Character Traits Synthesizing Exposition Visualizing Text to Self Connection Direct Characterization Problem Setting Plot Text to World Connection Inference Character Emotions Climax Solution Theme Characterization Falling Action Schema Resolution Observation Rising Action Point of View Indirect Characterization Second Person Point of View Inner Voice Prediction Story Map First Person Point of View Plot Twist Third Person Point of View Text to Text Connection Character Traits Synthesizing Exposition Visualizing Text to Self Connection Direct Characterization Problem Setting Plot Text to World Connection Inference Character Emotions Climax Solution Theme Characterization Falling Action Schema Resolution Observation Rising Action Point of View Indirect Characterization Second Person Point of View Inner Voice Prediction Story Map First Person Point of View Plot Twist Third Person Point of View Text to Text Connection
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character Traits
Synthesizing
Exposition
Visualizing
Text to Self Connection
Direct Characterization
Problem
Setting
Plot
Text to World Connection
Inference
Character Emotions
Climax
Solution
Theme
Characterization
Falling Action
Schema
Resolution
Observation
Rising Action
Point of View
Indirect Characterization
Second Person Point of View
Inner Voice
Prediction
Story Map
First Person Point of View
Plot Twist
Third Person Point of View
Text to Text Connection