EvaluativeCriteriaPhysicalSurroundingDisclaimersOriginalTradtionalistAdventurousExplorersStraightRebuyConvenienceInternalSearchAffectiveChoiceAttribute-BasedChoiceBuyingCentersProblemRecognitionLimitedDecisionMakingCARUOmni-channelShoppersStoreAtmosphereReferenceGroupAwarenessSetExternalSituationalInfluenceUsageExternalSearchcontentExtendedDecisionMakingEvaluativeCriteriaPhysicalSurroundingDisclaimersOriginalTradtionalistAdventurousExplorersStraightRebuyConvenienceInternalSearchAffectiveChoiceAttribute-BasedChoiceBuyingCentersProblemRecognitionLimitedDecisionMakingCARUOmni-channelShoppersStoreAtmosphereReferenceGroupAwarenessSetExternalSituationalInfluenceUsageExternalSearchcontentExtendedDecisionMaking

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Evaluative Criteria
  2. Physical Surrounding
  3. Disclaimers
  4. Original Tradtionalist
  5. Adventurous Explorers
  6. Straight Rebuy
  7. Convenience
  8. Internal Search
  9. Affective Choice
  10. Attribute-Based Choice
  11. Buying Centers
  12. Problem Recognition
  13. Limited Decision Making
  14. CARU
  15. Omni-channel Shoppers
  16. Store Atmosphere
  17. Reference Group
  18. Awareness Set
  19. External
  20. Situational Influence
  21. Usage
  22. External Search
  23. content
  24. Extended Decision Making