ea (head) ey (key) au (launch) ci, cy (soft c) a Free! oe (toe) are (care) o (son) ce (face) ea (break) el (panel) eigh (eight) wa (water) u_e ed (needed) ow (low) oy e_e ir (stir) ough (though) i e aw (lawn) ew (screw) eer (deer) i_e ou (bound) ge,gi,gy (soft g) ay o_e ough (tough) ed (popped) ie (thief) o ou (soup) ie (pie) ea (heap) u a_e ui (fruit) ea (head) ey (key) au (launch) ci, cy (soft c) a Free! oe (toe) are (care) o (son) ce (face) ea (break) el (panel) eigh (eight) wa (water) u_e ed (needed) ow (low) oy e_e ir (stir) ough (though) i e aw (lawn) ew (screw) eer (deer) i_e ou (bound) ge,gi,gy (soft g) ay o_e ough (tough) ed (popped) ie (thief) o ou (soup) ie (pie) ea (heap) u a_e ui (fruit)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-ea (head)
N-ey (key)
G-au (launch)
O-ci, cy (soft c)
I-a
N-Free!
B-oe (toe)
B-are (care)
G-o (son)
I-ce (face)
G-ea (break)
B-el (panel)
I-eigh (eight)
O-wa (water)
B-u_e
O-ed (needed)
O-ow (low)
I-oy
N-e_e
N-ir (stir)
I-ough (though)
G-i
N-e
G-aw (lawn)
B-ew (screw)
O-eer (deer)
G-i_e
I-ou (bound)
G-ge,gi,gy (soft g)
B-ay
O-o_e
N-ough (tough)
B-ed (popped)
O-ie (thief)
O-o
I-ou (soup)
G-ie (pie)
N-ea (heap)
B-u
I-a_e
N-ui (fruit)