Someonehas 4+tokens intheirfleet poolThere is aspacecombat inthe MecatolRex systemYour leftneighborcontrols aneven numberof planetsYour leftneighborbuilds aspace dockThe MecatolRex systemis activated inthe secondroundSomeoneconsultstherulebookYour rightneighborbuilds aPDSSomeonesuccessfullyinvades aplanetSomeonescores threesecretobjectivesSomeonehas 6+tradegoodsSomeoneloses theirhomesystemThe ArmsReductionagenda isdrawnSomeonetrades theirSupport forthe ThroneA PoKagenda ispassedSomeonerolls a 1Someonebuilds aFlagshipSomeonegains afactiontechnologySomeonebuilds 3+DreadnoughtsA unit isdestroyedby thegravity riftSomeonetradestheirCeasefireThe Politicsstrategy cardis picked firstTheIntimidateCouncilobjective isdrawnYour leftneighborgains twobluetechnologiesThe playeracross fromyou is theSpeakerSomeoneuses theBombardmentabilitySomeonecapturesa unitSomeoneuses "FlatStanley"tokensTheWormholeNexus isactivatedSomeoneuses anα or βwormholeSomeonescores 3+points inone roundSomeonetakes controlof alegendaryplanetThe playeracross fromyou usestheir heroabilitySomeoneplays anytype ofriderThe ExpandBordersobjective isdrawnThe IxthianArtifactagenda isdrawnSomeonerolls a 10The Tradestrategycard ispicked lastSomeoneplays aFlank SpeedcardSomeoneplays aDirect HitcardTheDiplomacystrategy cardis picked lastSomeonebuilds aWar SunThe Imperialstrategy cardis picked firstSomeonemovesinto anempty hexSomeonelosesMecatolRex thenregains itSomeoneexploresa planetYour rightneighborcontrols anodd numberof planetsYour rightneighborgains tworedtechnologiesThe playeracross fromyou passesfirst OR lastSomeonehas 4+tokens intheirfleet poolThere is aspacecombat inthe MecatolRex systemYour leftneighborcontrols aneven numberof planetsYour leftneighborbuilds aspace dockThe MecatolRex systemis activated inthe secondroundSomeoneconsultstherulebookYour rightneighborbuilds aPDSSomeonesuccessfullyinvades aplanetSomeonescores threesecretobjectivesSomeonehas 6+tradegoodsSomeoneloses theirhomesystemThe ArmsReductionagenda isdrawnSomeonetrades theirSupport forthe ThroneA PoKagenda ispassedSomeonerolls a 1Someonebuilds aFlagshipSomeonegains afactiontechnologySomeonebuilds 3+DreadnoughtsA unit isdestroyedby thegravity riftSomeonetradestheirCeasefireThe Politicsstrategy cardis picked firstTheIntimidateCouncilobjective isdrawnYour leftneighborgains twobluetechnologiesThe playeracross fromyou is theSpeakerSomeoneuses theBombardmentabilitySomeonecapturesa unitSomeoneuses "FlatStanley"tokensTheWormholeNexus isactivatedSomeoneuses anα or βwormholeSomeonescores 3+points inone roundSomeonetakes controlof alegendaryplanetThe playeracross fromyou usestheir heroabilitySomeoneplays anytype ofriderThe ExpandBordersobjective isdrawnThe IxthianArtifactagenda isdrawnSomeonerolls a 10The Tradestrategycard ispicked lastSomeoneplays aFlank SpeedcardSomeoneplays aDirect HitcardTheDiplomacystrategy cardis picked lastSomeonebuilds aWar SunThe Imperialstrategy cardis picked firstSomeonemovesinto anempty hexSomeonelosesMecatolRex thenregains itSomeoneexploresa planetYour rightneighborcontrols anodd numberof planetsYour rightneighborgains tworedtechnologiesThe playeracross fromyou passesfirst OR last

TI4 Bingo (PoK 4 players) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone has 4+ tokens in their fleet pool
  2. There is a space combat in the Mecatol Rex system
  3. Your left neighbor controls an even number of planets
  4. Your left neighbor builds a space dock
  5. The Mecatol Rex system is activated in the second round
  6. Someone consults the rulebook
  7. Your right neighbor builds a PDS
  8. Someone successfully invades a planet
  9. Someone scores three secret objectives
  10. Someone has 6+ trade goods
  11. Someone loses their home system
  12. The Arms Reduction agenda is drawn
  13. Someone trades their Support for the Throne
  14. A PoK agenda is passed
  15. Someone rolls a 1
  16. Someone builds a Flagship
  17. Someone gains a faction technology
  18. Someone builds 3+ Dreadnoughts
  19. A unit is destroyed by the gravity rift
  20. Someone trades their Ceasefire
  21. The Politics strategy card is picked first
  22. The Intimidate Council objective is drawn
  23. Your left neighbor gains two blue technologies
  24. The player across from you is the Speaker
  25. Someone uses the Bombardment ability
  26. Someone captures a unit
  27. Someone uses "Flat Stanley" tokens
  28. The Wormhole Nexus is activated
  29. Someone uses an α or β wormhole
  30. Someone scores 3+ points in one round
  31. Someone takes control of a legendary planet
  32. The player across from you uses their hero ability
  33. Someone plays any type of rider
  34. The Expand Borders objective is drawn
  35. The Ixthian Artifact agenda is drawn
  36. Someone rolls a 10
  37. The Trade strategy card is picked last
  38. Someone plays a Flank Speed card
  39. Someone plays a Direct Hit card
  40. The Diplomacy strategy card is picked last
  41. Someone builds a War Sun
  42. The Imperial strategy card is picked first
  43. Someone moves into an empty hex
  44. Someone loses Mecatol Rex then regains it
  45. Someone explores a planet
  46. Your right neighbor controls an odd number of planets
  47. Your right neighbor gains two red technologies
  48. The player across from you passes first OR last