Affective Choice Convenience content Reference Group Store Atmosphere Adventurous Explorers Usage Omni- channel Shoppers Limited Decision Making Buying Centers Situational Influence Physical Surrounding External CARU Extended Decision Making Problem Recognition Evaluative Criteria Straight Rebuy Disclaimers Attribute- Based Choice Original Tradtionalist Awareness Set Internal Search External Search Affective Choice Convenience content Reference Group Store Atmosphere Adventurous Explorers Usage Omni- channel Shoppers Limited Decision Making Buying Centers Situational Influence Physical Surrounding External CARU Extended Decision Making Problem Recognition Evaluative Criteria Straight Rebuy Disclaimers Attribute- Based Choice Original Tradtionalist Awareness Set Internal Search External Search
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Affective Choice
Convenience
content
Reference Group
Store Atmosphere
Adventurous Explorers
Usage
Omni-channel Shoppers
Limited Decision Making
Buying Centers
Situational Influence
Physical Surrounding
External
CARU
Extended Decision Making
Problem Recognition
Evaluative Criteria
Straight Rebuy
Disclaimers
Attribute-Based Choice
Original Tradtionalist
Awareness Set
Internal Search
External Search