variableintervalnegativepunishmentpositivepunishmentClassicalconditioningnegativereinforcementDiscriminationIvanPavlovB. F.SkinnerOperantconditioningvariableratiolatentlearningconditionedstimuluspunishmentconditionedresponsefixedratioAlbertBanduraMirrorneuronspositivereinforcementGeneralizationfixedintervalBoboDollneutralstimulusreinforcementunconditionedstimulusvariableintervalnegativepunishmentpositivepunishmentClassicalconditioningnegativereinforcementDiscriminationIvanPavlovB. F.SkinnerOperantconditioningvariableratiolatentlearningconditionedstimuluspunishmentconditionedresponsefixedratioAlbertBanduraMirrorneuronspositivereinforcementGeneralizationfixedintervalBoboDollneutralstimulusreinforcementunconditionedstimulus

Learning Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variable interval
  2. negative punishment
  3. positive punishment
  4. Classical conditioning
  5. negative reinforcement
  6. Discrimination
  7. Ivan Pavlov
  8. B. F. Skinner
  9. Operant conditioning
  10. variable ratio
  11. latent learning
  12. conditioned stimulus
  13. punishment
  14. conditioned response
  15. fixed ratio
  16. Albert Bandura
  17. Mirror neurons
  18. positive reinforcement
  19. Generalization
  20. fixed interval
  21. Bobo Doll
  22. neutral stimulus
  23. reinforcement
  24. unconditioned stimulus