Schema Text to World Connection Text to Self Connection Climax Indirect Characterization Point of View Theme Third Person Point of View Inner Voice Direct Characterization Characterization First Person Point of View Observation Setting Second Person Point of View Resolution Character Traits Solution Text to Text Connection Story Map Plot Twist Plot Inference Synthesizing Character Emotions Problem Visualizing Rising Action Prediction Falling Action Exposition Schema Text to World Connection Text to Self Connection Climax Indirect Characterization Point of View Theme Third Person Point of View Inner Voice Direct Characterization Characterization First Person Point of View Observation Setting Second Person Point of View Resolution Character Traits Solution Text to Text Connection Story Map Plot Twist Plot Inference Synthesizing Character Emotions Problem Visualizing Rising Action Prediction Falling Action Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Schema
Text to World Connection
Text to Self Connection
Climax
Indirect Characterization
Point of View
Theme
Third Person Point of View
Inner Voice
Direct Characterization
Characterization
First Person Point of View
Observation
Setting
Second Person Point of View
Resolution
Character Traits
Solution
Text to Text Connection
Story Map
Plot Twist
Plot
Inference
Synthesizing
Character Emotions
Problem
Visualizing
Rising Action
Prediction
Falling Action
Exposition