IdentifythesettingMake apredictionRetellbeginning,middle,endIdentify aproblemandsolutionReadcharacterdialogue withexpressionMake anInferenceSee, think,wonder at animportantpageMake atext-to-selfconnectionComparetwocharactersPicturewalkand talkComparethe plotand thethemeSummarizemain ideaand detailsMake atext-to-worldconnectionPick yourfavouritepage andexplain whyPicturewalkand talkRetellbeginning,middle,endMake apredictionMake atext-to-textconnectionIdentifyexcitingdetails theauthorincludesIdentifytheAuthor'sPurposeMake atext-to-textconnectionMake aninferenceComparethe plotand thethemeIdentifythreecharactertraitsIdentifythesettingMake apredictionRetellbeginning,middle,endIdentify aproblemandsolutionReadcharacterdialogue withexpressionMake anInferenceSee, think,wonder at animportantpageMake atext-to-selfconnectionComparetwocharactersPicturewalkand talkComparethe plotand thethemeSummarizemain ideaand detailsMake atext-to-worldconnectionPick yourfavouritepage andexplain whyPicturewalkand talkRetellbeginning,middle,endMake apredictionMake atext-to-textconnectionIdentifyexcitingdetails theauthorincludesIdentifytheAuthor'sPurposeMake atext-to-textconnectionMake aninferenceComparethe plotand thethemeIdentifythreecharactertraits

Book-a-rama Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Identify the setting
  2. Make a prediction
  3. Retell beginning, middle, end
  4. Identify a problem and solution
  5. Read character dialogue with expression
  6. Make an Inference
  7. See, think, wonder at an important page
  8. Make a text-to-self connection
  9. Compare two characters
  10. Picture walk and talk
  11. Compare the plot and the theme
  12. Summarize main idea and details
  13. Make a text-to-world connection
  14. Pick your favourite page and explain why
  15. Picture walk and talk
  16. Retell beginning, middle, end
  17. Make a prediction
  18. Make a text-to-text connection
  19. Identify exciting details the author includes
  20. Identify the Author's Purpose
  21. Make a text-to-text connection
  22. Make an inference
  23. Compare the plot and the theme
  24. Identify three character traits