ReferenceGroupOriginalTradtionalistInternalSearchStoreAtmosphereUsagePhysicalSurroundingLimitedDecisionMakingConvenienceOmni-channelShoppersStraightRebuySituationalInfluenceAttribute-BasedChoiceProblemRecognitionEvaluativeCriteriaExternalAffectiveChoiceExtendedDecisionMakingcontentCARUBuyingCentersDisclaimersAdventurousExplorersExternalSearchAwarenessSetReferenceGroupOriginalTradtionalistInternalSearchStoreAtmosphereUsagePhysicalSurroundingLimitedDecisionMakingConvenienceOmni-channelShoppersStraightRebuySituationalInfluenceAttribute-BasedChoiceProblemRecognitionEvaluativeCriteriaExternalAffectiveChoiceExtendedDecisionMakingcontentCARUBuyingCentersDisclaimersAdventurousExplorersExternalSearchAwarenessSet

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reference Group
  2. Original Tradtionalist
  3. Internal Search
  4. Store Atmosphere
  5. Usage
  6. Physical Surrounding
  7. Limited Decision Making
  8. Convenience
  9. Omni-channel Shoppers
  10. Straight Rebuy
  11. Situational Influence
  12. Attribute-Based Choice
  13. Problem Recognition
  14. Evaluative Criteria
  15. External
  16. Affective Choice
  17. Extended Decision Making
  18. content
  19. CARU
  20. Buying Centers
  21. Disclaimers
  22. Adventurous Explorers
  23. External Search
  24. Awareness Set