Classical conditioning Mirror neurons positive punishment punishment latent learning neutral stimulus reinforcement Discrimination Ivan Pavlov Operant conditioning positive reinforcement Bobo Doll negative reinforcement B. F. Skinner Generalization negative punishment conditioned response unconditioned stimulus fixed interval variable ratio fixed ratio conditioned stimulus Albert Bandura variable interval Classical conditioning Mirror neurons positive punishment punishment latent learning neutral stimulus reinforcement Discrimination Ivan Pavlov Operant conditioning positive reinforcement Bobo Doll negative reinforcement B. F. Skinner Generalization negative punishment conditioned response unconditioned stimulus fixed interval variable ratio fixed ratio conditioned stimulus Albert Bandura variable interval
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Classical conditioning
Mirror neurons
positive punishment
punishment
latent learning
neutral stimulus
reinforcement
Discrimination
Ivan Pavlov
Operant conditioning
positive reinforcement
Bobo Doll
negative reinforcement
B. F. Skinner
Generalization
negative punishment
conditioned response
unconditioned stimulus
fixed interval
variable ratio
fixed ratio
conditioned stimulus
Albert Bandura
variable interval