InnerVoiceThirdPersonPoint ofViewSecondPersonPoint ofViewProblemStoryMapInferenceFallingActionPointof ViewThemeIndirectCharacterizationCharacterizationSolutionText to TextConnectionSynthesizingObservationText toWorldConnectionRisingActionExpositionVisualizingPredictionResolutionSchemaSettingText to SelfConnectionCharacterEmotionsDirectCharacterizationClimaxPlotTwistPlotFirstPersonPoint ofViewCharacterTraitsInnerVoiceThirdPersonPoint ofViewSecondPersonPoint ofViewProblemStoryMapInferenceFallingActionPointof ViewThemeIndirectCharacterizationCharacterizationSolutionText to TextConnectionSynthesizingObservationText toWorldConnectionRisingActionExpositionVisualizingPredictionResolutionSchemaSettingText to SelfConnectionCharacterEmotionsDirectCharacterizationClimaxPlotTwistPlotFirstPersonPoint ofViewCharacterTraits

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inner Voice
  2. Third Person Point of View
  3. Second Person Point of View
  4. Problem
  5. Story Map
  6. Inference
  7. Falling Action
  8. Point of View
  9. Theme
  10. Indirect Characterization
  11. Characterization
  12. Solution
  13. Text to Text Connection
  14. Synthesizing
  15. Observation
  16. Text to World Connection
  17. Rising Action
  18. Exposition
  19. Visualizing
  20. Prediction
  21. Resolution
  22. Schema
  23. Setting
  24. Text to Self Connection
  25. Character Emotions
  26. Direct Characterization
  27. Climax
  28. Plot Twist
  29. Plot
  30. First Person Point of View
  31. Character Traits