phone call with heavy breathing the mirror scare dark basement "did you hear that lets go check it out" "your just imagining things" the hysterical or skeptical character women falling down while running away evil laughter scene no weapons closet door equals perfect hiding spot creepy twins intense background music fun cemetery trips! bad cell reception walking or talking evil doll flashing lights or jump scare blood on the wall police always running late "lets split up" cabin in the woods the final girl black cat dream warnings broken car useless adult figure phone call with heavy breathing the mirror scare dark basement "did you hear that lets go check it out" "your just imagining things" the hysterical or skeptical character women falling down while running away evil laughter scene no weapons closet door equals perfect hiding spot creepy twins intense background music fun cemetery trips! bad cell reception walking or talking evil doll flashing lights or jump scare blood on the wall police always running late "lets split up" cabin in the woods the final girl black cat dream warnings broken car useless adult figure
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-phone call with heavy breathing
N-the mirror scare
G-dark basement
B-"did you hear that lets go check it out"
N-"your just imagining things"
G-the hysterical or skeptical character
O-women falling down while running away
I-evil laughter scene
G-no weapons
N-closet door equals perfect hiding spot
B-creepy twins
O-intense background music
N-fun cemetery trips!
I-bad cell reception
I-walking or talking evil doll
I-flashing lights or jump scare
O-blood on the wall
G-police always running late
I-"lets split up"
O-cabin in the woods
B-the final girl
B-black cat
G-dream warnings
B-broken car
N-useless adult figure