Bobo Doll neutral stimulus negative reinforcement fixed ratio positive reinforcement Operant conditioning conditioned response B. F. Skinner Ivan Pavlov Classical conditioning Discrimination variable ratio Mirror neurons fixed interval variable interval unconditioned stimulus conditioned stimulus latent learning reinforcement negative punishment Albert Bandura Generalization punishment positive punishment Bobo Doll neutral stimulus negative reinforcement fixed ratio positive reinforcement Operant conditioning conditioned response B. F. Skinner Ivan Pavlov Classical conditioning Discrimination variable ratio Mirror neurons fixed interval variable interval unconditioned stimulus conditioned stimulus latent learning reinforcement negative punishment Albert Bandura Generalization punishment positive punishment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Bobo Doll
neutral stimulus
negative reinforcement
fixed ratio
positive reinforcement
Operant conditioning
conditioned response
B. F. Skinner
Ivan Pavlov
Classical conditioning
Discrimination
variable ratio
Mirror neurons
fixed interval
variable interval
unconditioned stimulus
conditioned stimulus
latent learning
reinforcement
negative punishment
Albert Bandura
Generalization
punishment
positive punishment