ClimaxFirstPersonPoint ofViewText to TextConnectionsExpositionText toWorldConnectionsCharacterTraitsCharacterEmotionsStoryMapCharacterizationResolutionPlotTwistSchemaInferenceInnerVoiceSolutionRisingActionPointof ViewVisualizingFallingActionObservationPredictionProblemText to SelfConnectionsThirdPersonPoint ofViewDirectCharacterizationSettingThemePlotSynthesizingIndirectCharacterizationSecondPersonPoint ofViewClimaxFirstPersonPoint ofViewText to TextConnectionsExpositionText toWorldConnectionsCharacterTraitsCharacterEmotionsStoryMapCharacterizationResolutionPlotTwistSchemaInferenceInnerVoiceSolutionRisingActionPointof ViewVisualizingFallingActionObservationPredictionProblemText to SelfConnectionsThirdPersonPoint ofViewDirectCharacterizationSettingThemePlotSynthesizingIndirectCharacterizationSecondPersonPoint ofView

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. First Person Point of View
  3. Text to Text Connections
  4. Exposition
  5. Text to World Connections
  6. Character Traits
  7. Character Emotions
  8. Story Map
  9. Characterization
  10. Resolution
  11. Plot Twist
  12. Schema
  13. Inference
  14. Inner Voice
  15. Solution
  16. Rising Action
  17. Point of View
  18. Visualizing
  19. Falling Action
  20. Observation
  21. Prediction
  22. Problem
  23. Text to Self Connections
  24. Third Person Point of View
  25. Direct Characterization
  26. Setting
  27. Theme
  28. Plot
  29. Synthesizing
  30. Indirect Characterization
  31. Second Person Point of View