Schema Exposition Text to Text Connections Prediction Character Emotions Setting Text to World Connections Story Map Character Traits Plot Theme Third Person Point of View Inner Voice Falling Action Text to Self Connections Rising Action Second Person Point of View Plot Twist Resolution Characterization First Person Point of View Visualizing Inference Point of View Solution Climax Direct Characterization Problem Synthesizing Indirect Characterization Observation Schema Exposition Text to Text Connections Prediction Character Emotions Setting Text to World Connections Story Map Character Traits Plot Theme Third Person Point of View Inner Voice Falling Action Text to Self Connections Rising Action Second Person Point of View Plot Twist Resolution Characterization First Person Point of View Visualizing Inference Point of View Solution Climax Direct Characterization Problem Synthesizing Indirect Characterization Observation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Schema
Exposition
Text to Text Connections
Prediction
Character Emotions
Setting
Text to World Connections
Story Map
Character Traits
Plot
Theme
Third Person Point of View
Inner Voice
Falling Action
Text to Self Connections
Rising Action
Second Person Point of View
Plot Twist
Resolution
Characterization
First Person Point of View
Visualizing
Inference
Point of View
Solution
Climax
Direct Characterization
Problem
Synthesizing
Indirect Characterization
Observation