Silent Hillmusic isused forambienceEmilio asks "rollme a wisdomsave" at a timewhere you donot expect it.FeralhourquestA DMCjoke ismadeEmilioscares theparty withtheenvironmentA MetalGearRising jokeis madeEmiliodrewNPC artEmilioutterscursedwordsQueststartslater thanplannedHOG BOGTIME (Emiliosnorts)NPC hasasouthernaccentA NPC isa half-orcor human.Emilio yellsabout thedynamiteoutsideEmilioyells aboutthe trainsoutsideDeathsaves(fake orreal)Emilio grabsanothermonsterdrinkEmiliodrewenemy artRP forover anhourEmiliocravesDuncan'sbloodIt israining inthesession.There'saperytonEmilio dragssomeone toanother VCor to DMs.Emilio rolls adie in thebackground.Somehow itfeelsthreatening.The enemyis mostcertainly alususnaturaeSilent Hillmusic isused forambienceEmilio asks "rollme a wisdomsave" at a timewhere you donot expect it.FeralhourquestA DMCjoke ismadeEmilioscares theparty withtheenvironmentA MetalGearRising jokeis madeEmiliodrewNPC artEmilioutterscursedwordsQueststartslater thanplannedHOG BOGTIME (Emiliosnorts)NPC hasasouthernaccentA NPC isa half-orcor human.Emilio yellsabout thedynamiteoutsideEmilioyells aboutthe trainsoutsideDeathsaves(fake orreal)Emilio grabsanothermonsterdrinkEmiliodrewenemy artRP forover anhourEmiliocravesDuncan'sbloodIt israining inthesession.There'saperytonEmilio dragssomeone toanother VCor to DMs.Emilio rolls adie in thebackground.Somehow itfeelsthreatening.The enemyis mostcertainly alususnaturae

EMILIO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Silent Hill music is used for ambience
  2. Emilio asks "roll me a wisdom save" at a time where you do not expect it.
  3. Feral hour quest
  4. A DMC joke is made
  5. Emilio scares the party with the environment
  6. A Metal Gear Rising joke is made
  7. Emilio drew NPC art
  8. Emilio utters cursed words
  9. Quest starts later than planned
  10. HOG BOG TIME (Emilio snorts)
  11. NPC has a southern accent
  12. A NPC is a half-orc or human.
  13. Emilio yells about the dynamite outside
  14. Emilio yells about the trains outside
  15. Death saves (fake or real)
  16. Emilio grabs another monster drink
  17. Emilio drew enemy art
  18. RP for over an hour
  19. Emilio craves Duncan's blood
  20. It is raining in the session.
  21. There's a peryton
  22. Emilio drags someone to another VC or to DMs.
  23. Emilio rolls a die in the background. Somehow it feels threatening.
  24. The enemy is most certainly a lusus naturae