SolutionPointof ViewClimaxExpositionCharacterTraitsObservationSettingText to TextConnectionStoryMapInnerVoiceVisualizingThirdPersonPoint ofViewSchemaCharacterizationFirstPersonPoint ofViewFallingActionPredictionDirectCharacterizationPlotInferenceText toWorldConnectionSecondPersonPoint ofViewSynthesizingPlotTwistText to SelfConnectionIndirectCharacterizationResolutionProblemRisingActionThemeCharacterEmotionsSolutionPointof ViewClimaxExpositionCharacterTraitsObservationSettingText to TextConnectionStoryMapInnerVoiceVisualizingThirdPersonPoint ofViewSchemaCharacterizationFirstPersonPoint ofViewFallingActionPredictionDirectCharacterizationPlotInferenceText toWorldConnectionSecondPersonPoint ofViewSynthesizingPlotTwistText to SelfConnectionIndirectCharacterizationResolutionProblemRisingActionThemeCharacterEmotions

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Solution
  2. Point of View
  3. Climax
  4. Exposition
  5. Character Traits
  6. Observation
  7. Setting
  8. Text to Text Connection
  9. Story Map
  10. Inner Voice
  11. Visualizing
  12. Third Person Point of View
  13. Schema
  14. Characterization
  15. First Person Point of View
  16. Falling Action
  17. Prediction
  18. Direct Characterization
  19. Plot
  20. Inference
  21. Text to World Connection
  22. Second Person Point of View
  23. Synthesizing
  24. Plot Twist
  25. Text to Self Connection
  26. Indirect Characterization
  27. Resolution
  28. Problem
  29. Rising Action
  30. Theme
  31. Character Emotions