nomidbossspellsusing cardsdoes not failspell bonusZUNmisspellsan EnglishwordCD coveris notfinal bossgraze notimportantTheme ofEastern Storyon somethingother thantitle songesc+r stillnot fixed(bug since16.5)hp-basedfinal spellphasesreplaydesyncseasy andconsistentway to crashthe gamestage 4 bosspatternschangebased onshot/cardsC keyusedscoring onlyuses onespecific setof cards,everspell practiceinconsistenciescompared torunssurvivalspell inmaingamebomb duringnon damagesnext spell(bug since16)stage 5boss hasweirdgimmickscoreextendsReimu/Marisashot + bombcopypastedfrom previoustitlesreturningcharacteras boss ormidbosswatchingreplaysunlockssomethingZUN makesa number typoon agameplayvaluemultiplecharacterbosspatchafterreleasenomidbossspellsusing cardsdoes not failspell bonusZUNmisspellsan EnglishwordCD coveris notfinal bossgraze notimportantTheme ofEastern Storyon somethingother thantitle songesc+r stillnot fixed(bug since16.5)hp-basedfinal spellphasesreplaydesyncseasy andconsistentway to crashthe gamestage 4 bosspatternschangebased onshot/cardsC keyusedscoring onlyuses onespecific setof cards,everspell practiceinconsistenciescompared torunssurvivalspell inmaingamebomb duringnon damagesnext spell(bug since16)stage 5boss hasweirdgimmickscoreextendsReimu/Marisashot + bombcopypastedfrom previoustitlesreturningcharacteras boss ormidbosswatchingreplaysunlockssomethingZUN makesa number typoon agameplayvaluemultiplecharacterbosspatchafterrelease

Touhou 18 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no midboss spells
  2. using cards does not fail spell bonus
  3. ZUN misspells an English word
  4. CD cover is not final boss
  5. graze not important
  6. Theme of Eastern Story on something other than title song
  7. esc+r still not fixed (bug since 16.5)
  8. hp-based final spell phases
  9. replay desyncs
  10. easy and consistent way to crash the game
  11. stage 4 boss patterns change based on shot/cards
  12. C key used
  13. scoring only uses one specific set of cards, ever
  14. spell practice inconsistencies compared to runs
  15. survival spell in maingame
  16. bomb during non damages next spell (bug since 16)
  17. stage 5 boss has weird gimmick
  18. score extends
  19. Reimu/Marisa shot + bomb copypasted from previous titles
  20. returning character as boss or midboss
  21. watching replays unlocks something
  22. ZUN makes a number typo on a gameplay value
  23. multiple character boss
  24. patch after release