AttitudeImpact ofCommericalson Children'sValuesProblemrecognitionPurchaseInvolvementNominalLimitedDecisionMakingExtendedInternalSearchAwarenessSetDecisionMakingUnitConsumptionguiltDispositionSituationAlternativeEvaluationIceCreamConeInformationSearchAffectiveAcquisitionCostsCan theyunderstandspecifcaspects?Do theyunderstandthe intent?Searchingfor info. isfreePostpurchaseDissonanceOutletSelectionandPurchaseAttributeLimitedAttitudeImpact ofCommericalson Children'sValuesProblemrecognitionPurchaseInvolvementNominalLimitedDecisionMakingExtendedInternalSearchAwarenessSetDecisionMakingUnitConsumptionguiltDispositionSituationAlternativeEvaluationIceCreamConeInformationSearchAffectiveAcquisitionCostsCan theyunderstandspecifcaspects?Do theyunderstandthe intent?Searchingfor info. isfreePostpurchaseDissonanceOutletSelectionandPurchaseAttributeLimited

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Attitude
  2. Impact of Commericals on Children's Values
  3. Problem recognition
  4. Purchase Involvement
  5. Nominal
  6. Limited Decision Making
  7. Extended
  8. Internal Search
  9. Awareness Set
  10. Decision Making Unit
  11. Consumption guilt
  12. Disposition Situation
  13. Alternative Evaluation
  14. Ice Cream Cone
  15. Information Search
  16. Affective
  17. Acquisition Costs
  18. Can they understand specifc aspects?
  19. Do they understand the intent?
  20. Searching for info. is free
  21. Postpurchase Dissonance
  22. Outlet Selection and Purchase
  23. Attribute
  24. Limited