Skip UsingDash Boostor MeathookJumpASoftlockCombatRatingis BackNewSpecterEnemeyA UsefulYeethookZip toSkip Halfa LevelButton thatShouldn'tWork Early,but DoesEnemyDespawnthat's Nota SoftlockLevel withHeavyFrame RateDropsNewGameplaySection(Revenant inCultist)Mechanicthat "Forces"Mobile TurretNewWeaponCharged viaNormalGameplayNo"MeathookTarget"SkipsPossessedArchvileInvisibleWallsSpawnLimit isEasily HitJumpingOver aFightTriggerEnd LevelTriggerEarlyRedlight /GreenlightEnemyOut ofBoundsKill onEnemyRNGFights orSpawnsRailBoostsADeathWarpAnEntirelyNew Kindof SkipSkip UsingDash Boostor MeathookJumpASoftlockCombatRatingis BackNewSpecterEnemeyA UsefulYeethookZip toSkip Halfa LevelButton thatShouldn'tWork Early,but DoesEnemyDespawnthat's Nota SoftlockLevel withHeavyFrame RateDropsNewGameplaySection(Revenant inCultist)Mechanicthat "Forces"Mobile TurretNewWeaponCharged viaNormalGameplayNo"MeathookTarget"SkipsPossessedArchvileInvisibleWallsSpawnLimit isEasily HitJumpingOver aFightTriggerEnd LevelTriggerEarlyRedlight /GreenlightEnemyOut ofBoundsKill onEnemyRNGFights orSpawnsRailBoostsADeathWarpAnEntirelyNew Kindof Skip

Doom Eternal - Ancient Gods 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Skip Using Dash Boost or Meathook Jump
  2. A Softlock
  3. Combat Rating is Back
  4. New Specter Enemey
  5. A Useful Yeethook
  6. Zip to Skip Half a Level
  7. Button that Shouldn't Work Early, but Does
  8. Enemy Despawn that's Not a Softlock
  9. Level with Heavy Frame Rate Drops
  10. New Gameplay Section (Revenant in Cultist)
  11. Mechanic that "Forces" Mobile Turret
  12. New Weapon Charged via Normal Gameplay
  13. No "Meathook Target" Skips
  14. Possessed Archvile
  15. Invisible Walls
  16. Spawn Limit is Easily Hit
  17. Jumping Over a Fight Trigger
  18. End Level Trigger Early
  19. Redlight / Greenlight Enemy
  20. Out of Bounds Kill on Enemy
  21. RNG Fights or Spawns
  22. Rail Boosts
  23. A Death Warp
  24. An Entirely New Kind of Skip