i ou (soup) e a_e aw (lawn) eer (deer) ci, cy (soft c) ui (fruit) ough (though) ey (key) u_e oy ea (heap) o_e o (son) ow (low) ir (stir) are (care) ge,gi,gy (soft g) au (launch) a e_e ew (screw) ie (thief) u ie (pie) ea (head) ed (popped) oe (toe) ay ea (break) ough (tough) wa (water) Free! ed (needed) ou (bound) el (panel) ce (face) i_e o eigh (eight) i ou (soup) e a_e aw (lawn) eer (deer) ci, cy (soft c) ui (fruit) ough (though) ey (key) u_e oy ea (heap) o_e o (son) ow (low) ir (stir) are (care) ge,gi,gy (soft g) au (launch) a e_e ew (screw) ie (thief) u ie (pie) ea (head) ed (popped) oe (toe) ay ea (break) ough (tough) wa (water) Free! ed (needed) ou (bound) el (panel) ce (face) i_e o eigh (eight)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-i
I-ou (soup)
N-e
I-a_e
G-aw (lawn)
O-eer (deer)
O-ci, cy (soft c)
N-ui (fruit)
I-ough (though)
N-ey (key)
B-u_e
I-oy
N-ea (heap)
O-o_e
G-o (son)
O-ow (low)
N-ir (stir)
B-are (care)
G-ge,gi,gy (soft g)
G-au (launch)
I-a
N-e_e
B-ew (screw)
O-ie (thief)
B-u
G-ie (pie)
N-ea (head)
B-ed (popped)
B-oe (toe)
B-ay
G-ea (break)
N-ough (tough)
O-wa (water)
N-Free!
O-ed (needed)
I-ou (bound)
B-el (panel)
I-ce (face)
G-i_e
O-o
I-eigh (eight)