RepelSwitchElectromagnetFuseCircuitCompassStaticElectricityAttractBatteryMagnetsMagneticFieldInsulatorBlackoutConductorGeneratorSouthPoleParallelCircuitNorthPoleClosedCircuitChargeLightBulbCircuitBreakerTransformerSeriesCircuitRepelSwitchElectromagnetFuseCircuitCompassStaticElectricityAttractBatteryMagnetsMagneticFieldInsulatorBlackoutConductorGeneratorSouthPoleParallelCircuitNorthPoleClosedCircuitChargeLightBulbCircuitBreakerTransformerSeriesCircuit

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Repel
  2. Switch
  3. Electromagnet
  4. Fuse
  5. Circuit
  6. Compass
  7. Static Electricity
  8. Attract
  9. Battery
  10. Magnets
  11. Magnetic Field
  12. Insulator
  13. Blackout
  14. Conductor
  15. Generator
  16. South Pole
  17. Parallel Circuit
  18. North Pole
  19. Closed Circuit
  20. Charge
  21. Light Bulb
  22. Circuit Breaker
  23. Transformer
  24. Series Circuit