ResolutionSolutionText toWorldConnectionPlotSynthesizingText to SelfConnectionCharacterizationCharacterEmotionsPointof ViewExpositionRisingActionPlotTwistStoryMapSettingInnerVoiceCharacterTraitsInferenceProblemThirdPersonPoint ofViewThemePredictionDirectCharacterizationVisualizingSecondPersonPoint ofViewText to TextConnectionObservationSchemaClimaxFirstPersonPoint ofViewIndirectCharacterizationFallingActionResolutionSolutionText toWorldConnectionPlotSynthesizingText to SelfConnectionCharacterizationCharacterEmotionsPointof ViewExpositionRisingActionPlotTwistStoryMapSettingInnerVoiceCharacterTraitsInferenceProblemThirdPersonPoint ofViewThemePredictionDirectCharacterizationVisualizingSecondPersonPoint ofViewText to TextConnectionObservationSchemaClimaxFirstPersonPoint ofViewIndirectCharacterizationFallingAction

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Solution
  3. Text to World Connection
  4. Plot
  5. Synthesizing
  6. Text to Self Connection
  7. Characterization
  8. Character Emotions
  9. Point of View
  10. Exposition
  11. Rising Action
  12. Plot Twist
  13. Story Map
  14. Setting
  15. Inner Voice
  16. Character Traits
  17. Inference
  18. Problem
  19. Third Person Point of View
  20. Theme
  21. Prediction
  22. Direct Characterization
  23. Visualizing
  24. Second Person Point of View
  25. Text to Text Connection
  26. Observation
  27. Schema
  28. Climax
  29. First Person Point of View
  30. Indirect Characterization
  31. Falling Action