IdentifythesettingSee, think,wonder at animportantpageIdentifytheAuthor'sPurposeMake aninferenceReadcharacterdialogue withexpressionRetellbeginning,middle,endMake apredictionSummarizemain ideaand detailsMake atext-to-selfconnectionIdentify aproblemandsolutionMake apredictionRetellbeginning,middle,endMake atext-to-worldconnectionIdentifyexcitingdetails theauthorincludesIdentifythreecharactertraitsComparetwocharactersPicturewalkand talkPick yourfavouritepage andexplain whyMake atext-to-textconnectionComparethe plotand thethemePicturewalkand talkMake anInferenceMake atext-to-textconnectionComparethe plotand thethemeIdentifythesettingSee, think,wonder at animportantpageIdentifytheAuthor'sPurposeMake aninferenceReadcharacterdialogue withexpressionRetellbeginning,middle,endMake apredictionSummarizemain ideaand detailsMake atext-to-selfconnectionIdentify aproblemandsolutionMake apredictionRetellbeginning,middle,endMake atext-to-worldconnectionIdentifyexcitingdetails theauthorincludesIdentifythreecharactertraitsComparetwocharactersPicturewalkand talkPick yourfavouritepage andexplain whyMake atext-to-textconnectionComparethe plotand thethemePicturewalkand talkMake anInferenceMake atext-to-textconnectionComparethe plotand thetheme

Book-a-rama Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Identify the setting
  2. See, think, wonder at an important page
  3. Identify the Author's Purpose
  4. Make an inference
  5. Read character dialogue with expression
  6. Retell beginning, middle, end
  7. Make a prediction
  8. Summarize main idea and details
  9. Make a text-to-self connection
  10. Identify a problem and solution
  11. Make a prediction
  12. Retell beginning, middle, end
  13. Make a text-to-world connection
  14. Identify exciting details the author includes
  15. Identify three character traits
  16. Compare two characters
  17. Picture walk and talk
  18. Pick your favourite page and explain why
  19. Make a text-to-text connection
  20. Compare the plot and the theme
  21. Picture walk and talk
  22. Make an Inference
  23. Make a text-to-text connection
  24. Compare the plot and the theme