SituationalInfluenceDisclaimersLimitedDecisionMakingConvenienceStoreAtmosphereCARUExtendedDecisionMakingOmni-channelShoppersExternalSearchExternalProblemRecognitionAffectiveChoiceInternalSearchStraightRebuyUsageReferenceGroupBuyingCentersAttribute-BasedChoiceOriginalTradtionalistAwarenessSetEvaluativeCriteriaPhysicalSurroundingAdventurousExplorerscontentSituationalInfluenceDisclaimersLimitedDecisionMakingConvenienceStoreAtmosphereCARUExtendedDecisionMakingOmni-channelShoppersExternalSearchExternalProblemRecognitionAffectiveChoiceInternalSearchStraightRebuyUsageReferenceGroupBuyingCentersAttribute-BasedChoiceOriginalTradtionalistAwarenessSetEvaluativeCriteriaPhysicalSurroundingAdventurousExplorerscontent

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Influence
  2. Disclaimers
  3. Limited Decision Making
  4. Convenience
  5. Store Atmosphere
  6. CARU
  7. Extended Decision Making
  8. Omni-channel Shoppers
  9. External Search
  10. External
  11. Problem Recognition
  12. Affective Choice
  13. Internal Search
  14. Straight Rebuy
  15. Usage
  16. Reference Group
  17. Buying Centers
  18. Attribute-Based Choice
  19. Original Tradtionalist
  20. Awareness Set
  21. Evaluative Criteria
  22. Physical Surrounding
  23. Adventurous Explorers
  24. content