CharacterTraitsSynthesizingExpositionVisualizingText to SelfConnectionDirectCharacterizationProblemSettingPlotText toWorldConnectionInferenceCharacterEmotionsClimaxSolutionThemeCharacterizationFallingActionSchemaResolutionObservationRisingActionPointof ViewIndirectCharacterizationSecondPersonPoint ofViewInnerVoicePredictionStoryMapFirstPersonPoint ofViewPlotTwistThirdPersonPoint ofViewText to TextConnectionCharacterTraitsSynthesizingExpositionVisualizingText to SelfConnectionDirectCharacterizationProblemSettingPlotText toWorldConnectionInferenceCharacterEmotionsClimaxSolutionThemeCharacterizationFallingActionSchemaResolutionObservationRisingActionPointof ViewIndirectCharacterizationSecondPersonPoint ofViewInnerVoicePredictionStoryMapFirstPersonPoint ofViewPlotTwistThirdPersonPoint ofViewText to TextConnection

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Traits
  2. Synthesizing
  3. Exposition
  4. Visualizing
  5. Text to Self Connection
  6. Direct Characterization
  7. Problem
  8. Setting
  9. Plot
  10. Text to World Connection
  11. Inference
  12. Character Emotions
  13. Climax
  14. Solution
  15. Theme
  16. Characterization
  17. Falling Action
  18. Schema
  19. Resolution
  20. Observation
  21. Rising Action
  22. Point of View
  23. Indirect Characterization
  24. Second Person Point of View
  25. Inner Voice
  26. Prediction
  27. Story Map
  28. First Person Point of View
  29. Plot Twist
  30. Third Person Point of View
  31. Text to Text Connection