punishment Classical conditioning unconditioned stimulus latent learning fixed ratio Operant conditioning Ivan Pavlov Bobo Doll negative reinforcement negative punishment Discrimination Mirror neurons variable ratio positive punishment positive reinforcement Generalization reinforcement conditioned response variable interval neutral stimulus Albert Bandura conditioned stimulus B. F. Skinner fixed interval punishment Classical conditioning unconditioned stimulus latent learning fixed ratio Operant conditioning Ivan Pavlov Bobo Doll negative reinforcement negative punishment Discrimination Mirror neurons variable ratio positive punishment positive reinforcement Generalization reinforcement conditioned response variable interval neutral stimulus Albert Bandura conditioned stimulus B. F. Skinner fixed interval
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
punishment
Classical conditioning
unconditioned stimulus
latent learning
fixed ratio
Operant conditioning
Ivan Pavlov
Bobo Doll
negative reinforcement
negative punishment
Discrimination
Mirror neurons
variable ratio
positive punishment
positive reinforcement
Generalization
reinforcement
conditioned response
variable interval
neutral stimulus
Albert Bandura
conditioned stimulus
B. F. Skinner
fixed interval