ElectromagnetCircuitBreakerBlackoutStaticElectricityNorthPoleParallelCircuitMagnetsGeneratorConductorBatterySeriesCircuitChargeAttractTransformerLightBulbCircuitSouthPoleMagneticFieldSwitchFuseInsulatorRepelClosedCircuitCompassElectromagnetCircuitBreakerBlackoutStaticElectricityNorthPoleParallelCircuitMagnetsGeneratorConductorBatterySeriesCircuitChargeAttractTransformerLightBulbCircuitSouthPoleMagneticFieldSwitchFuseInsulatorRepelClosedCircuitCompass

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Electromagnet
  2. Circuit Breaker
  3. Blackout
  4. Static Electricity
  5. North Pole
  6. Parallel Circuit
  7. Magnets
  8. Generator
  9. Conductor
  10. Battery
  11. Series Circuit
  12. Charge
  13. Attract
  14. Transformer
  15. Light Bulb
  16. Circuit
  17. South Pole
  18. Magnetic Field
  19. Switch
  20. Fuse
  21. Insulator
  22. Repel
  23. Closed Circuit
  24. Compass