OperantconditioningDiscriminationnegativepunishmentfixedratioconditionedresponseneutralstimulusClassicalconditioninglatentlearningBoboDollvariableratioAlbertBanduravariableintervalfixedintervalreinforcementunconditionedstimulusGeneralizationpositivepunishmentpositivereinforcementIvanPavlovMirrorneuronsconditionedstimuluspunishmentnegativereinforcementB. F.SkinnerOperantconditioningDiscriminationnegativepunishmentfixedratioconditionedresponseneutralstimulusClassicalconditioninglatentlearningBoboDollvariableratioAlbertBanduravariableintervalfixedintervalreinforcementunconditionedstimulusGeneralizationpositivepunishmentpositivereinforcementIvanPavlovMirrorneuronsconditionedstimuluspunishmentnegativereinforcementB. F.Skinner

Learning Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Operant conditioning
  2. Discrimination
  3. negative punishment
  4. fixed ratio
  5. conditioned response
  6. neutral stimulus
  7. Classical conditioning
  8. latent learning
  9. Bobo Doll
  10. variable ratio
  11. Albert Bandura
  12. variable interval
  13. fixed interval
  14. reinforcement
  15. unconditioned stimulus
  16. Generalization
  17. positive punishment
  18. positive reinforcement
  19. Ivan Pavlov
  20. Mirror neurons
  21. conditioned stimulus
  22. punishment
  23. negative reinforcement
  24. B. F. Skinner