ClassicalconditioningMirrorneuronspositivepunishmentpunishmentlatentlearningneutralstimulusreinforcementDiscriminationIvanPavlovOperantconditioningpositivereinforcementBoboDollnegativereinforcementB. F.SkinnerGeneralizationnegativepunishmentconditionedresponseunconditionedstimulusfixedintervalvariableratiofixedratioconditionedstimulusAlbertBanduravariableintervalClassicalconditioningMirrorneuronspositivepunishmentpunishmentlatentlearningneutralstimulusreinforcementDiscriminationIvanPavlovOperantconditioningpositivereinforcementBoboDollnegativereinforcementB. F.SkinnerGeneralizationnegativepunishmentconditionedresponseunconditionedstimulusfixedintervalvariableratiofixedratioconditionedstimulusAlbertBanduravariableinterval

Learning Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Classical conditioning
  2. Mirror neurons
  3. positive punishment
  4. punishment
  5. latent learning
  6. neutral stimulus
  7. reinforcement
  8. Discrimination
  9. Ivan Pavlov
  10. Operant conditioning
  11. positive reinforcement
  12. Bobo Doll
  13. negative reinforcement
  14. B. F. Skinner
  15. Generalization
  16. negative punishment
  17. conditioned response
  18. unconditioned stimulus
  19. fixed interval
  20. variable ratio
  21. fixed ratio
  22. conditioned stimulus
  23. Albert Bandura
  24. variable interval