Your rightneighborbuilds aPDSSomeonescores threesecretobjectivesThe Imperialstrategy cardis picked firstThe ArmsReductionagenda isdrawnThe playeracross fromyou usestheir heroabilityYour leftneighborbuilds aspace dockSomeonetakes controlof alegendaryplanetThe playeracross fromyou passesfirst OR lastYour leftneighborgains twobluetechnologiesTheIntimidateCouncilobjective isdrawnSomeonecapturesa unitSomeonelosesMecatolRex thenregains itYour rightneighborgains tworedtechnologiesA unit isdestroyedby thegravity riftThe Tradestrategycard ispicked lastSomeoneuses anα or βwormholeSomeonesuccessfullyinvades aplanetTheWormholeNexus isactivatedTheDiplomacystrategy cardis picked lastSomeoneplays anytype ofriderSomeonetradestheirCeasefireSomeonetrades theirSupport forthe ThroneSomeonerolls a 10The Politicsstrategy cardis picked firstSomeonerolls a 1The ExpandBordersobjective isdrawnThe playeracross fromyou is theSpeakerSomeoneuses theBombardmentabilityThere is aspacecombat inthe MecatolRex systemSomeoneloses theirhomesystemSomeonemovesinto anempty hexSomeonegains afactiontechnologyA PoKagenda ispassedSomeoneexploresa planetSomeoneuses "FlatStanley"tokensThe MecatolRex systemis activated inthe secondroundYour leftneighborcontrols aneven numberof planetsThe IxthianArtifactagenda isdrawnSomeonescores 3+points inone roundSomeonehas 6+tradegoodsSomeonebuilds aFlagshipSomeoneplays aFlank SpeedcardYour rightneighborcontrols anodd numberof planetsSomeonebuilds aWar SunSomeonehas 4+tokens intheirfleet poolSomeoneplays aDirect HitcardSomeonebuilds 3+DreadnoughtsSomeoneconsultstherulebookYour rightneighborbuilds aPDSSomeonescores threesecretobjectivesThe Imperialstrategy cardis picked firstThe ArmsReductionagenda isdrawnThe playeracross fromyou usestheir heroabilityYour leftneighborbuilds aspace dockSomeonetakes controlof alegendaryplanetThe playeracross fromyou passesfirst OR lastYour leftneighborgains twobluetechnologiesTheIntimidateCouncilobjective isdrawnSomeonecapturesa unitSomeonelosesMecatolRex thenregains itYour rightneighborgains tworedtechnologiesA unit isdestroyedby thegravity riftThe Tradestrategycard ispicked lastSomeoneuses anα or βwormholeSomeonesuccessfullyinvades aplanetTheWormholeNexus isactivatedTheDiplomacystrategy cardis picked lastSomeoneplays anytype ofriderSomeonetradestheirCeasefireSomeonetrades theirSupport forthe ThroneSomeonerolls a 10The Politicsstrategy cardis picked firstSomeonerolls a 1The ExpandBordersobjective isdrawnThe playeracross fromyou is theSpeakerSomeoneuses theBombardmentabilityThere is aspacecombat inthe MecatolRex systemSomeoneloses theirhomesystemSomeonemovesinto anempty hexSomeonegains afactiontechnologyA PoKagenda ispassedSomeoneexploresa planetSomeoneuses "FlatStanley"tokensThe MecatolRex systemis activated inthe secondroundYour leftneighborcontrols aneven numberof planetsThe IxthianArtifactagenda isdrawnSomeonescores 3+points inone roundSomeonehas 6+tradegoodsSomeonebuilds aFlagshipSomeoneplays aFlank SpeedcardYour rightneighborcontrols anodd numberof planetsSomeonebuilds aWar SunSomeonehas 4+tokens intheirfleet poolSomeoneplays aDirect HitcardSomeonebuilds 3+DreadnoughtsSomeoneconsultstherulebook

TI4 Bingo (PoK 4 players) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your right neighbor builds a PDS
  2. Someone scores three secret objectives
  3. The Imperial strategy card is picked first
  4. The Arms Reduction agenda is drawn
  5. The player across from you uses their hero ability
  6. Your left neighbor builds a space dock
  7. Someone takes control of a legendary planet
  8. The player across from you passes first OR last
  9. Your left neighbor gains two blue technologies
  10. The Intimidate Council objective is drawn
  11. Someone captures a unit
  12. Someone loses Mecatol Rex then regains it
  13. Your right neighbor gains two red technologies
  14. A unit is destroyed by the gravity rift
  15. The Trade strategy card is picked last
  16. Someone uses an α or β wormhole
  17. Someone successfully invades a planet
  18. The Wormhole Nexus is activated
  19. The Diplomacy strategy card is picked last
  20. Someone plays any type of rider
  21. Someone trades their Ceasefire
  22. Someone trades their Support for the Throne
  23. Someone rolls a 10
  24. The Politics strategy card is picked first
  25. Someone rolls a 1
  26. The Expand Borders objective is drawn
  27. The player across from you is the Speaker
  28. Someone uses the Bombardment ability
  29. There is a space combat in the Mecatol Rex system
  30. Someone loses their home system
  31. Someone moves into an empty hex
  32. Someone gains a faction technology
  33. A PoK agenda is passed
  34. Someone explores a planet
  35. Someone uses "Flat Stanley" tokens
  36. The Mecatol Rex system is activated in the second round
  37. Your left neighbor controls an even number of planets
  38. The Ixthian Artifact agenda is drawn
  39. Someone scores 3+ points in one round
  40. Someone has 6+ trade goods
  41. Someone builds a Flagship
  42. Someone plays a Flank Speed card
  43. Your right neighbor controls an odd number of planets
  44. Someone builds a War Sun
  45. Someone has 4+ tokens in their fleet pool
  46. Someone plays a Direct Hit card
  47. Someone builds 3+ Dreadnoughts
  48. Someone consults the rulebook