ExternalSearchAffectiveChoiceSituationalInfluenceLimitedDecisionMakingAwarenessSetEvaluativeCriteriaConvenienceUsagecontentExternalAttribute-BasedChoiceProblemRecognitionPhysicalSurroundingOriginalTradtionalistBuyingCentersDisclaimersReferenceGroupExtendedDecisionMakingOmni-channelShoppersStoreAtmosphereAdventurousExplorersStraightRebuyInternalSearchCARUExternalSearchAffectiveChoiceSituationalInfluenceLimitedDecisionMakingAwarenessSetEvaluativeCriteriaConvenienceUsagecontentExternalAttribute-BasedChoiceProblemRecognitionPhysicalSurroundingOriginalTradtionalistBuyingCentersDisclaimersReferenceGroupExtendedDecisionMakingOmni-channelShoppersStoreAtmosphereAdventurousExplorersStraightRebuyInternalSearchCARU

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Search
  2. Affective Choice
  3. Situational Influence
  4. Limited Decision Making
  5. Awareness Set
  6. Evaluative Criteria
  7. Convenience
  8. Usage
  9. content
  10. External
  11. Attribute-Based Choice
  12. Problem Recognition
  13. Physical Surrounding
  14. Original Tradtionalist
  15. Buying Centers
  16. Disclaimers
  17. Reference Group
  18. Extended Decision Making
  19. Omni-channel Shoppers
  20. Store Atmosphere
  21. Adventurous Explorers
  22. Straight Rebuy
  23. Internal Search
  24. CARU