Solution Character Emotions Text to Text Connections Schema Text to Self Connections Prediction Problem Second Person Point of View Falling Action Setting Visualizing Text to World Connections Plot Twist Theme Indirect Characterization Character Traits Inference Observation Story Map Third Person Point of View Resolution Plot Exposition Climax Characterization Rising Action Inner Voice Point of View First Person Point of View Direct Characterization Synthesizing Solution Character Emotions Text to Text Connections Schema Text to Self Connections Prediction Problem Second Person Point of View Falling Action Setting Visualizing Text to World Connections Plot Twist Theme Indirect Characterization Character Traits Inference Observation Story Map Third Person Point of View Resolution Plot Exposition Climax Characterization Rising Action Inner Voice Point of View First Person Point of View Direct Characterization Synthesizing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Solution
Character Emotions
Text to Text Connections
Schema
Text to Self Connections
Prediction
Problem
Second Person Point of View
Falling Action
Setting
Visualizing
Text to World Connections
Plot Twist
Theme
Indirect Characterization
Character Traits
Inference
Observation
Story Map
Third Person Point of View
Resolution
Plot
Exposition
Climax
Characterization
Rising Action
Inner Voice
Point of View
First Person Point of View
Direct Characterization
Synthesizing