ClimaxPlotIndirectCharacterizationText to SelfConnectionPointof ViewVisualizingInnerVoiceStoryMapSchemaSynthesizingThirdPersonPoint ofViewDirectCharacterizationSecondPersonPoint ofViewFallingActionSolutionText toWorldConnectionResolutionPlotTwistRisingActionPredictionProblemCharacterizationFirstPersonPoint ofViewExpositionText to TextConnectionObservationCharacterEmotionsCharacterTraitsInferenceThemeSettingClimaxPlotIndirectCharacterizationText to SelfConnectionPointof ViewVisualizingInnerVoiceStoryMapSchemaSynthesizingThirdPersonPoint ofViewDirectCharacterizationSecondPersonPoint ofViewFallingActionSolutionText toWorldConnectionResolutionPlotTwistRisingActionPredictionProblemCharacterizationFirstPersonPoint ofViewExpositionText to TextConnectionObservationCharacterEmotionsCharacterTraitsInferenceThemeSetting

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Plot
  3. Indirect Characterization
  4. Text to Self Connection
  5. Point of View
  6. Visualizing
  7. Inner Voice
  8. Story Map
  9. Schema
  10. Synthesizing
  11. Third Person Point of View
  12. Direct Characterization
  13. Second Person Point of View
  14. Falling Action
  15. Solution
  16. Text to World Connection
  17. Resolution
  18. Plot Twist
  19. Rising Action
  20. Prediction
  21. Problem
  22. Characterization
  23. First Person Point of View
  24. Exposition
  25. Text to Text Connection
  26. Observation
  27. Character Emotions
  28. Character Traits
  29. Inference
  30. Theme
  31. Setting