SchemaText toWorldConnectionText to SelfConnectionClimaxIndirectCharacterizationPointof ViewThemeThirdPersonPoint ofViewInnerVoiceDirectCharacterizationCharacterizationFirstPersonPoint ofViewObservationSettingSecondPersonPoint ofViewResolutionCharacterTraitsSolutionText to TextConnectionStoryMapPlotTwistPlotInferenceSynthesizingCharacterEmotionsProblemVisualizingRisingActionPredictionFallingActionExpositionSchemaText toWorldConnectionText to SelfConnectionClimaxIndirectCharacterizationPointof ViewThemeThirdPersonPoint ofViewInnerVoiceDirectCharacterizationCharacterizationFirstPersonPoint ofViewObservationSettingSecondPersonPoint ofViewResolutionCharacterTraitsSolutionText to TextConnectionStoryMapPlotTwistPlotInferenceSynthesizingCharacterEmotionsProblemVisualizingRisingActionPredictionFallingActionExposition

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Schema
  2. Text to World Connection
  3. Text to Self Connection
  4. Climax
  5. Indirect Characterization
  6. Point of View
  7. Theme
  8. Third Person Point of View
  9. Inner Voice
  10. Direct Characterization
  11. Characterization
  12. First Person Point of View
  13. Observation
  14. Setting
  15. Second Person Point of View
  16. Resolution
  17. Character Traits
  18. Solution
  19. Text to Text Connection
  20. Story Map
  21. Plot Twist
  22. Plot
  23. Inference
  24. Synthesizing
  25. Character Emotions
  26. Problem
  27. Visualizing
  28. Rising Action
  29. Prediction
  30. Falling Action
  31. Exposition