ClassicalconditioningfixedratioAlbertBandurapositivepunishmentunconditionedstimulusB. F.SkinnerconditionedstimulusnegativepunishmentvariableintervalIvanPavlovnegativereinforcementDiscriminationBoboDollneutralstimulusOperantconditioninglatentlearningMirrorneuronspunishmentvariableratiopositivereinforcementconditionedresponseGeneralizationfixedintervalreinforcementClassicalconditioningfixedratioAlbertBandurapositivepunishmentunconditionedstimulusB. F.SkinnerconditionedstimulusnegativepunishmentvariableintervalIvanPavlovnegativereinforcementDiscriminationBoboDollneutralstimulusOperantconditioninglatentlearningMirrorneuronspunishmentvariableratiopositivereinforcementconditionedresponseGeneralizationfixedintervalreinforcement

Learning Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Classical conditioning
  2. fixed ratio
  3. Albert Bandura
  4. positive punishment
  5. unconditioned stimulus
  6. B. F. Skinner
  7. conditioned stimulus
  8. negative punishment
  9. variable interval
  10. Ivan Pavlov
  11. negative reinforcement
  12. Discrimination
  13. Bobo Doll
  14. neutral stimulus
  15. Operant conditioning
  16. latent learning
  17. Mirror neurons
  18. punishment
  19. variable ratio
  20. positive reinforcement
  21. conditioned response
  22. Generalization
  23. fixed interval
  24. reinforcement