AttributeExtendedDecisionMakingUnitLimitedInformationSearchConsumptionguiltPostpurchaseDissonanceAttitudeImpact ofCommericalson Children'sValuesDo theyunderstandthe intent?IceCreamConeNominalSearchingfor info. isfreeCan theyunderstandspecifcaspects?LimitedDecisionMakingInternalSearchAlternativeEvaluationProblemrecognitionPurchaseInvolvementAcquisitionCostsAwarenessSetDispositionSituationAffectiveOutletSelectionandPurchaseAttributeExtendedDecisionMakingUnitLimitedInformationSearchConsumptionguiltPostpurchaseDissonanceAttitudeImpact ofCommericalson Children'sValuesDo theyunderstandthe intent?IceCreamConeNominalSearchingfor info. isfreeCan theyunderstandspecifcaspects?LimitedDecisionMakingInternalSearchAlternativeEvaluationProblemrecognitionPurchaseInvolvementAcquisitionCostsAwarenessSetDispositionSituationAffectiveOutletSelectionandPurchase

Consumer Behavior BINGO Final Review Ch. 13-20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attribute
  2. Extended
  3. Decision Making Unit
  4. Limited
  5. Information Search
  6. Consumption guilt
  7. Postpurchase Dissonance
  8. Attitude
  9. Impact of Commericals on Children's Values
  10. Do they understand the intent?
  11. Ice Cream Cone
  12. Nominal
  13. Searching for info. is free
  14. Can they understand specifc aspects?
  15. Limited Decision Making
  16. Internal Search
  17. Alternative Evaluation
  18. Problem recognition
  19. Purchase Involvement
  20. Acquisition Costs
  21. Awareness Set
  22. Disposition Situation
  23. Affective
  24. Outlet Selection and Purchase