InnerVoiceInferenceText toWorldConnectionsPlotSettingClimaxText to TextConnectionsPointof ViewStoryMapExpositionSecondPersonPoint ofViewThemePlotTwistCharacterTraitsIndirectCharacterizationText to SelfConnectionsSynthesizingFirstPersonPoint ofViewCharacterEmotionsCharacterizationSolutionRisingActionSchemaDirectCharacterizationFallingActionObservationPredictionThirdPersonPoint ofViewResolutionProblemVisualizingInnerVoiceInferenceText toWorldConnectionsPlotSettingClimaxText to TextConnectionsPointof ViewStoryMapExpositionSecondPersonPoint ofViewThemePlotTwistCharacterTraitsIndirectCharacterizationText to SelfConnectionsSynthesizingFirstPersonPoint ofViewCharacterEmotionsCharacterizationSolutionRisingActionSchemaDirectCharacterizationFallingActionObservationPredictionThirdPersonPoint ofViewResolutionProblemVisualizing

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
  1. Inner Voice
  2. Inference
  3. Text to World Connections
  4. Plot
  5. Setting
  6. Climax
  7. Text to Text Connections
  8. Point of View
  9. Story Map
  10. Exposition
  11. Second Person Point of View
  12. Theme
  13. Plot Twist
  14. Character Traits
  15. Indirect Characterization
  16. Text to Self Connections
  17. Synthesizing
  18. First Person Point of View
  19. Character Emotions
  20. Characterization
  21. Solution
  22. Rising Action
  23. Schema
  24. Direct Characterization
  25. Falling Action
  26. Observation
  27. Prediction
  28. Third Person Point of View
  29. Resolution
  30. Problem
  31. Visualizing