punishment positive reinforcement reinforcement conditioned stimulus Generalization fixed interval negative punishment conditioned response Operant conditioning variable interval neutral stimulus negative reinforcement Ivan Pavlov fixed ratio Discrimination Classical conditioning Bobo Doll positive punishment unconditioned stimulus Albert Bandura latent learning B. F. Skinner Mirror neurons variable ratio punishment positive reinforcement reinforcement conditioned stimulus Generalization fixed interval negative punishment conditioned response Operant conditioning variable interval neutral stimulus negative reinforcement Ivan Pavlov fixed ratio Discrimination Classical conditioning Bobo Doll positive punishment unconditioned stimulus Albert Bandura latent learning B. F. Skinner Mirror neurons variable ratio
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
punishment
positive reinforcement
reinforcement
conditioned stimulus
Generalization
fixed interval
negative punishment
conditioned response
Operant conditioning
variable interval
neutral stimulus
negative reinforcement
Ivan Pavlov
fixed ratio
Discrimination
Classical conditioning
Bobo Doll
positive punishment
unconditioned stimulus
Albert Bandura
latent learning
B. F. Skinner
Mirror neurons
variable ratio