Problem Recognition Attribute- Based Choice Buying Centers Reference Group Convenience External Search Usage Evaluative Criteria Extended Decision Making Store Atmosphere Affective Choice Physical Surrounding Adventurous Explorers Omni- channel Shoppers External Disclaimers Situational Influence Original Tradtionalist Straight Rebuy Awareness Set Limited Decision Making Internal Search CARU content Problem Recognition Attribute- Based Choice Buying Centers Reference Group Convenience External Search Usage Evaluative Criteria Extended Decision Making Store Atmosphere Affective Choice Physical Surrounding Adventurous Explorers Omni- channel Shoppers External Disclaimers Situational Influence Original Tradtionalist Straight Rebuy Awareness Set Limited Decision Making Internal Search CARU content
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Problem Recognition
Attribute-Based Choice
Buying Centers
Reference Group
Convenience
External Search
Usage
Evaluative Criteria
Extended Decision Making
Store Atmosphere
Affective Choice
Physical Surrounding
Adventurous Explorers
Omni-channel Shoppers
External
Disclaimers
Situational Influence
Original Tradtionalist
Straight Rebuy
Awareness Set
Limited Decision Making
Internal Search
CARU
content