Observation Plot Climax Story Map Plot Twist Inference Prediction Resolution Indirect Characterization Solution Second Person Point of View Falling Action Character Traits Exposition Characterization Synthesizing Third Person Point of View Inner Voice Point of View Inference Setting Theme First Person Point of View Visualizing Text to World Connection Text to Self Connection Rising Action Schema Direct Characterization Character Emotions Problem Text to Text Connection Observation Plot Climax Story Map Plot Twist Inference Prediction Resolution Indirect Characterization Solution Second Person Point of View Falling Action Character Traits Exposition Characterization Synthesizing Third Person Point of View Inner Voice Point of View Inference Setting Theme First Person Point of View Visualizing Text to World Connection Text to Self Connection Rising Action Schema Direct Characterization Character Emotions Problem Text to Text Connection
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Observation
Plot
Climax
Story Map
Inference
Plot Twist
Prediction
Resolution
Indirect Characterization
Solution
Second Person Point of View
Falling Action
Character Traits
Exposition
Characterization
Synthesizing
Third Person Point of View
Inner Voice
Point of View
Inference
Setting
Theme
First Person Point of View
Visualizing
Text to World Connection
Text to Self Connection
Rising Action
Schema
Direct Characterization
Character Emotions
Problem
Text to Text Connection