Rising Action Direct Characterization Plot Twist Resolution Inner Voice Exposition Characterization Schema Second Person Point of View Climax Plot First Person Point of View Character Emotions Character Traits Falling Action Synthesizing Story Map Indirect Characterization Visualizing Prediction Point of View Inference Setting Theme Problem Text to Self Connections Observation Text to Text Connections Third Person Point of View Text to World Connections Solution Rising Action Direct Characterization Plot Twist Resolution Inner Voice Exposition Characterization Schema Second Person Point of View Climax Plot First Person Point of View Character Emotions Character Traits Falling Action Synthesizing Story Map Indirect Characterization Visualizing Prediction Point of View Inference Setting Theme Problem Text to Self Connections Observation Text to Text Connections Third Person Point of View Text to World Connections Solution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Direct Characterization
Plot Twist
Resolution
Inner Voice
Exposition
Characterization
Schema
Second Person Point of View
Climax
Plot
First Person Point of View
Character Emotions
Character Traits
Falling Action
Synthesizing
Story Map
Indirect Characterization
Visualizing
Prediction
Point of View
Inference
Setting
Theme
Problem
Text to Self Connections
Observation
Text to Text Connections
Third Person Point of View
Text to World Connections
Solution