Inference Prediction Text to Self Connections Theme Third Person Point of View Indirect Characterization Text to Text Connections Synthesizing Inner Voice Plot Character Emotions Second Person Point of View Resolution Climax Solution Rising Action Text to World Connections Visualizing Falling Action Point of View Setting First Person Point of View Problem Story Map Character Traits Direct Characterization Observation Exposition Plot Twist Schema Characterization Inference Prediction Text to Self Connections Theme Third Person Point of View Indirect Characterization Text to Text Connections Synthesizing Inner Voice Plot Character Emotions Second Person Point of View Resolution Climax Solution Rising Action Text to World Connections Visualizing Falling Action Point of View Setting First Person Point of View Problem Story Map Character Traits Direct Characterization Observation Exposition Plot Twist Schema Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inference
Prediction
Text to Self Connections
Theme
Third Person Point of View
Indirect Characterization
Text to Text Connections
Synthesizing
Inner Voice
Plot
Character Emotions
Second Person Point of View
Resolution
Climax
Solution
Rising Action
Text to World Connections
Visualizing
Falling Action
Point of View
Setting
First Person Point of View
Problem
Story Map
Character Traits
Direct Characterization
Observation
Exposition
Plot Twist
Schema
Characterization