CharacterizationPointof ViewSchemaFallingActionIndirectCharacterizationObservationThirdPersonPoint ofViewText toWorldConnectionsCharacterTraitsSynthesizingText to TextConnectionsSecondPersonPoint ofViewPredictionProblemClimaxText to SelfConnectionsInferenceDirectCharacterizationThemeVisualizingPlotTwistSolutionPlotResolutionInnerVoiceFirstPersonPoint ofViewCharacterEmotionsRisingActionExpositionStoryMapSettingCharacterizationPointof ViewSchemaFallingActionIndirectCharacterizationObservationThirdPersonPoint ofViewText toWorldConnectionsCharacterTraitsSynthesizingText to TextConnectionsSecondPersonPoint ofViewPredictionProblemClimaxText to SelfConnectionsInferenceDirectCharacterizationThemeVisualizingPlotTwistSolutionPlotResolutionInnerVoiceFirstPersonPoint ofViewCharacterEmotionsRisingActionExpositionStoryMapSetting

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characterization
  2. Point of View
  3. Schema
  4. Falling Action
  5. Indirect Characterization
  6. Observation
  7. Third Person Point of View
  8. Text to World Connections
  9. Character Traits
  10. Synthesizing
  11. Text to Text Connections
  12. Second Person Point of View
  13. Prediction
  14. Problem
  15. Climax
  16. Text to Self Connections
  17. Inference
  18. Direct Characterization
  19. Theme
  20. Visualizing
  21. Plot Twist
  22. Solution
  23. Plot
  24. Resolution
  25. Inner Voice
  26. First Person Point of View
  27. Character Emotions
  28. Rising Action
  29. Exposition
  30. Story Map
  31. Setting