Retellbeginning,middle,endPicturewalkand talkSummarizemain ideaand detailsSee, think,wonder at animportantpagePicturewalkand talkReadcharacterdialogue withexpressionComparethe plotand thethemePick yourfavouritepage andexplain whyMake atext-to-selfconnectionMake apredictionComparethe plotand thethemeMake apredictionMake atext-to-textconnectionMake anInferenceMake atext-to-worldconnectionRetellbeginning,middle,endIdentifythesettingIdentifyexcitingdetails theauthorincludesIdentifytheAuthor'sPurposeMake aninferenceIdentify aproblemandsolutionIdentifythreecharactertraitsMake atext-to-textconnectionComparetwocharactersRetellbeginning,middle,endPicturewalkand talkSummarizemain ideaand detailsSee, think,wonder at animportantpagePicturewalkand talkReadcharacterdialogue withexpressionComparethe plotand thethemePick yourfavouritepage andexplain whyMake atext-to-selfconnectionMake apredictionComparethe plotand thethemeMake apredictionMake atext-to-textconnectionMake anInferenceMake atext-to-worldconnectionRetellbeginning,middle,endIdentifythesettingIdentifyexcitingdetails theauthorincludesIdentifytheAuthor'sPurposeMake aninferenceIdentify aproblemandsolutionIdentifythreecharactertraitsMake atext-to-textconnectionComparetwocharacters

Book-a-rama Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Retell beginning, middle, end
  2. Picture walk and talk
  3. Summarize main idea and details
  4. See, think, wonder at an important page
  5. Picture walk and talk
  6. Read character dialogue with expression
  7. Compare the plot and the theme
  8. Pick your favourite page and explain why
  9. Make a text-to-self connection
  10. Make a prediction
  11. Compare the plot and the theme
  12. Make a prediction
  13. Make a text-to-text connection
  14. Make an Inference
  15. Make a text-to-world connection
  16. Retell beginning, middle, end
  17. Identify the setting
  18. Identify exciting details the author includes
  19. Identify the Author's Purpose
  20. Make an inference
  21. Identify a problem and solution
  22. Identify three character traits
  23. Make a text-to-text connection
  24. Compare two characters