ed (needed) ir (stir) o_e e_e Free! wa (water) o (son) ough (tough) ci, cy (soft c) au (launch) ea (break) ea (head) ough (though) ge,gi,gy (soft g) ie (pie) ew (screw) eer (deer) ie (thief) ui (fruit) ou (bound) are (care) a ey (key) a_e ay ou (soup) ed (popped) ce (face) i ow (low) oe (toe) eigh (eight) ea (heap) aw (lawn) oy e u_e i_e el (panel) u o ed (needed) ir (stir) o_e e_e Free! wa (water) o (son) ough (tough) ci, cy (soft c) au (launch) ea (break) ea (head) ough (though) ge,gi,gy (soft g) ie (pie) ew (screw) eer (deer) ie (thief) ui (fruit) ou (bound) are (care) a ey (key) a_e ay ou (soup) ed (popped) ce (face) i ow (low) oe (toe) eigh (eight) ea (heap) aw (lawn) oy e u_e i_e el (panel) u o
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-ed (needed)
N-ir (stir)
O-o_e
N-e_e
N-Free!
O-wa (water)
G-o (son)
N-ough (tough)
O-ci, cy (soft c)
G-au (launch)
G-ea (break)
N-ea (head)
I-ough (though)
G-ge,gi,gy (soft g)
G-ie (pie)
B-ew (screw)
O-eer (deer)
O-ie (thief)
N-ui (fruit)
I-ou (bound)
B-are (care)
I-a
N-ey (key)
I-a_e
B-ay
I-ou (soup)
B-ed (popped)
I-ce (face)
G-i
O-ow (low)
B-oe (toe)
I-eigh (eight)
N-ea (heap)
G-aw (lawn)
I-oy
N-e
B-u_e
G-i_e
B-el (panel)
B-u
O-o