CharacterTraitsPlotTwistSynthesizingPredictionSecondPersonPoint ofViewResolutionRisingActionSchemaPlotVisualizingFirstPersonPoint ofViewText to SelfConnectionsDirectCharacterizationPointof ViewSolutionExpositionStoryMapIndirectCharacterizationCharacterEmotionsThemeObservationInnerVoiceClimaxInferenceCharacterizationProblemFallingActionSettingText to TextConnectionsText toWorldConnectionsThirdPersonPoint ofViewCharacterTraitsPlotTwistSynthesizingPredictionSecondPersonPoint ofViewResolutionRisingActionSchemaPlotVisualizingFirstPersonPoint ofViewText to SelfConnectionsDirectCharacterizationPointof ViewSolutionExpositionStoryMapIndirectCharacterizationCharacterEmotionsThemeObservationInnerVoiceClimaxInferenceCharacterizationProblemFallingActionSettingText to TextConnectionsText toWorldConnectionsThirdPersonPoint ofView

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Traits
  2. Plot Twist
  3. Synthesizing
  4. Prediction
  5. Second Person Point of View
  6. Resolution
  7. Rising Action
  8. Schema
  9. Plot
  10. Visualizing
  11. First Person Point of View
  12. Text to Self Connections
  13. Direct Characterization
  14. Point of View
  15. Solution
  16. Exposition
  17. Story Map
  18. Indirect Characterization
  19. Character Emotions
  20. Theme
  21. Observation
  22. Inner Voice
  23. Climax
  24. Inference
  25. Characterization
  26. Problem
  27. Falling Action
  28. Setting
  29. Text to Text Connections
  30. Text to World Connections
  31. Third Person Point of View