SeriesCircuitCircuitFuseLightBulbStaticElectricityChargeBatterySouthPoleConductorMagnetsNorthPoleMagneticFieldSwitchTransformerAttractInsulatorGeneratorBlackoutParallelCircuitCircuitBreakerClosedCircuitCompassRepelElectromagnetSeriesCircuitCircuitFuseLightBulbStaticElectricityChargeBatterySouthPoleConductorMagnetsNorthPoleMagneticFieldSwitchTransformerAttractInsulatorGeneratorBlackoutParallelCircuitCircuitBreakerClosedCircuitCompassRepelElectromagnet

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Series Circuit
  2. Circuit
  3. Fuse
  4. Light Bulb
  5. Static Electricity
  6. Charge
  7. Battery
  8. South Pole
  9. Conductor
  10. Magnets
  11. North Pole
  12. Magnetic Field
  13. Switch
  14. Transformer
  15. Attract
  16. Insulator
  17. Generator
  18. Blackout
  19. Parallel Circuit
  20. Circuit Breaker
  21. Closed Circuit
  22. Compass
  23. Repel
  24. Electromagnet