InferencePlotExpositionClimaxCharacterTraitsText to SelfConnectionsVisualizingStoryMapThirdPersonPoint ofViewSchemaCharacterEmotionsSolutionText to TextConnectionsText toWorldConnectionsObservationSecondPersonPoint ofViewRisingActionFallingActionCharacterizationResolutionDirectCharacterizationProblemSettingPlotTwistIndirectCharacterizationPredictionThemePointof ViewFirstPersonPoint ofViewSynthesizingInnerVoiceInferencePlotExpositionClimaxCharacterTraitsText to SelfConnectionsVisualizingStoryMapThirdPersonPoint ofViewSchemaCharacterEmotionsSolutionText to TextConnectionsText toWorldConnectionsObservationSecondPersonPoint ofViewRisingActionFallingActionCharacterizationResolutionDirectCharacterizationProblemSettingPlotTwistIndirectCharacterizationPredictionThemePointof ViewFirstPersonPoint ofViewSynthesizingInnerVoice

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inference
  2. Plot
  3. Exposition
  4. Climax
  5. Character Traits
  6. Text to Self Connections
  7. Visualizing
  8. Story Map
  9. Third Person Point of View
  10. Schema
  11. Character Emotions
  12. Solution
  13. Text to Text Connections
  14. Text to World Connections
  15. Observation
  16. Second Person Point of View
  17. Rising Action
  18. Falling Action
  19. Characterization
  20. Resolution
  21. Direct Characterization
  22. Problem
  23. Setting
  24. Plot Twist
  25. Indirect Characterization
  26. Prediction
  27. Theme
  28. Point of View
  29. First Person Point of View
  30. Synthesizing
  31. Inner Voice