Inference Plot Exposition Climax Character Traits Text to Self Connections Visualizing Story Map Third Person Point of View Schema Character Emotions Solution Text to Text Connections Text to World Connections Observation Second Person Point of View Rising Action Falling Action Characterization Resolution Direct Characterization Problem Setting Plot Twist Indirect Characterization Prediction Theme Point of View First Person Point of View Synthesizing Inner Voice Inference Plot Exposition Climax Character Traits Text to Self Connections Visualizing Story Map Third Person Point of View Schema Character Emotions Solution Text to Text Connections Text to World Connections Observation Second Person Point of View Rising Action Falling Action Characterization Resolution Direct Characterization Problem Setting Plot Twist Indirect Characterization Prediction Theme Point of View First Person Point of View Synthesizing Inner Voice
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inference
Plot
Exposition
Climax
Character Traits
Text to Self Connections
Visualizing
Story Map
Third Person Point of View
Schema
Character Emotions
Solution
Text to Text Connections
Text to World Connections
Observation
Second Person Point of View
Rising Action
Falling Action
Characterization
Resolution
Direct Characterization
Problem
Setting
Plot Twist
Indirect Characterization
Prediction
Theme
Point of View
First Person Point of View
Synthesizing
Inner Voice