Characterization Setting Third Person Point of View Direct Characterization Schema Resolution Plot Twist Inference Prediction Plot Character Traits Visualizing Text to Text Connections Falling Action Climax Synthesizing Exposition Rising Action Story Map Text to World Connections Indirect Characterization Problem Point of View Solution Second Person Point of View Observation Theme Character Emotions First Person Point of View Inner Voice Text to Self Connections Characterization Setting Third Person Point of View Direct Characterization Schema Resolution Plot Twist Inference Prediction Plot Character Traits Visualizing Text to Text Connections Falling Action Climax Synthesizing Exposition Rising Action Story Map Text to World Connections Indirect Characterization Problem Point of View Solution Second Person Point of View Observation Theme Character Emotions First Person Point of View Inner Voice Text to Self Connections
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characterization
Setting
Third Person Point of View
Direct Characterization
Schema
Resolution
Plot Twist
Inference
Prediction
Plot
Character Traits
Visualizing
Text to Text Connections
Falling Action
Climax
Synthesizing
Exposition
Rising Action
Story Map
Text to World Connections
Indirect Characterization
Problem
Point of View
Solution
Second Person Point of View
Observation
Theme
Character Emotions
First Person Point of View
Inner Voice
Text to Self Connections