SouthPoleStaticElectricityElectromagnetBatteryMagneticFieldGeneratorInsulatorMagnetsChargeFuseLightBulbAttractBlackoutCompassCircuitSeriesCircuitConductorCircuitBreakerSwitchNorthPoleParallelCircuitTransformerClosedCircuitRepelSouthPoleStaticElectricityElectromagnetBatteryMagneticFieldGeneratorInsulatorMagnetsChargeFuseLightBulbAttractBlackoutCompassCircuitSeriesCircuitConductorCircuitBreakerSwitchNorthPoleParallelCircuitTransformerClosedCircuitRepel

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. South Pole
  2. Static Electricity
  3. Electromagnet
  4. Battery
  5. Magnetic Field
  6. Generator
  7. Insulator
  8. Magnets
  9. Charge
  10. Fuse
  11. Light Bulb
  12. Attract
  13. Blackout
  14. Compass
  15. Circuit
  16. Series Circuit
  17. Conductor
  18. Circuit Breaker
  19. Switch
  20. North Pole
  21. Parallel Circuit
  22. Transformer
  23. Closed Circuit
  24. Repel