CharacterEmotionsText toWorldConnectionSettingSolutionPlotText to SelfConnectionThirdPersonPoint ofViewStoryMapThemeClimaxResolutionPlotTwistObservationExpositionInferencePredictionSynthesizingSecondPersonPoint ofViewFirstPersonPoint ofViewCharacterizationRisingActionFallingActionCharacterTraitsVisualizingPointof ViewInnerVoiceDirectCharacterizationProblemText to TextConnectionSchemaIndirectCharacterizationCharacterEmotionsText toWorldConnectionSettingSolutionPlotText to SelfConnectionThirdPersonPoint ofViewStoryMapThemeClimaxResolutionPlotTwistObservationExpositionInferencePredictionSynthesizingSecondPersonPoint ofViewFirstPersonPoint ofViewCharacterizationRisingActionFallingActionCharacterTraitsVisualizingPointof ViewInnerVoiceDirectCharacterizationProblemText to TextConnectionSchemaIndirectCharacterization

Reading Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Emotions
  2. Text to World Connection
  3. Setting
  4. Solution
  5. Plot
  6. Text to Self Connection
  7. Third Person Point of View
  8. Story Map
  9. Theme
  10. Climax
  11. Resolution
  12. Plot Twist
  13. Observation
  14. Exposition
  15. Inference
  16. Prediction
  17. Synthesizing
  18. Second Person Point of View
  19. First Person Point of View
  20. Characterization
  21. Rising Action
  22. Falling Action
  23. Character Traits
  24. Visualizing
  25. Point of View
  26. Inner Voice
  27. Direct Characterization
  28. Problem
  29. Text to Text Connection
  30. Schema
  31. Indirect Characterization