Character Traits Plot Twist Synthesizing Prediction Second Person Point of View Resolution Rising Action Schema Plot Visualizing First Person Point of View Text to Self Connections Direct Characterization Point of View Solution Exposition Story Map Indirect Characterization Character Emotions Theme Observation Inner Voice Climax Inference Characterization Problem Falling Action Setting Text to Text Connections Text to World Connections Third Person Point of View Character Traits Plot Twist Synthesizing Prediction Second Person Point of View Resolution Rising Action Schema Plot Visualizing First Person Point of View Text to Self Connections Direct Characterization Point of View Solution Exposition Story Map Indirect Characterization Character Emotions Theme Observation Inner Voice Climax Inference Characterization Problem Falling Action Setting Text to Text Connections Text to World Connections Third Person Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character Traits
Plot Twist
Synthesizing
Prediction
Second Person Point of View
Resolution
Rising Action
Schema
Plot
Visualizing
First Person Point of View
Text to Self Connections
Direct Characterization
Point of View
Solution
Exposition
Story Map
Indirect Characterization
Character Emotions
Theme
Observation
Inner Voice
Climax
Inference
Characterization
Problem
Falling Action
Setting
Text to Text Connections
Text to World Connections
Third Person Point of View