DispositionSituationLimitedDecisionMakingNominalPostpurchaseDissonanceExtendedAcquisitionCostsAttitudeIceCreamConeLimitedAttributeSearchingfor info. isfreeAwarenessSetAlternativeEvaluationImpact ofCommericalson Children'sValuesAffectiveDecisionMakingUnitOutletSelectionandPurchaseCan theyunderstandspecifcaspects?InternalSearchInformationSearchPurchaseInvolvementConsumptionguiltProblemrecognitionDo theyunderstandthe intent?DispositionSituationLimitedDecisionMakingNominalPostpurchaseDissonanceExtendedAcquisitionCostsAttitudeIceCreamConeLimitedAttributeSearchingfor info. isfreeAwarenessSetAlternativeEvaluationImpact ofCommericalson Children'sValuesAffectiveDecisionMakingUnitOutletSelectionandPurchaseCan theyunderstandspecifcaspects?InternalSearchInformationSearchPurchaseInvolvementConsumptionguiltProblemrecognitionDo theyunderstandthe intent?

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Disposition Situation
  2. Limited Decision Making
  3. Nominal
  4. Postpurchase Dissonance
  5. Extended
  6. Acquisition Costs
  7. Attitude
  8. Ice Cream Cone
  9. Limited
  10. Attribute
  11. Searching for info. is free
  12. Awareness Set
  13. Alternative Evaluation
  14. Impact of Commericals on Children's Values
  15. Affective
  16. Decision Making Unit
  17. Outlet Selection and Purchase
  18. Can they understand specifc aspects?
  19. Internal Search
  20. Information Search
  21. Purchase Involvement
  22. Consumption guilt
  23. Problem recognition
  24. Do they understand the intent?