IMPACT Where educators What IT Specialists Education Design Workplace Knowledge Sustainable education online Workplace digital media Pattern Languages Educators’ vs researchers independently 1950's Systematic Approaches Who World War ii engage communicating information Achieve their goals Instructional Design Tertiary Schools comprehend information Networked Learning military training content Learning experiences RELEVANT IMPACT Where educators What IT Specialists Education Design Workplace Knowledge Sustainable education online Workplace digital media Pattern Languages Educators’ vs researchers independently 1950's Systematic Approaches Who World War ii engage communicating information Achieve their goals Instructional Design Tertiary Schools comprehend information Networked Learning military training content Learning experiences RELEVANT
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-IMPACT
G-Where
N-educators
O-What
N-IT Specialists
B-Education Design
G-Workplace
G-Knowledge
O-Sustainable education
G-online
I-Workplace
N-digital media
B-Pattern Languages
I-Educators’ vs researchers
G-independently
I-1950's
B-Systematic Approaches
N-Who
O-World War ii
I-engage
G-communicating information
O-Achieve their goals
B-Instructional Design
O-Tertiary Schools
B-comprehend information
N-Networked Learning
I-military training content
O-Learning experiences
B-RELEVANT