRex thenregains itSomeoneuses anα or βwormholeSomeoneplays aFlank SpeedcardTheIntimidateCouncilobjective isdrawnYour rightneighborbuilds aPDSSomeoneuses "FlatStanley"tokensThe playeracross fromyou is theSpeakerThe ArmsReductionagenda isdrawnSomeonesuccessfullyinvades aplanetSomeonetradestheirCeasefireSomeonetakes controlof alegendaryplanetYour leftneighborcontrols aneven numberof planetsSomeoneconsultstherulebookSomeoneloses theirhomesystemYour rightneighborcontrols anodd numberof planetsThe MecatolRex systemis activated inthe secondroundSomeonehas 4+tokens intheirfleet poolYour leftneighborgains twobluetechnologiesSomeonerolls a 1The ExpandBordersobjective isdrawnSomeonehas 6+tradegoodsYour leftneighborbuilds aspace dockThe playeracross fromyou passesfirst OR lastTheDiplomacystrategy cardis picked lastThe playeracross fromyou usestheir heroabilityA PoKagenda ispassedThe Politicsstrategy cardis picked firstSomeonecapturesa unitThe IxthianArtifactagenda isdrawnSomeonebuilds aFlagshipA unit isdestroyedby thegravity riftSomeoneexploresa planetSomeonetrades theirSupport forthe ThroneTheWormholeNexus isactivatedSomeoneplays aDirect HitcardSomeonescores threesecretobjectivesSomeonebuilds aWar SunSomeoneuses theBombardmentabilityThere is aspacecombat inthe MecatolRex systemThe Imperialstrategy cardis picked firstThe Tradestrategycard ispicked lastYour rightneighborgains tworedtechnologiesSomeonemovesinto anempty hexSomeonegains afactiontechnologySomeonescores 3+points inone roundSomeonerolls a 10Someoneplays anytype ofriderSomeonebuilds 3+DreadnoughtsSomeonelosesMecatolRex thenregains itSomeoneuses anα or βwormholeSomeoneplays aFlank SpeedcardTheIntimidateCouncilobjective isdrawnYour rightneighborbuilds aPDSSomeoneuses "FlatStanley"tokensThe playeracross fromyou is theSpeakerThe ArmsReductionagenda isdrawnSomeonesuccessfullyinvades aplanetSomeonetradestheirCeasefireSomeonetakes controlof alegendaryplanetYour leftneighborcontrols aneven numberof planetsSomeoneconsultstherulebookSomeoneloses theirhomesystemYour rightneighborcontrols anodd numberof planetsThe MecatolRex systemis activated inthe secondroundSomeonehas 4+tokens intheirfleet poolYour leftneighborgains twobluetechnologiesSomeonerolls a 1The ExpandBordersobjective isdrawnSomeonehas 6+tradegoodsYour leftneighborbuilds aspace dockThe playeracross fromyou passesfirst OR lastTheDiplomacystrategy cardis picked lastThe playeracross fromyou usestheir heroabilityA PoKagenda ispassedThe Politicsstrategy cardis picked first

TI4 Bingo (PoK 4 players) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone captures a unit
  2. The Ixthian Artifact agenda is drawn
  3. Someone builds a Flagship
  4. A unit is destroyed by the gravity rift
  5. Someone explores a planet
  6. Someone trades their Support for the Throne
  7. The Wormhole Nexus is activated
  8. Someone plays a Direct Hit card
  9. Someone scores three secret objectives
  10. Someone builds a War Sun
  11. Someone uses the Bombardment ability
  12. There is a space combat in the Mecatol Rex system
  13. The Imperial strategy card is picked first
  14. The Trade strategy card is picked last
  15. Your right neighbor gains two red technologies
  16. Someone moves into an empty hex
  17. Someone gains a faction technology
  18. Someone scores 3+ points in one round
  19. Someone rolls a 10
  20. Someone plays any type of rider
  21. Someone builds 3+ Dreadnoughts
  22. Someone loses Mecatol Rex then regains it
  23. Someone uses an α or β wormhole
  24. Someone plays a Flank Speed card
  25. The Intimidate Council objective is drawn
  26. Your right neighbor builds a PDS
  27. Someone uses "Flat Stanley" tokens
  28. The player across from you is the Speaker
  29. The Arms Reduction agenda is drawn
  30. Someone successfully invades a planet
  31. Someone trades their Ceasefire
  32. Someone takes control of a legendary planet
  33. Your left neighbor controls an even number of planets
  34. Someone consults the rulebook
  35. Someone loses their home system
  36. Your right neighbor controls an odd number of planets
  37. The Mecatol Rex system is activated in the second round
  38. Someone has 4+ tokens in their fleet pool
  39. Your left neighbor gains two blue technologies
  40. Someone rolls a 1
  41. The Expand Borders objective is drawn
  42. Someone has 6+ trade goods
  43. Your left neighbor builds a space dock
  44. The player across from you passes first OR last
  45. The Diplomacy strategy card is picked last
  46. The player across from you uses their hero ability
  47. A PoK agenda is passed
  48. The Politics strategy card is picked first