Attribute-BasedChoicecontentUsageExternalSearchExtendedDecisionMakingReferenceGroupExternalOmni-channelShoppersPhysicalSurroundingInternalSearchLimitedDecisionMakingAffectiveChoiceAwarenessSetStoreAtmosphereBuyingCentersStraightRebuySituationalInfluenceProblemRecognitionConvenienceEvaluativeCriteriaAdventurousExplorersDisclaimersCARUOriginalTradtionalistAttribute-BasedChoicecontentUsageExternalSearchExtendedDecisionMakingReferenceGroupExternalOmni-channelShoppersPhysicalSurroundingInternalSearchLimitedDecisionMakingAffectiveChoiceAwarenessSetStoreAtmosphereBuyingCentersStraightRebuySituationalInfluenceProblemRecognitionConvenienceEvaluativeCriteriaAdventurousExplorersDisclaimersCARUOriginalTradtionalist

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attribute-Based Choice
  2. content
  3. Usage
  4. External Search
  5. Extended Decision Making
  6. Reference Group
  7. External
  8. Omni-channel Shoppers
  9. Physical Surrounding
  10. Internal Search
  11. Limited Decision Making
  12. Affective Choice
  13. Awareness Set
  14. Store Atmosphere
  15. Buying Centers
  16. Straight Rebuy
  17. Situational Influence
  18. Problem Recognition
  19. Convenience
  20. Evaluative Criteria
  21. Adventurous Explorers
  22. Disclaimers
  23. CARU
  24. Original Tradtionalist