SolutionCharacterEmotionsText to TextConnectionsSchemaText to SelfConnectionsPredictionProblemSecondPersonPoint ofViewFallingActionSettingVisualizingText toWorldConnectionsPlotTwistThemeIndirectCharacterizationCharacterTraitsInferenceObservationStoryMapThirdPersonPoint ofViewResolutionPlotExpositionClimaxCharacterizationRisingActionInnerVoicePointof ViewFirstPersonPoint ofViewDirectCharacterizationSynthesizingSolutionCharacterEmotionsText to TextConnectionsSchemaText to SelfConnectionsPredictionProblemSecondPersonPoint ofViewFallingActionSettingVisualizingText toWorldConnectionsPlotTwistThemeIndirectCharacterizationCharacterTraitsInferenceObservationStoryMapThirdPersonPoint ofViewResolutionPlotExpositionClimaxCharacterizationRisingActionInnerVoicePointof ViewFirstPersonPoint ofViewDirectCharacterizationSynthesizing

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Solution
  2. Character Emotions
  3. Text to Text Connections
  4. Schema
  5. Text to Self Connections
  6. Prediction
  7. Problem
  8. Second Person Point of View
  9. Falling Action
  10. Setting
  11. Visualizing
  12. Text to World Connections
  13. Plot Twist
  14. Theme
  15. Indirect Characterization
  16. Character Traits
  17. Inference
  18. Observation
  19. Story Map
  20. Third Person Point of View
  21. Resolution
  22. Plot
  23. Exposition
  24. Climax
  25. Characterization
  26. Rising Action
  27. Inner Voice
  28. Point of View
  29. First Person Point of View
  30. Direct Characterization
  31. Synthesizing