Someonesuccessfullyinvades aplanetThe Tradestrategycard ispicked lastYour leftneighborgains twobluetechnologiesSomeoneplays aFlank SpeedcardSomeoneloses theirhomesystemSomeonebuilds 3+DreadnoughtsSomeoneexploresa planetSomeonerolls a 1The Politicsstrategy cardis picked firstThe playeracross fromyou is theSpeakerSomeonelosesMecatolRex thenregains itThere is aspacecombat inthe MecatolRex systemThe playeracross fromyou passesfirst OR lastSomeoneuses theBombardmentabilitySomeoneconsultstherulebookSomeonerolls a 10The ArmsReductionagenda isdrawnSomeonetakes controlof alegendaryplanetSomeoneplays anytype ofriderSomeonetrades theirSupport forthe ThroneYour leftneighborbuilds aspace dockTheDiplomacystrategy cardis picked lastTheWormholeNexus isactivatedThe ExpandBordersobjective isdrawnSomeoneplays aDirect HitcardSomeonehas 4+tokens intheirfleet poolThe playeracross fromyou usestheir heroabilityThe MecatolRex systemis activated inthe secondroundThe IxthianArtifactagenda isdrawnYour rightneighborcontrols anodd numberof planetsYour leftneighborcontrols aneven numberof planetsSomeonescores 3+points inone roundTheIntimidateCouncilobjective isdrawnYour rightneighborgains tworedtechnologiesSomeoneuses anα or βwormholeYour rightneighborbuilds aPDSSomeonegains afactiontechnologySomeonebuilds aFlagshipSomeonescores threesecretobjectivesSomeonetradestheirCeasefireSomeonemovesinto anempty hexSomeonebuilds aWar SunSomeonehas 6+tradegoodsA unit isdestroyedby thegravity riftSomeonecapturesa unitThe Imperialstrategy cardis picked firstSomeoneuses "FlatStanley"tokensA PoKagenda ispassedSomeonesuccessfullyinvades aplanetThe Tradestrategycard ispicked lastYour leftneighborgains twobluetechnologiesSomeoneplays aFlank SpeedcardSomeoneloses theirhomesystemSomeonebuilds 3+DreadnoughtsSomeoneexploresa planetSomeonerolls a 1The Politicsstrategy cardis picked firstThe playeracross fromyou is theSpeakerSomeonelosesMecatolRex thenregains itThere is aspacecombat inthe MecatolRex systemThe playeracross fromyou passesfirst OR lastSomeoneuses theBombardmentabilitySomeoneconsultstherulebookSomeonerolls a 10The ArmsReductionagenda isdrawnSomeonetakes controlof alegendaryplanetSomeoneplays anytype ofriderSomeonetrades theirSupport forthe ThroneYour leftneighborbuilds aspace dockTheDiplomacystrategy cardis picked lastTheWormholeNexus isactivatedThe ExpandBordersobjective isdrawnSomeoneplays aDirect HitcardSomeonehas 4+tokens intheirfleet poolThe playeracross fromyou usestheir heroabilityThe MecatolRex systemis activated inthe secondroundThe IxthianArtifactagenda isdrawnYour rightneighborcontrols anodd numberof planetsYour leftneighborcontrols aneven numberof planetsSomeonescores 3+points inone roundTheIntimidateCouncilobjective isdrawnYour rightneighborgains tworedtechnologiesSomeoneuses anα or βwormholeYour rightneighborbuilds aPDSSomeonegains afactiontechnologySomeonebuilds aFlagshipSomeonescores threesecretobjectivesSomeonetradestheirCeasefireSomeonemovesinto anempty hexSomeonebuilds aWar SunSomeonehas 6+tradegoodsA unit isdestroyedby thegravity riftSomeonecapturesa unitThe Imperialstrategy cardis picked firstSomeoneuses "FlatStanley"tokensA PoKagenda ispassed

TI4 Bingo (PoK 4 players) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone successfully invades a planet
  2. The Trade strategy card is picked last
  3. Your left neighbor gains two blue technologies
  4. Someone plays a Flank Speed card
  5. Someone loses their home system
  6. Someone builds 3+ Dreadnoughts
  7. Someone explores a planet
  8. Someone rolls a 1
  9. The Politics strategy card is picked first
  10. The player across from you is the Speaker
  11. Someone loses Mecatol Rex then regains it
  12. There is a space combat in the Mecatol Rex system
  13. The player across from you passes first OR last
  14. Someone uses the Bombardment ability
  15. Someone consults the rulebook
  16. Someone rolls a 10
  17. The Arms Reduction agenda is drawn
  18. Someone takes control of a legendary planet
  19. Someone plays any type of rider
  20. Someone trades their Support for the Throne
  21. Your left neighbor builds a space dock
  22. The Diplomacy strategy card is picked last
  23. The Wormhole Nexus is activated
  24. The Expand Borders objective is drawn
  25. Someone plays a Direct Hit card
  26. Someone has 4+ tokens in their fleet pool
  27. The player across from you uses their hero ability
  28. The Mecatol Rex system is activated in the second round
  29. The Ixthian Artifact agenda is drawn
  30. Your right neighbor controls an odd number of planets
  31. Your left neighbor controls an even number of planets
  32. Someone scores 3+ points in one round
  33. The Intimidate Council objective is drawn
  34. Your right neighbor gains two red technologies
  35. Someone uses an α or β wormhole
  36. Your right neighbor builds a PDS
  37. Someone gains a faction technology
  38. Someone builds a Flagship
  39. Someone scores three secret objectives
  40. Someone trades their Ceasefire
  41. Someone moves into an empty hex
  42. Someone builds a War Sun
  43. Someone has 6+ trade goods
  44. A unit is destroyed by the gravity rift
  45. Someone captures a unit
  46. The Imperial strategy card is picked first
  47. Someone uses "Flat Stanley" tokens
  48. A PoK agenda is passed