AenemydiesSecrettreasurefoundThegroupsplanworksAlice orBradycritsHave adrink ata tavernMinimumdamagerollTalk yourway out ofanencounterWinmoneygamblingDrink thebotchjuice for athird timeHealingpotionusedALegendaryaction isusedA playeravoids abotchRope isused togainadvantageSpell usedfor first time(personalSquare)DM forgetsandmentions itDisarma trap Speakingdirectlywith a godNatural 20oninitiative isrolledSucceed on askill your notproficient with(personalsquare)Alice orBradybotchesCriticalRole(personalsquare)Food iscookedA characterdies or isunconsciousSomeoneispoisonedSomeonefalls morethan 10ftEncountera newcreatureYouBotched!(personalsquare)Minimumheal rollTechnicalissueInspirationis gifted toanotherplayerSomeonesmokeshalflingleafMechanicaltrap istriggeredSuccessfulpickpocketJasonRuleLawyersLock ispicked Aninnocent iskilled byour actionsYouleveled up!(personalsquare)Attack orsavingthrowover 18StoryRewardreceivedA newmagicalitem isfoundAnimprovisedweapon isusedMagicaltrap istriggeredSomeoneis burnedDamageover 20duringone turnAenemydiesSecrettreasurefoundThegroupsplanworksAlice orBradycritsHave adrink ata tavernMinimumdamagerollTalk yourway out ofanencounterWinmoneygamblingDrink thebotchjuice for athird timeHealingpotionusedALegendaryaction isusedA playeravoids abotchRope isused togainadvantageSpell usedfor first time(personalSquare)DM forgetsandmentions itDisarma trap Speakingdirectlywith a godNatural 20oninitiative isrolledSucceed on askill your notproficient with(personalsquare)Alice orBradybotchesCriticalRole(personalsquare)Food iscookedA characterdies or isunconsciousSomeoneispoisonedSomeonefalls morethan 10ftEncountera newcreatureYouBotched!(personalsquare)Minimumheal rollTechnicalissueInspirationis gifted toanotherplayerSomeonesmokeshalflingleafMechanicaltrap istriggeredSuccessfulpickpocketJasonRuleLawyersLock ispicked Aninnocent iskilled byour actionsYouleveled up!(personalsquare)Attack orsavingthrowover 18StoryRewardreceivedA newmagicalitem isfoundAnimprovisedweapon isusedMagicaltrap istriggeredSomeoneis burnedDamageover 20duringone turn

Game Night Inspirational Bingo lvl 1 Generic - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A enemy dies
  2. Secret treasure found
  3. The groups plan works
  4. Alice or Brady crits
  5. Have a drink at a tavern
  6. Minimum damage roll
  7. Talk your way out of an encounter
  8. Win money gambling
  9. Drink the botch juice for a third time
  10. Healing potion used
  11. A Legendary action is used
  12. A player avoids a botch
  13. Rope is used to gain advantage
  14. Spell used for first time (personal Square)
  15. DM forgets and mentions it
  16. Disarm a trap
  17. Speaking directly with a god
  18. Natural 20 on initiative is rolled
  19. Succeed on a skill your not proficient with (personal square)
  20. Alice or Brady botches
  21. Critical Role (personal square)
  22. Food is cooked
  23. A character dies or is unconscious
  24. Someone is poisoned
  25. Someone falls more than 10ft
  26. Encounter a new creature
  27. You Botched! (personal square)
  28. Minimum heal roll
  29. Technical issue
  30. Inspiration is gifted to another player
  31. Someone smokes halfling leaf
  32. Mechanical trap is triggered
  33. Successful pick pocket
  34. Jason Rule Lawyers
  35. Lock is picked
  36. An innocent is killed by our actions
  37. You leveled up! (personal square)
  38. Attack or saving throw over 18
  39. Story Reward received
  40. A new magical item is found
  41. An improvised weapon is used
  42. Magical trap is triggered
  43. Someone is burned
  44. Damage over 20 during one turn