ProblemPointof ViewSettingFallingActionResolutionObservationPredictionStoryMapClimaxExpositionSynthesizingText to TextConnectionsSchemaInferenceSecondPersonPoint ofViewIndirectCharacterizationDirectCharacterizationRisingActionPlotSolutionFirstPersonPoint ofViewText to SelfConnectionsThirdPersonPoint ofViewVisualizingCharacterTraitsInnerVoiceCharacterizationCharacterEmotionsThemePlotTwistText toWorldConnectionsProblemPointof ViewSettingFallingActionResolutionObservationPredictionStoryMapClimaxExpositionSynthesizingText to TextConnectionsSchemaInferenceSecondPersonPoint ofViewIndirectCharacterizationDirectCharacterizationRisingActionPlotSolutionFirstPersonPoint ofViewText to SelfConnectionsThirdPersonPoint ofViewVisualizingCharacterTraitsInnerVoiceCharacterizationCharacterEmotionsThemePlotTwistText toWorldConnections

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Problem
  2. Point of View
  3. Setting
  4. Falling Action
  5. Resolution
  6. Observation
  7. Prediction
  8. Story Map
  9. Climax
  10. Exposition
  11. Synthesizing
  12. Text to Text Connections
  13. Schema
  14. Inference
  15. Second Person Point of View
  16. Indirect Characterization
  17. Direct Characterization
  18. Rising Action
  19. Plot
  20. Solution
  21. First Person Point of View
  22. Text to Self Connections
  23. Third Person Point of View
  24. Visualizing
  25. Character Traits
  26. Inner Voice
  27. Characterization
  28. Character Emotions
  29. Theme
  30. Plot Twist
  31. Text to World Connections