Plot Prediction Resolution Indirect Characterization Schema Observation Character Emotions Story Map Setting Characterization Synthesizing Problem Inner Voice Text to World Connection Text to Text Connection Solution Falling Action Visualizing Inference Exposition Text to Self Connection Direct Characterization First Person Point of View Rising Action Third Person Point of View Second Person Point of View Climax Character Traits Theme Plot Twist Point of View Plot Prediction Resolution Indirect Characterization Schema Observation Character Emotions Story Map Setting Characterization Synthesizing Problem Inner Voice Text to World Connection Text to Text Connection Solution Falling Action Visualizing Inference Exposition Text to Self Connection Direct Characterization First Person Point of View Rising Action Third Person Point of View Second Person Point of View Climax Character Traits Theme Plot Twist Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot
Prediction
Resolution
Indirect Characterization
Schema
Observation
Character Emotions
Story Map
Setting
Characterization
Synthesizing
Problem
Inner Voice
Text to World Connection
Text to Text Connection
Solution
Falling Action
Visualizing
Inference
Exposition
Text to Self Connection
Direct Characterization
First Person Point of View
Rising Action
Third Person Point of View
Second Person Point of View
Climax
Character Traits
Theme
Plot Twist
Point of View