(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Player fails their platform in DoS
Halkias get positioned really awkwardly in HoA
The wrong target was CC'ed
Meat hook doesn't connect with Stitchflesh in NW
Group has no Bloodlust
Group has no combat res
Hunter/Druid doesn't dispel enrage
Tank/Healer blames damage for wipe
Someone in the group is really eager to do the next key
No Nightfae in Mists/DoS | No Kyrian in NW/SoA
Player messes up the maze in Mists
Player rage disconnects
Route doesn't give pride for bosses
Dps blames healer for death
All interrupts are used on the same spell
Tank joins group but it takes too long to find a healer
Healer doesn't dispel the correct debuff
Key was listed as the wrong level
A player instantly leaves after a single minor mistake
Player AFK mid dungeon
Bloodlust was used at a different moment than was agreed
Player dies and releases while ress is being cast
Healer heals friend over priority targets
Player blames someone else for their mistake
Shining Radiance wasn't used for Gloom Sqaull in SD
Player was clearly boosted to their RaiderIO Score
More than 2 people have to "Bio" when everyone is at the dungeon
Healer joins but
it takes too long to find a tank
Group was listed as the wrong dungeon
Player gets picked up more than 2 times By Meat Hooks on Gorechop in ToP
No necrolord in ToP | No Venthyr in HoA/SD
Tank doesn't know route
Back-to-back wipes
Spear gets missed on Devos in SoA
Globgrog consumes a Smorgasbord in PF
Healer ask tank why he takes so much damage
All dps blow their cooldowns on the same pack
Player who was in the group before you asks for a summon
A Russian replies to a question with: "+"
Player clearly doesn't know boss mechanics
Not a single metaclass in the group
At least one player doesn't use his interrupt once
90% of all the deaths are the same player (at least 3)