variable interval negative punishment positive punishment Classical conditioning negative reinforcement Discrimination Ivan Pavlov B. F. Skinner Operant conditioning variable ratio latent learning conditioned stimulus punishment conditioned response fixed ratio Albert Bandura Mirror neurons positive reinforcement Generalization fixed interval Bobo Doll neutral stimulus reinforcement unconditioned stimulus variable interval negative punishment positive punishment Classical conditioning negative reinforcement Discrimination Ivan Pavlov B. F. Skinner Operant conditioning variable ratio latent learning conditioned stimulus punishment conditioned response fixed ratio Albert Bandura Mirror neurons positive reinforcement Generalization fixed interval Bobo Doll neutral stimulus reinforcement unconditioned stimulus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
variable interval
negative punishment
positive punishment
Classical conditioning
negative reinforcement
Discrimination
Ivan Pavlov
B. F. Skinner
Operant conditioning
variable ratio
latent learning
conditioned stimulus
punishment
conditioned response
fixed ratio
Albert Bandura
Mirror neurons
positive reinforcement
Generalization
fixed interval
Bobo Doll
neutral stimulus
reinforcement
unconditioned stimulus