Picturewalkand talkMake atext-to-worldconnectionSummarizemain ideaand detailsMake aninferenceIdentifythesettingMake atext-to-textconnectionIdentifytheAuthor'sPurposeComparethe plotand thethemeRetellbeginning,middle,endPicturewalkand talkMake anInferenceMake atext-to-textconnectionSee, think,wonder at animportantpageReadcharacterdialogue withexpressionMake apredictionIdentifythreecharactertraitsIdentify aproblemandsolutionMake apredictionComparetwocharactersRetellbeginning,middle,endMake atext-to-selfconnectionPick yourfavouritepage andexplain whyComparethe plotand thethemeIdentifyexcitingdetails theauthorincludesPicturewalkand talkMake atext-to-worldconnectionSummarizemain ideaand detailsMake aninferenceIdentifythesettingMake atext-to-textconnectionIdentifytheAuthor'sPurposeComparethe plotand thethemeRetellbeginning,middle,endPicturewalkand talkMake anInferenceMake atext-to-textconnectionSee, think,wonder at animportantpageReadcharacterdialogue withexpressionMake apredictionIdentifythreecharactertraitsIdentify aproblemandsolutionMake apredictionComparetwocharactersRetellbeginning,middle,endMake atext-to-selfconnectionPick yourfavouritepage andexplain whyComparethe plotand thethemeIdentifyexcitingdetails theauthorincludes

Book-a-rama Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Picture walk and talk
  2. Make a text-to-world connection
  3. Summarize main idea and details
  4. Make an inference
  5. Identify the setting
  6. Make a text-to-text connection
  7. Identify the Author's Purpose
  8. Compare the plot and the theme
  9. Retell beginning, middle, end
  10. Picture walk and talk
  11. Make an Inference
  12. Make a text-to-text connection
  13. See, think, wonder at an important page
  14. Read character dialogue with expression
  15. Make a prediction
  16. Identify three character traits
  17. Identify a problem and solution
  18. Make a prediction
  19. Compare two characters
  20. Retell beginning, middle, end
  21. Make a text-to-self connection
  22. Pick your favourite page and explain why
  23. Compare the plot and the theme
  24. Identify exciting details the author includes