Text to TextConnectionCharacterizationText toWorldConnectionProblemObservationExpositionRisingActionPlotTwistFallingActionFirstPersonPoint ofViewPlotSettingThemeText to SelfConnectionIndirectCharacterizationSynthesizingSchemaPredictionVisualizingCharacterTraitsDirectCharacterizationPointof ViewSecondPersonPoint ofViewInnerVoiceClimaxResolutionStoryMapInferenceThirdPersonPoint ofViewCharacterEmotionsSolutionText to TextConnectionCharacterizationText toWorldConnectionProblemObservationExpositionRisingActionPlotTwistFallingActionFirstPersonPoint ofViewPlotSettingThemeText to SelfConnectionIndirectCharacterizationSynthesizingSchemaPredictionVisualizingCharacterTraitsDirectCharacterizationPointof ViewSecondPersonPoint ofViewInnerVoiceClimaxResolutionStoryMapInferenceThirdPersonPoint ofViewCharacterEmotionsSolution

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Text to Text Connection
  2. Characterization
  3. Text to World Connection
  4. Problem
  5. Observation
  6. Exposition
  7. Rising Action
  8. Plot Twist
  9. Falling Action
  10. First Person Point of View
  11. Plot
  12. Setting
  13. Theme
  14. Text to Self Connection
  15. Indirect Characterization
  16. Synthesizing
  17. Schema
  18. Prediction
  19. Visualizing
  20. Character Traits
  21. Direct Characterization
  22. Point of View
  23. Second Person Point of View
  24. Inner Voice
  25. Climax
  26. Resolution
  27. Story Map
  28. Inference
  29. Third Person Point of View
  30. Character Emotions
  31. Solution