CharacterizationSettingThirdPersonPoint ofViewDirectCharacterizationSchemaResolutionPlotTwistInferencePredictionPlotCharacterTraitsVisualizingText to TextConnectionsFallingActionClimaxSynthesizingExpositionRisingActionStoryMapText toWorldConnectionsIndirectCharacterizationProblemPointof ViewSolutionSecondPersonPoint ofViewObservationThemeCharacterEmotionsFirstPersonPoint ofViewInnerVoiceText to SelfConnectionsCharacterizationSettingThirdPersonPoint ofViewDirectCharacterizationSchemaResolutionPlotTwistInferencePredictionPlotCharacterTraitsVisualizingText to TextConnectionsFallingActionClimaxSynthesizingExpositionRisingActionStoryMapText toWorldConnectionsIndirectCharacterizationProblemPointof ViewSolutionSecondPersonPoint ofViewObservationThemeCharacterEmotionsFirstPersonPoint ofViewInnerVoiceText to SelfConnections

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characterization
  2. Setting
  3. Third Person Point of View
  4. Direct Characterization
  5. Schema
  6. Resolution
  7. Plot Twist
  8. Inference
  9. Prediction
  10. Plot
  11. Character Traits
  12. Visualizing
  13. Text to Text Connections
  14. Falling Action
  15. Climax
  16. Synthesizing
  17. Exposition
  18. Rising Action
  19. Story Map
  20. Text to World Connections
  21. Indirect Characterization
  22. Problem
  23. Point of View
  24. Solution
  25. Second Person Point of View
  26. Observation
  27. Theme
  28. Character Emotions
  29. First Person Point of View
  30. Inner Voice
  31. Text to Self Connections