InvisibleWallsRNGFights orSpawnsZip toSkip Halfa LevelMechanicthat "Forces"Mobile TurretLevel withHeavyFrame RateDropsButton thatShouldn'tWork Early,but DoesADeathWarpCombatRatingis BackSkip UsingDash Boostor MeathookJumpJumpingOver aFightTriggerNo"MeathookTarget"SkipsEnd LevelTriggerEarlyNewGameplaySection(Revenant inCultist)NewSpecterEnemeyA UsefulYeethookOut ofBoundsKill onEnemyRedlight /GreenlightEnemyAnEntirelyNew Kindof SkipEnemyDespawnthat's Nota SoftlockSpawnLimit isEasily HitPossessedArchvileRailBoostsASoftlockNewWeaponCharged viaNormalGameplayInvisibleWallsRNGFights orSpawnsZip toSkip Halfa LevelMechanicthat "Forces"Mobile TurretLevel withHeavyFrame RateDropsButton thatShouldn'tWork Early,but DoesADeathWarpCombatRatingis BackSkip UsingDash Boostor MeathookJumpJumpingOver aFightTriggerNo"MeathookTarget"SkipsEnd LevelTriggerEarlyNewGameplaySection(Revenant inCultist)NewSpecterEnemeyA UsefulYeethookOut ofBoundsKill onEnemyRedlight /GreenlightEnemyAnEntirelyNew Kindof SkipEnemyDespawnthat's Nota SoftlockSpawnLimit isEasily HitPossessedArchvileRailBoostsASoftlockNewWeaponCharged viaNormalGameplay

Doom Eternal - Ancient Gods 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Invisible Walls
  2. RNG Fights or Spawns
  3. Zip to Skip Half a Level
  4. Mechanic that "Forces" Mobile Turret
  5. Level with Heavy Frame Rate Drops
  6. Button that Shouldn't Work Early, but Does
  7. A Death Warp
  8. Combat Rating is Back
  9. Skip Using Dash Boost or Meathook Jump
  10. Jumping Over a Fight Trigger
  11. No "Meathook Target" Skips
  12. End Level Trigger Early
  13. New Gameplay Section (Revenant in Cultist)
  14. New Specter Enemey
  15. A Useful Yeethook
  16. Out of Bounds Kill on Enemy
  17. Redlight / Greenlight Enemy
  18. An Entirely New Kind of Skip
  19. Enemy Despawn that's Not a Softlock
  20. Spawn Limit is Easily Hit
  21. Possessed Archvile
  22. Rail Boosts
  23. A Softlock
  24. New Weapon Charged via Normal Gameplay