CD coveris notfinal bossC keyusedZUN makesa number typoon agameplayvalueusing cardsdoes not failspell bonuspatchafterreleasebomb duringnon damagesnext spell(bug since16)easy andconsistentway to crashthe gamestage 5boss hasweirdgimmickstage 4 bosspatternschangebased onshot/cardsreturningcharacteras boss ormidbossscoring onlyuses onespecific setof cards,evergraze notimportantTheme ofEastern Storyon somethingother thantitle songscoreextendsreplaydesyncshp-basedfinal spellphasesesc+r stillnot fixed(bug since16.5)spell practiceinconsistenciescompared torunswatchingreplaysunlockssomethingnomidbossspellsmultiplecharacterbossZUNmisspellsan EnglishwordReimu/Marisashot + bombcopypastedfrom previoustitlessurvivalspell inmaingameCD coveris notfinal bossC keyusedZUN makesa number typoon agameplayvalueusing cardsdoes not failspell bonuspatchafterreleasebomb duringnon damagesnext spell(bug since16)easy andconsistentway to crashthe gamestage 5boss hasweirdgimmickstage 4 bosspatternschangebased onshot/cardsreturningcharacteras boss ormidbossscoring onlyuses onespecific setof cards,evergraze notimportantTheme ofEastern Storyon somethingother thantitle songscoreextendsreplaydesyncshp-basedfinal spellphasesesc+r stillnot fixed(bug since16.5)spell practiceinconsistenciescompared torunswatchingreplaysunlockssomethingnomidbossspellsmultiplecharacterbossZUNmisspellsan EnglishwordReimu/Marisashot + bombcopypastedfrom previoustitlessurvivalspell inmaingame

Touhou 18 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CD cover is not final boss
  2. C key used
  3. ZUN makes a number typo on a gameplay value
  4. using cards does not fail spell bonus
  5. patch after release
  6. bomb during non damages next spell (bug since 16)
  7. easy and consistent way to crash the game
  8. stage 5 boss has weird gimmick
  9. stage 4 boss patterns change based on shot/cards
  10. returning character as boss or midboss
  11. scoring only uses one specific set of cards, ever
  12. graze not important
  13. Theme of Eastern Story on something other than title song
  14. score extends
  15. replay desyncs
  16. hp-based final spell phases
  17. esc+r still not fixed (bug since 16.5)
  18. spell practice inconsistencies compared to runs
  19. watching replays unlocks something
  20. no midboss spells
  21. multiple character boss
  22. ZUN misspells an English word
  23. Reimu/Marisa shot + bomb copypasted from previous titles
  24. survival spell in maingame