Prediction Third Person Point of View Plot Theme Solution Schema Text to Self Connection Problem Resolution Text to World Connection Character Emotions Rising Action Story Map Inference First Person Point of View Character Traits Exposition Plot Twist Indirect Characterization Second Person Point of View Text to Text Connection Point of View Visualizing Characterization Setting Climax Observation Synthesizing Direct Characterization Inner Voice Falling Action Prediction Third Person Point of View Plot Theme Solution Schema Text to Self Connection Problem Resolution Text to World Connection Character Emotions Rising Action Story Map Inference First Person Point of View Character Traits Exposition Plot Twist Indirect Characterization Second Person Point of View Text to Text Connection Point of View Visualizing Characterization Setting Climax Observation Synthesizing Direct Characterization Inner Voice Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prediction
Third Person Point of View
Plot
Theme
Solution
Schema
Text to Self Connection
Problem
Resolution
Text to World Connection
Character Emotions
Rising Action
Story Map
Inference
First Person Point of View
Character Traits
Exposition
Plot Twist
Indirect Characterization
Second Person Point of View
Text to Text Connection
Point of View
Visualizing
Characterization
Setting
Climax
Observation
Synthesizing
Direct Characterization
Inner Voice
Falling Action