CompassElectromagnetInsulatorStaticElectricitySouthPoleCircuitSeriesCircuitRepelFuseCircuitBreakerNorthPoleConductorLightBulbTransformerBlackoutSwitchMagnetsParallelCircuitClosedCircuitAttractChargeMagneticFieldBatteryGeneratorCompassElectromagnetInsulatorStaticElectricitySouthPoleCircuitSeriesCircuitRepelFuseCircuitBreakerNorthPoleConductorLightBulbTransformerBlackoutSwitchMagnetsParallelCircuitClosedCircuitAttractChargeMagneticFieldBatteryGenerator

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Compass
  2. Electromagnet
  3. Insulator
  4. Static Electricity
  5. South Pole
  6. Circuit
  7. Series Circuit
  8. Repel
  9. Fuse
  10. Circuit Breaker
  11. North Pole
  12. Conductor
  13. Light Bulb
  14. Transformer
  15. Blackout
  16. Switch
  17. Magnets
  18. Parallel Circuit
  19. Closed Circuit
  20. Attract
  21. Charge
  22. Magnetic Field
  23. Battery
  24. Generator