WhatdigitalmediaITSpecialistsonlineWhoInstructionalDesignSustainableeducationEducationDesignSystematicApproachescomprehendinformationLearningexperiencesIMPACTRELEVANT1950'sPatternLanguagesNetworkedLearningTertiarySchoolsWorkplaceengageWorldWar iiEducators’vsresearcherscommunicatinginformationeducatorsmilitarytrainingcontentindependentlyWhereAchievetheirgoalsKnowledgeWorkplaceWhatdigitalmediaITSpecialistsonlineWhoInstructionalDesignSustainableeducationEducationDesignSystematicApproachescomprehendinformationLearningexperiencesIMPACTRELEVANT1950'sPatternLanguagesNetworkedLearningTertiarySchoolsWorkplaceengageWorldWar iiEducators’vsresearcherscommunicatinginformationeducatorsmilitarytrainingcontentindependentlyWhereAchievetheirgoalsKnowledgeWorkplace

Educational Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
N
4
G
5
N
6
B
7
O
8
B
9
B
10
B
11
O
12
I
13
B
14
I
15
B
16
N
17
O
18
I
19
I
20
O
21
I
22
G
23
N
24
I
25
G
26
G
27
O
28
G
29
G
  1. O-What
  2. N-digital media
  3. N-IT Specialists
  4. G-online
  5. N-Who
  6. B-Instructional Design
  7. O-Sustainable education
  8. B-Education Design
  9. B-Systematic Approaches
  10. B-comprehend information
  11. O-Learning experiences
  12. I-IMPACT
  13. B-RELEVANT
  14. I-1950's
  15. B-Pattern Languages
  16. N-Networked Learning
  17. O-Tertiary Schools
  18. I-Workplace
  19. I-engage
  20. O-World War ii
  21. I-Educators’ vs researchers
  22. G-communicating information
  23. N-educators
  24. I-military training content
  25. G-independently
  26. G-Where
  27. O-Achieve their goals
  28. G-Knowledge
  29. G-Workplace