Text to Text Connection Characterization Text to World Connection Problem Observation Exposition Rising Action Plot Twist Falling Action First Person Point of View Plot Setting Theme Text to Self Connection Indirect Characterization Synthesizing Schema Prediction Visualizing Character Traits Direct Characterization Point of View Second Person Point of View Inner Voice Climax Resolution Story Map Inference Third Person Point of View Character Emotions Solution Text to Text Connection Characterization Text to World Connection Problem Observation Exposition Rising Action Plot Twist Falling Action First Person Point of View Plot Setting Theme Text to Self Connection Indirect Characterization Synthesizing Schema Prediction Visualizing Character Traits Direct Characterization Point of View Second Person Point of View Inner Voice Climax Resolution Story Map Inference Third Person Point of View Character Emotions Solution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text to Text Connection
Characterization
Text to World Connection
Problem
Observation
Exposition
Rising Action
Plot Twist
Falling Action
First Person Point of View
Plot
Setting
Theme
Text to Self Connection
Indirect Characterization
Synthesizing
Schema
Prediction
Visualizing
Character Traits
Direct Characterization
Point of View
Second Person Point of View
Inner Voice
Climax
Resolution
Story Map
Inference
Third Person Point of View
Character Emotions
Solution