"did you hear that lets go check it out" police always running late broken car "your just imagining things" "lets split up" walking or talking evil doll black cat dream warnings dark basement blood on the wall no weapons the mirror scare the final girl bad cell reception creepy twins cabin in the woods the hysterical or skeptical character flashing lights or jump scare phone call with heavy breathing closet door equals perfect hiding spot evil laughter scene intense background music women falling down while running away useless adult figure fun cemetery trips! "did you hear that lets go check it out" police always running late broken car "your just imagining things" "lets split up" walking or talking evil doll black cat dream warnings dark basement blood on the wall no weapons the mirror scare the final girl bad cell reception creepy twins cabin in the woods the hysterical or skeptical character flashing lights or jump scare phone call with heavy breathing closet door equals perfect hiding spot evil laughter scene intense background music women falling down while running away useless adult figure fun cemetery trips!
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-"did you hear that lets go check it out"
G-police always running late
B-broken car
N-"your just imagining things"
I-"lets split up"
I-walking or talking evil doll
B-black cat
G-dream warnings
G-dark basement
O-blood on the wall
G-no weapons
N-the mirror scare
B-the final girl
I-bad cell reception
B-creepy twins
O-cabin in the woods
G-the hysterical or skeptical character
I-flashing lights or jump scare
O-phone call with heavy breathing
N-closet door equals perfect hiding spot
I-evil laughter scene
O-intense background music
O-women falling down while running away
N-useless adult figure
N-fun cemetery trips!