PlotPredictionResolutionIndirectCharacterizationSchemaObservationCharacterEmotionsStoryMapSettingCharacterizationSynthesizingProblemInnerVoiceText toWorldConnectionText to TextConnectionSolutionFallingActionVisualizingInferenceExpositionText to SelfConnectionDirectCharacterizationFirstPersonPoint ofViewRisingActionThirdPersonPoint ofViewSecondPersonPoint ofViewClimaxCharacterTraitsThemePlotTwistPointof ViewPlotPredictionResolutionIndirectCharacterizationSchemaObservationCharacterEmotionsStoryMapSettingCharacterizationSynthesizingProblemInnerVoiceText toWorldConnectionText to TextConnectionSolutionFallingActionVisualizingInferenceExpositionText to SelfConnectionDirectCharacterizationFirstPersonPoint ofViewRisingActionThirdPersonPoint ofViewSecondPersonPoint ofViewClimaxCharacterTraitsThemePlotTwistPointof View

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Prediction
  3. Resolution
  4. Indirect Characterization
  5. Schema
  6. Observation
  7. Character Emotions
  8. Story Map
  9. Setting
  10. Characterization
  11. Synthesizing
  12. Problem
  13. Inner Voice
  14. Text to World Connection
  15. Text to Text Connection
  16. Solution
  17. Falling Action
  18. Visualizing
  19. Inference
  20. Exposition
  21. Text to Self Connection
  22. Direct Characterization
  23. First Person Point of View
  24. Rising Action
  25. Third Person Point of View
  26. Second Person Point of View
  27. Climax
  28. Character Traits
  29. Theme
  30. Plot Twist
  31. Point of View