A Legendary action is used Encounter a new creature Technical issue An innocent is killed by our actions Drink the botch juice for a third time The groups plan works Succeed on a skill your not proficient with (personal square) Someone is poisoned Attack or saving throw over 18 A new magical item is found Inspiration is gifted to another player Damage over 20 during one turn Someone falls more than 10ft Alice or Brady botches An improvised weapon is used Spell used for first time (personal Square) Successful pick pocket Food is cooked Someone smokes halfling leaf Disarm a trap You Botched! (personal square) Alice or Brady crits Someone is burned A character dies or is unconscious Talk your way out of an encounter Jason Rule Lawyers Healing potion used Natural 20 on initiative is rolled Critical Role (personal square) Minimum heal roll Lock is picked Magical trap is triggered Story Reward received A enemy dies A player avoids a botch Have a drink at a tavern Win money gambling Mechanical trap is triggered Secret treasure found You leveled up! (personal square) DM forgets and mentions it Speaking directly with a god Minimum damage roll Rope is used to gain advantage A Legendary action is used Encounter a new creature Technical issue An innocent is killed by our actions Drink the botch juice for a third time The groups plan works Succeed on a skill your not proficient with (personal square) Someone is poisoned Attack or saving throw over 18 A new magical item is found Inspiration is gifted to another player Damage over 20 during one turn Someone falls more than 10ft Alice or Brady botches An improvised weapon is used Spell used for first time (personal Square) Successful pick pocket Food is cooked Someone smokes halfling leaf Disarm a trap You Botched! (personal square) Alice or Brady crits Someone is burned A character dies or is unconscious Talk your way out of an encounter Jason Rule Lawyers Healing potion used Natural 20 on initiative is rolled Critical Role (personal square) Minimum heal roll Lock is picked Magical trap is triggered Story Reward received A enemy dies A player avoids a botch Have a drink at a tavern Win money gambling Mechanical trap is triggered Secret treasure found You leveled up! (personal square) DM forgets and mentions it Speaking directly with a god Minimum damage roll Rope is used to gain advantage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A Legendary action is used
Encounter a new creature
Technical issue
An innocent is killed by our actions
Drink the botch juice for a third time
The groups plan works
Succeed on a skill your not proficient with (personal square)
Someone is poisoned
Attack or saving throw over 18
A new magical item is found
Inspiration is gifted to another player
Damage over 20 during one turn
Someone falls more than 10ft
Alice or Brady botches
An improvised weapon is used
Spell used for first time (personal Square)
Successful pick pocket
Food is cooked
Someone smokes halfling leaf
Disarm a trap
You Botched! (personal square)
Alice or Brady crits
Someone is burned
A character dies or is unconscious
Talk your way out of an encounter
Jason Rule Lawyers
Healing potion used
Natural 20 on initiative is rolled
Critical Role (personal square)
Minimum heal roll
Lock is picked
Magical trap is triggered
Story Reward received
A enemy dies
A player avoids a botch
Have a drink at a tavern
Win money gambling
Mechanical trap is triggered
Secret treasure found
You leveled up! (personal square)
DM forgets and mentions it
Speaking directly with a god
Minimum damage roll
Rope is used to gain advantage