Exposition Text to Self Connection Prediction Character Traits Inner Voice Theme Point of View Plot Twist Inference Direct Characterization Text to World Connection Rising Action Characterization Inference Resolution Problem Character Emotions Climax Plot Story Map Visualizing Falling Action Synthesizing Schema Third Person Point of View Text to Text Connection Second Person Point of View Solution Observation Indirect Characterization Setting First Person Point of View Exposition Text to Self Connection Prediction Character Traits Inner Voice Theme Point of View Plot Twist Inference Direct Characterization Text to World Connection Rising Action Characterization Inference Resolution Problem Character Emotions Climax Plot Story Map Visualizing Falling Action Synthesizing Schema Third Person Point of View Text to Text Connection Second Person Point of View Solution Observation Indirect Characterization Setting First Person Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Text to Self Connection
Prediction
Character Traits
Inner Voice
Theme
Point of View
Inference
Plot Twist
Direct Characterization
Text to World Connection
Rising Action
Characterization
Inference
Resolution
Problem
Character Emotions
Climax
Plot
Story Map
Visualizing
Falling Action
Synthesizing
Schema
Third Person Point of View
Text to Text Connection
Second Person Point of View
Solution
Observation
Indirect Characterization
Setting
First Person Point of View