ObservationSecondPersonPoint ofViewFirstPersonPoint ofViewClimaxProblemText toWorldConnectionsInnerVoiceRisingActionPredictionSolutionThemeThirdPersonPoint ofViewInferenceCharacterizationIndirectCharacterizationText to TextConnectionsFallingActionText to SelfConnectionsVisualizingStoryMapResolutionPointof ViewSchemaSettingPlotCharacterTraitsSynthesizingPlotTwistCharacterEmotionsDirectCharacterizationExpositionObservationSecondPersonPoint ofViewFirstPersonPoint ofViewClimaxProblemText toWorldConnectionsInnerVoiceRisingActionPredictionSolutionThemeThirdPersonPoint ofViewInferenceCharacterizationIndirectCharacterizationText to TextConnectionsFallingActionText to SelfConnectionsVisualizingStoryMapResolutionPointof ViewSchemaSettingPlotCharacterTraitsSynthesizingPlotTwistCharacterEmotionsDirectCharacterizationExposition

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Observation
  2. Second Person Point of View
  3. First Person Point of View
  4. Climax
  5. Problem
  6. Text to World Connections
  7. Inner Voice
  8. Rising Action
  9. Prediction
  10. Solution
  11. Theme
  12. Third Person Point of View
  13. Inference
  14. Characterization
  15. Indirect Characterization
  16. Text to Text Connections
  17. Falling Action
  18. Text to Self Connections
  19. Visualizing
  20. Story Map
  21. Resolution
  22. Point of View
  23. Schema
  24. Setting
  25. Plot
  26. Character Traits
  27. Synthesizing
  28. Plot Twist
  29. Character Emotions
  30. Direct Characterization
  31. Exposition