Vertical(4,-2)AXES(0,4)42(2,2)3(4,0)OriginCartesianPlaney-ValueLeft(1,-1)HorizontalRIGHTZero(-3,6)ORDER(0,2)x-valueQuadrants1VARIABLE(-1,-2)DownUpzeroEQUATIONVertical(4,-2)AXES(0,4)42(2,2)3(4,0)OriginCartesianPlaney-ValueLeft(1,-1)HorizontalRIGHTZero(-3,6)ORDER(0,2)x-valueQuadrants1VARIABLE(-1,-2)DownUpzeroEQUATION

Markville Secondary School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vertical
  2. (4,-2)
  3. AXES
  4. (0, 4)
  5. 4
  6. 2
  7. (2,2)
  8. 3
  9. (4, 0)
  10. Origin
  11. Cartesian Plane
  12. y-Value
  13. Left
  14. (1, -1)
  15. Horizontal
  16. RIGHT
  17. Zero
  18. (-3, 6)
  19. ORDER
  20. (0,2)
  21. x-value
  22. Quadrants
  23. 1
  24. VARIABLE
  25. (-1, -2)
  26. Down
  27. Up
  28. zero
  29. EQUATION