Make apredictionIdentify aproblemandsolutionMake apredictionIdentifythreecharactertraitsComparethe plotand thethemePicturewalkand talkMake atext-to-worldconnectionMake atext-to-selfconnectionSee, think,wonder at animportantpageComparetwocharactersIdentifyexcitingdetails theauthorincludesRetellbeginning,middle,endMake anInferenceRetellbeginning,middle,endComparethe plotand thethemeSummarizemain ideaand detailsPicturewalkand talkMake atext-to-textconnectionIdentifytheAuthor'sPurposeMake atext-to-textconnectionReadcharacterdialogue withexpressionPick yourfavouritepage andexplain whyIdentifythesettingMake aninferenceMake apredictionIdentify aproblemandsolutionMake apredictionIdentifythreecharactertraitsComparethe plotand thethemePicturewalkand talkMake atext-to-worldconnectionMake atext-to-selfconnectionSee, think,wonder at animportantpageComparetwocharactersIdentifyexcitingdetails theauthorincludesRetellbeginning,middle,endMake anInferenceRetellbeginning,middle,endComparethe plotand thethemeSummarizemain ideaand detailsPicturewalkand talkMake atext-to-textconnectionIdentifytheAuthor'sPurposeMake atext-to-textconnectionReadcharacterdialogue withexpressionPick yourfavouritepage andexplain whyIdentifythesettingMake aninference

Book-a-rama Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a prediction
  2. Identify a problem and solution
  3. Make a prediction
  4. Identify three character traits
  5. Compare the plot and the theme
  6. Picture walk and talk
  7. Make a text-to-world connection
  8. Make a text-to-self connection
  9. See, think, wonder at an important page
  10. Compare two characters
  11. Identify exciting details the author includes
  12. Retell beginning, middle, end
  13. Make an Inference
  14. Retell beginning, middle, end
  15. Compare the plot and the theme
  16. Summarize main idea and details
  17. Picture walk and talk
  18. Make a text-to-text connection
  19. Identify the Author's Purpose
  20. Make a text-to-text connection
  21. Read character dialogue with expression
  22. Pick your favourite page and explain why
  23. Identify the setting
  24. Make an inference