police always running late dark basement "did you hear that lets go check it out" broken car the hysterical or skeptical character cabin in the woods evil laughter scene blood on the wall women falling down while running away walking or talking evil doll the mirror scare black cat bad cell reception flashing lights or jump scare "your just imagining things" "lets split up" phone call with heavy breathing useless adult figure fun cemetery trips! the final girl closet door equals perfect hiding spot creepy twins intense background music no weapons dream warnings police always running late dark basement "did you hear that lets go check it out" broken car the hysterical or skeptical character cabin in the woods evil laughter scene blood on the wall women falling down while running away walking or talking evil doll the mirror scare black cat bad cell reception flashing lights or jump scare "your just imagining things" "lets split up" phone call with heavy breathing useless adult figure fun cemetery trips! the final girl closet door equals perfect hiding spot creepy twins intense background music no weapons dream warnings
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-police always running late
G-dark basement
B-"did you hear that lets go check it out"
B-broken car
G-the hysterical or skeptical character
O-cabin in the woods
I-evil laughter scene
O-blood on the wall
O-women falling down while running away
I-walking or talking evil doll
N-the mirror scare
B-black cat
I-bad cell reception
I-flashing lights or jump scare
N-"your just imagining things"
I-"lets split up"
O-phone call with heavy breathing
N-useless adult figure
N-fun cemetery trips!
B-the final girl
N-closet door equals perfect hiding spot
B-creepy twins
O-intense background music
G-no weapons
G-dream warnings