Someonebuilds 3+DreadnoughtsSomeonetradestheirCeasefireSomeonehas 4+tokens intheirfleet poolSomeonelosesMecatolRex thenregains itSomeoneplays anytype ofriderYour leftneighborgains twobluetechnologiesThe ExpandBordersobjective isdrawnThe Tradestrategycard ispicked lastThere is aspacecombat inthe MecatolRex systemYour rightneighborgains tworedtechnologiesThe Politicsstrategy cardis picked firstSomeonehas 6+tradegoodsSomeoneplays aFlank SpeedcardSomeoneuses theBombardmentabilitySomeonemovesinto anempty hexSomeonebuilds aFlagshipSomeonetrades theirSupport forthe ThroneThe playeracross fromyou passesfirst OR lastTheDiplomacystrategy cardis picked lastTheIntimidateCouncilobjective isdrawnA unit isdestroyedby thegravity riftSomeonecapturesa unitThe IxthianArtifactagenda isdrawnSomeonetakes controlof alegendaryplanetThe MecatolRex systemis activated inthe secondroundThe playeracross fromyou usestheir heroabilityYour rightneighborbuilds aPDSThe ArmsReductionagenda isdrawnSomeoneuses "FlatStanley"tokensYour leftneighborbuilds aspace dockSomeoneuses anα or βwormholeSomeonesuccessfullyinvades aplanetSomeonegains afactiontechnologySomeonescores threesecretobjectivesSomeonebuilds aWar SunSomeonerolls a 1Your rightneighborcontrols anodd numberof planetsA PoKagenda ispassedSomeoneloses theirhomesystemSomeonerolls a 10SomeoneconsultstherulebookThe playeracross fromyou is theSpeakerThe Imperialstrategy cardis picked firstSomeonescores 3+points inone roundTheWormholeNexus isactivatedSomeoneplays aDirect HitcardSomeoneexploresa planetYour leftneighborcontrols aneven numberof planetsSomeonebuilds 3+DreadnoughtsSomeonetradestheirCeasefireSomeonehas 4+tokens intheirfleet poolSomeonelosesMecatolRex thenregains itSomeoneplays anytype ofriderYour leftneighborgains twobluetechnologiesThe ExpandBordersobjective isdrawnThe Tradestrategycard ispicked lastThere is aspacecombat inthe MecatolRex systemYour rightneighborgains tworedtechnologiesThe Politicsstrategy cardis picked firstSomeonehas 6+tradegoodsSomeoneplays aFlank SpeedcardSomeoneuses theBombardmentabilitySomeonemovesinto anempty hexSomeonebuilds aFlagshipSomeonetrades theirSupport forthe ThroneThe playeracross fromyou passesfirst OR lastTheDiplomacystrategy cardis picked lastTheIntimidateCouncilobjective isdrawnA unit isdestroyedby thegravity riftSomeonecapturesa unitThe IxthianArtifactagenda isdrawnSomeonetakes controlof alegendaryplanetThe MecatolRex systemis activated inthe secondroundThe playeracross fromyou usestheir heroabilityYour rightneighborbuilds aPDSThe ArmsReductionagenda isdrawnSomeoneuses "FlatStanley"tokensYour leftneighborbuilds aspace dockSomeoneuses anα or βwormholeSomeonesuccessfullyinvades aplanetSomeonegains afactiontechnologySomeonescores threesecretobjectivesSomeonebuilds aWar SunSomeonerolls a 1Your rightneighborcontrols anodd numberof planetsA PoKagenda ispassedSomeoneloses theirhomesystemSomeonerolls a 10SomeoneconsultstherulebookThe playeracross fromyou is theSpeakerThe Imperialstrategy cardis picked firstSomeonescores 3+points inone roundTheWormholeNexus isactivatedSomeoneplays aDirect HitcardSomeoneexploresa planetYour leftneighborcontrols aneven numberof planets

TI4 Bingo (PoK 4 players) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone builds 3+ Dreadnoughts
  2. Someone trades their Ceasefire
  3. Someone has 4+ tokens in their fleet pool
  4. Someone loses Mecatol Rex then regains it
  5. Someone plays any type of rider
  6. Your left neighbor gains two blue technologies
  7. The Expand Borders objective is drawn
  8. The Trade strategy card is picked last
  9. There is a space combat in the Mecatol Rex system
  10. Your right neighbor gains two red technologies
  11. The Politics strategy card is picked first
  12. Someone has 6+ trade goods
  13. Someone plays a Flank Speed card
  14. Someone uses the Bombardment ability
  15. Someone moves into an empty hex
  16. Someone builds a Flagship
  17. Someone trades their Support for the Throne
  18. The player across from you passes first OR last
  19. The Diplomacy strategy card is picked last
  20. The Intimidate Council objective is drawn
  21. A unit is destroyed by the gravity rift
  22. Someone captures a unit
  23. The Ixthian Artifact agenda is drawn
  24. Someone takes control of a legendary planet
  25. The Mecatol Rex system is activated in the second round
  26. The player across from you uses their hero ability
  27. Your right neighbor builds a PDS
  28. The Arms Reduction agenda is drawn
  29. Someone uses "Flat Stanley" tokens
  30. Your left neighbor builds a space dock
  31. Someone uses an α or β wormhole
  32. Someone successfully invades a planet
  33. Someone gains a faction technology
  34. Someone scores three secret objectives
  35. Someone builds a War Sun
  36. Someone rolls a 1
  37. Your right neighbor controls an odd number of planets
  38. A PoK agenda is passed
  39. Someone loses their home system
  40. Someone rolls a 10
  41. Someone consults the rulebook
  42. The player across from you is the Speaker
  43. The Imperial strategy card is picked first
  44. Someone scores 3+ points in one round
  45. The Wormhole Nexus is activated
  46. Someone plays a Direct Hit card
  47. Someone explores a planet
  48. Your left neighbor controls an even number of planets