Observation Characterization Exposition Plot Rising Action First Person Point of View Climax Second Person Point of View Inner Voice Visualizing Prediction Problem Solution Text to Self Connection Point of View Character Emotions Character Traits Text to World Connection Text to Text Connection Setting Schema Resolution Theme Inference Plot Twist Inference Falling Action Third Person Point of View Synthesizing Story Map Indirect Characterization Direct Characterization Observation Characterization Exposition Plot Rising Action First Person Point of View Climax Second Person Point of View Inner Voice Visualizing Prediction Problem Solution Text to Self Connection Point of View Character Emotions Character Traits Text to World Connection Text to Text Connection Setting Schema Resolution Theme Inference Plot Twist Inference Falling Action Third Person Point of View Synthesizing Story Map Indirect Characterization Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Observation
Characterization
Exposition
Plot
Rising Action
First Person Point of View
Climax
Second Person Point of View
Inner Voice
Visualizing
Prediction
Problem
Solution
Text to Self Connection
Point of View
Character Emotions
Character Traits
Text to World Connection
Text to Text Connection
Setting
Schema
Resolution
Theme
Inference
Inference
Plot Twist
Falling Action
Third Person Point of View
Synthesizing
Story Map
Indirect Characterization
Direct Characterization