blood on the wall no weapons the final girl police always running late closet door equals perfect hiding spot the hysterical or skeptical character useless adult figure bad cell reception intense background music cabin in the woods "lets split up" evil laughter scene walking or talking evil doll the mirror scare dark basement women falling down while running away "did you hear that lets go check it out" broken car "your just imagining things" black cat dream warnings fun cemetery trips! creepy twins phone call with heavy breathing flashing lights or jump scare blood on the wall no weapons the final girl police always running late closet door equals perfect hiding spot the hysterical or skeptical character useless adult figure bad cell reception intense background music cabin in the woods "lets split up" evil laughter scene walking or talking evil doll the mirror scare dark basement women falling down while running away "did you hear that lets go check it out" broken car "your just imagining things" black cat dream warnings fun cemetery trips! creepy twins phone call with heavy breathing flashing lights or jump scare
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-blood on the wall
G-no weapons
B-the final girl
G-police always running late
N-closet door equals perfect hiding spot
G-the hysterical or skeptical character
N-useless adult figure
I-bad cell reception
O-intense background music
O-cabin in the woods
I-"lets split up"
I-evil laughter scene
I-walking or talking evil doll
N-the mirror scare
G-dark basement
O-women falling down while running away
B-"did you hear that lets go check it out"
B-broken car
N-"your just imagining things"
B-black cat
G-dream warnings
N-fun cemetery trips!
B-creepy twins
O-phone call with heavy breathing
I-flashing lights or jump scare