MagnetsLightBulbGeneratorConductorBatteryRepelClosedCircuitChargeNorthPoleAttractParallelCircuitSwitchSouthPoleCircuitMagneticFieldTransformerStaticElectricityFuseElectromagnetBlackoutCircuitBreakerInsulatorCompassSeriesCircuitMagnetsLightBulbGeneratorConductorBatteryRepelClosedCircuitChargeNorthPoleAttractParallelCircuitSwitchSouthPoleCircuitMagneticFieldTransformerStaticElectricityFuseElectromagnetBlackoutCircuitBreakerInsulatorCompassSeriesCircuit

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Magnets
  2. Light Bulb
  3. Generator
  4. Conductor
  5. Battery
  6. Repel
  7. Closed Circuit
  8. Charge
  9. North Pole
  10. Attract
  11. Parallel Circuit
  12. Switch
  13. South Pole
  14. Circuit
  15. Magnetic Field
  16. Transformer
  17. Static Electricity
  18. Fuse
  19. Electromagnet
  20. Blackout
  21. Circuit Breaker
  22. Insulator
  23. Compass
  24. Series Circuit