ConductorNorthPoleCircuitBreakerInsulatorSwitchBlackoutSouthPoleStaticElectricityChargeGeneratorFuseMagnetsLightBulbCircuitRepelCompassElectromagnetTransformerClosedCircuitParallelCircuitAttractBatterySeriesCircuitMagneticFieldConductorNorthPoleCircuitBreakerInsulatorSwitchBlackoutSouthPoleStaticElectricityChargeGeneratorFuseMagnetsLightBulbCircuitRepelCompassElectromagnetTransformerClosedCircuitParallelCircuitAttractBatterySeriesCircuitMagneticField

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conductor
  2. North Pole
  3. Circuit Breaker
  4. Insulator
  5. Switch
  6. Blackout
  7. South Pole
  8. Static Electricity
  9. Charge
  10. Generator
  11. Fuse
  12. Magnets
  13. Light Bulb
  14. Circuit
  15. Repel
  16. Compass
  17. Electromagnet
  18. Transformer
  19. Closed Circuit
  20. Parallel Circuit
  21. Attract
  22. Battery
  23. Series Circuit
  24. Magnetic Field