ThemeThirdPersonPoint ofViewIndirectCharacterizationSynthesizingInnerVoiceText toWorldConnectionsPredictionSettingObservationSolutionPointof ViewFallingActionPlotTwistSchemaProblemExpositionCharacterizationStoryMapClimaxSecondPersonPoint ofViewText to TextConnectionsResolutionCharacterEmotionsFirstPersonPoint ofViewText to SelfConnectionsPlotInferenceVisualizingRisingActionDirectCharacterizationCharacterTraitsThemeThirdPersonPoint ofViewIndirectCharacterizationSynthesizingInnerVoiceText toWorldConnectionsPredictionSettingObservationSolutionPointof ViewFallingActionPlotTwistSchemaProblemExpositionCharacterizationStoryMapClimaxSecondPersonPoint ofViewText to TextConnectionsResolutionCharacterEmotionsFirstPersonPoint ofViewText to SelfConnectionsPlotInferenceVisualizingRisingActionDirectCharacterizationCharacterTraits

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Third Person Point of View
  3. Indirect Characterization
  4. Synthesizing
  5. Inner Voice
  6. Text to World Connections
  7. Prediction
  8. Setting
  9. Observation
  10. Solution
  11. Point of View
  12. Falling Action
  13. Plot Twist
  14. Schema
  15. Problem
  16. Exposition
  17. Characterization
  18. Story Map
  19. Climax
  20. Second Person Point of View
  21. Text to Text Connections
  22. Resolution
  23. Character Emotions
  24. First Person Point of View
  25. Text to Self Connections
  26. Plot
  27. Inference
  28. Visualizing
  29. Rising Action
  30. Direct Characterization
  31. Character Traits