Inner Voice Inference Text to World Connections Plot Setting Climax Text to Text Connections Point of View Story Map Exposition Second Person Point of View Theme Plot Twist Character Traits Indirect Characterization Text to Self Connections Synthesizing First Person Point of View Character Emotions Characterization Solution Rising Action Schema Direct Characterization Falling Action Observation Prediction Third Person Point of View Resolution Problem Visualizing Inner Voice Inference Text to World Connections Plot Setting Climax Text to Text Connections Point of View Story Map Exposition Second Person Point of View Theme Plot Twist Character Traits Indirect Characterization Text to Self Connections Synthesizing First Person Point of View Character Emotions Characterization Solution Rising Action Schema Direct Characterization Falling Action Observation Prediction Third Person Point of View Resolution Problem Visualizing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inner Voice
Inference
Text to World Connections
Plot
Setting
Climax
Text to Text Connections
Point of View
Story Map
Exposition
Second Person Point of View
Theme
Plot Twist
Character Traits
Indirect Characterization
Text to Self Connections
Synthesizing
First Person Point of View
Character Emotions
Characterization
Solution
Rising Action
Schema
Direct Characterization
Falling Action
Observation
Prediction
Third Person Point of View
Resolution
Problem
Visualizing