IdentifytheAuthor'sPurposeIdentifythesettingSummarizemain ideaand detailsPicturewalkand talkIdentifythreecharactertraitsMake apredictionRetellbeginning,middle,endReadcharacterdialogue withexpressionComparetwocharactersMake atext-to-textconnectionMake atext-to-worldconnectionIdentify aproblemandsolutionIdentifyexcitingdetails theauthorincludesSee, think,wonder at animportantpageRetellbeginning,middle,endPick yourfavouritepage andexplain whyMake atext-to-selfconnectionMake aninferenceMake apredictionPicturewalkand talkComparethe plotand thethemeComparethe plotand thethemeMake anInferenceMake atext-to-textconnectionIdentifytheAuthor'sPurposeIdentifythesettingSummarizemain ideaand detailsPicturewalkand talkIdentifythreecharactertraitsMake apredictionRetellbeginning,middle,endReadcharacterdialogue withexpressionComparetwocharactersMake atext-to-textconnectionMake atext-to-worldconnectionIdentify aproblemandsolutionIdentifyexcitingdetails theauthorincludesSee, think,wonder at animportantpageRetellbeginning,middle,endPick yourfavouritepage andexplain whyMake atext-to-selfconnectionMake aninferenceMake apredictionPicturewalkand talkComparethe plotand thethemeComparethe plotand thethemeMake anInferenceMake atext-to-textconnection

Book-a-rama Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Identify the Author's Purpose
  2. Identify the setting
  3. Summarize main idea and details
  4. Picture walk and talk
  5. Identify three character traits
  6. Make a prediction
  7. Retell beginning, middle, end
  8. Read character dialogue with expression
  9. Compare two characters
  10. Make a text-to-text connection
  11. Make a text-to-world connection
  12. Identify a problem and solution
  13. Identify exciting details the author includes
  14. See, think, wonder at an important page
  15. Retell beginning, middle, end
  16. Pick your favourite page and explain why
  17. Make a text-to-self connection
  18. Make an inference
  19. Make a prediction
  20. Picture walk and talk
  21. Compare the plot and the theme
  22. Compare the plot and the theme
  23. Make an Inference
  24. Make a text-to-text connection