Inner Voice Third Person Point of View Second Person Point of View Problem Story Map Inference Falling Action Point of View Theme Indirect Characterization Characterization Solution Text to Text Connection Synthesizing Observation Text to World Connection Rising Action Exposition Visualizing Prediction Resolution Schema Setting Text to Self Connection Character Emotions Direct Characterization Climax Plot Twist Plot First Person Point of View Character Traits Inner Voice Third Person Point of View Second Person Point of View Problem Story Map Inference Falling Action Point of View Theme Indirect Characterization Characterization Solution Text to Text Connection Synthesizing Observation Text to World Connection Rising Action Exposition Visualizing Prediction Resolution Schema Setting Text to Self Connection Character Emotions Direct Characterization Climax Plot Twist Plot First Person Point of View Character Traits
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inner Voice
Third Person Point of View
Second Person Point of View
Problem
Story Map
Inference
Falling Action
Point of View
Theme
Indirect Characterization
Characterization
Solution
Text to Text Connection
Synthesizing
Observation
Text to World Connection
Rising Action
Exposition
Visualizing
Prediction
Resolution
Schema
Setting
Text to Self Connection
Character Emotions
Direct Characterization
Climax
Plot Twist
Plot
First Person Point of View
Character Traits