Character Emotions Text to World Connection Setting Solution Plot Text to Self Connection Third Person Point of View Story Map Theme Climax Resolution Plot Twist Observation Exposition Inference Prediction Synthesizing Second Person Point of View First Person Point of View Characterization Rising Action Falling Action Character Traits Visualizing Point of View Inner Voice Direct Characterization Problem Text to Text Connection Schema Indirect Characterization Character Emotions Text to World Connection Setting Solution Plot Text to Self Connection Third Person Point of View Story Map Theme Climax Resolution Plot Twist Observation Exposition Inference Prediction Synthesizing Second Person Point of View First Person Point of View Characterization Rising Action Falling Action Character Traits Visualizing Point of View Inner Voice Direct Characterization Problem Text to Text Connection Schema Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character Emotions
Text to World Connection
Setting
Solution
Plot
Text to Self Connection
Third Person Point of View
Story Map
Theme
Climax
Resolution
Plot Twist
Observation
Exposition
Inference
Prediction
Synthesizing
Second Person Point of View
First Person Point of View
Characterization
Rising Action
Falling Action
Character Traits
Visualizing
Point of View
Inner Voice
Direct Characterization
Problem
Text to Text Connection
Schema
Indirect Characterization