SynthesizingSettingFallingActionCharacterTraitsFirstPersonPoint ofViewText to SelfConnectionCharacterizationDirectCharacterizationResolutionThirdPersonPoint ofViewThemeCharacterEmotionsRisingActionPredictionProblemText to TextConnectionInferencePlotPointof ViewClimaxText toWorldConnectionObservationPlotTwistInnerVoiceSchemaVisualizingExpositionIndirectCharacterizationStoryMapSecondPersonPoint ofViewSolutionSynthesizingSettingFallingActionCharacterTraitsFirstPersonPoint ofViewText to SelfConnectionCharacterizationDirectCharacterizationResolutionThirdPersonPoint ofViewThemeCharacterEmotionsRisingActionPredictionProblemText to TextConnectionInferencePlotPointof ViewClimaxText toWorldConnectionObservationPlotTwistInnerVoiceSchemaVisualizingExpositionIndirectCharacterizationStoryMapSecondPersonPoint ofViewSolution

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Synthesizing
  2. Setting
  3. Falling Action
  4. Character Traits
  5. First Person Point of View
  6. Text to Self Connection
  7. Characterization
  8. Direct Characterization
  9. Resolution
  10. Third Person Point of View
  11. Theme
  12. Character Emotions
  13. Rising Action
  14. Prediction
  15. Problem
  16. Text to Text Connection
  17. Inference
  18. Plot
  19. Point of View
  20. Climax
  21. Text to World Connection
  22. Observation
  23. Plot Twist
  24. Inner Voice
  25. Schema
  26. Visualizing
  27. Exposition
  28. Indirect Characterization
  29. Story Map
  30. Second Person Point of View
  31. Solution