LimitedAffectiveConsumptionguiltAlternativeEvaluationOutletSelectionandPurchaseExtendedInternalSearchAcquisitionCostsDecisionMakingUnitCan theyunderstandspecifcaspects?IceCreamConePurchaseInvolvementImpact ofCommericalson Children'sValuesInformationSearchPostpurchaseDissonanceDispositionSituationAttributeAwarenessSetNominalProblemrecognitionAttitudeLimitedDecisionMakingDo theyunderstandthe intent?Searchingfor info. isfreeLimitedAffectiveConsumptionguiltAlternativeEvaluationOutletSelectionandPurchaseExtendedInternalSearchAcquisitionCostsDecisionMakingUnitCan theyunderstandspecifcaspects?IceCreamConePurchaseInvolvementImpact ofCommericalson Children'sValuesInformationSearchPostpurchaseDissonanceDispositionSituationAttributeAwarenessSetNominalProblemrecognitionAttitudeLimitedDecisionMakingDo theyunderstandthe intent?Searchingfor info. isfree

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Limited
  2. Affective
  3. Consumption guilt
  4. Alternative Evaluation
  5. Outlet Selection and Purchase
  6. Extended
  7. Internal Search
  8. Acquisition Costs
  9. Decision Making Unit
  10. Can they understand specifc aspects?
  11. Ice Cream Cone
  12. Purchase Involvement
  13. Impact of Commericals on Children's Values
  14. Information Search
  15. Postpurchase Dissonance
  16. Disposition Situation
  17. Attribute
  18. Awareness Set
  19. Nominal
  20. Problem recognition
  21. Attitude
  22. Limited Decision Making
  23. Do they understand the intent?
  24. Searching for info. is free