TertiarySchoolsmilitarytrainingcontentcommunicatinginformation1950'sWorkplaceITSpecialistsWorldWar iiInstructionalDesigncomprehendinformationNetworkedLearningWhatIMPACTRELEVANTSustainableeducationdigitalmediaindependentlyEducationDesignengageLearningexperiencesSystematicApproachesWherePatternLanguagesWhoWorkplaceAchievetheirgoalseducatorsEducators’vsresearchersKnowledgeonlineTertiarySchoolsmilitarytrainingcontentcommunicatinginformation1950'sWorkplaceITSpecialistsWorldWar iiInstructionalDesigncomprehendinformationNetworkedLearningWhatIMPACTRELEVANTSustainableeducationdigitalmediaindependentlyEducationDesignengageLearningexperiencesSystematicApproachesWherePatternLanguagesWhoWorkplaceAchievetheirgoalseducatorsEducators’vsresearchersKnowledgeonline

Educational Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
G
4
I
5
I
6
N
7
O
8
B
9
B
10
N
11
O
12
I
13
B
14
O
15
N
16
G
17
B
18
I
19
O
20
B
21
G
22
B
23
N
24
G
25
O
26
N
27
I
28
G
29
G
  1. O-Tertiary Schools
  2. I-military training content
  3. G-communicating information
  4. I-1950's
  5. I-Workplace
  6. N-IT Specialists
  7. O-World War ii
  8. B-Instructional Design
  9. B-comprehend information
  10. N-Networked Learning
  11. O-What
  12. I-IMPACT
  13. B-RELEVANT
  14. O-Sustainable education
  15. N-digital media
  16. G-independently
  17. B-Education Design
  18. I-engage
  19. O-Learning experiences
  20. B-Systematic Approaches
  21. G-Where
  22. B-Pattern Languages
  23. N-Who
  24. G-Workplace
  25. O-Achieve their goals
  26. N-educators
  27. I-Educators’ vs researchers
  28. G-Knowledge
  29. G-online