Resolution Solution Text to World Connection Plot Synthesizing Text to Self Connection Characterization Character Emotions Point of View Exposition Rising Action Plot Twist Story Map Setting Inner Voice Character Traits Inference Problem Third Person Point of View Theme Prediction Direct Characterization Visualizing Second Person Point of View Text to Text Connection Observation Schema Climax First Person Point of View Indirect Characterization Falling Action Resolution Solution Text to World Connection Plot Synthesizing Text to Self Connection Characterization Character Emotions Point of View Exposition Rising Action Plot Twist Story Map Setting Inner Voice Character Traits Inference Problem Third Person Point of View Theme Prediction Direct Characterization Visualizing Second Person Point of View Text to Text Connection Observation Schema Climax First Person Point of View Indirect Characterization Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Resolution
Solution
Text to World Connection
Plot
Synthesizing
Text to Self Connection
Characterization
Character Emotions
Point of View
Exposition
Rising Action
Plot Twist
Story Map
Setting
Inner Voice
Character Traits
Inference
Problem
Third Person Point of View
Theme
Prediction
Direct Characterization
Visualizing
Second Person Point of View
Text to Text Connection
Observation
Schema
Climax
First Person Point of View
Indirect Characterization
Falling Action