positive reinforcement latent learning Bobo Doll conditioned stimulus fixed ratio conditioned response Discrimination Operant conditioning Mirror neurons positive punishment negative punishment variable interval Ivan Pavlov punishment negative reinforcement variable ratio reinforcement Albert Bandura fixed interval Classical conditioning unconditioned stimulus B. F. Skinner Generalization neutral stimulus positive reinforcement latent learning Bobo Doll conditioned stimulus fixed ratio conditioned response Discrimination Operant conditioning Mirror neurons positive punishment negative punishment variable interval Ivan Pavlov punishment negative reinforcement variable ratio reinforcement Albert Bandura fixed interval Classical conditioning unconditioned stimulus B. F. Skinner Generalization neutral stimulus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
positive reinforcement
latent learning
Bobo Doll
conditioned stimulus
fixed ratio
conditioned response
Discrimination
Operant conditioning
Mirror neurons
positive punishment
negative punishment
variable interval
Ivan Pavlov
punishment
negative reinforcement
variable ratio
reinforcement
Albert Bandura
fixed interval
Classical conditioning
unconditioned stimulus
B. F. Skinner
Generalization
neutral stimulus