Loses25 lbsTwists orsprainsankle Anotherhiker has thesameumbrella hatRuns froma wildanimalSurvivesEats ahallucinogenon accidentLosessomethingin a riveror lakeLosesatoenailForages forsomethingthat endedup beinginedible.GetslostHas copscalled onhimChampagneemergencyand can't diga hole fastenoughFinds atrailhusbandRunsinto abearGets onthe firstplaneGivesupLosesshoeFinds atrail barFinds andenjoys ahot springBarterswithsomeoneRunsout offoodSpiritualisticdiscoveryBreakstentLoses anappendageLoses25 lbsTwists orsprainsankleAnotherhiker has thesameumbrella hatRuns froma wildanimalSurvivesEats ahallucinogenon accidentLosessomethingin a riveror lakeLosesatoenailForages forsomethingthat endedup beinginedible.GetslostHas copscalled onhimChampagneemergencyand can't diga hole fastenoughFinds atrailhusbandRunsinto abearGets onthe firstplaneGivesupLosesshoeFinds atrail barFinds andenjoys ahot springBarterswithsomeoneRunsout offoodSpiritualisticdiscoveryBreakstentLoses anappendage

Damien's PCT Journey - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Loses 25 lbs
  2. Twists or sprains ankle
  3. Another hiker has the same umbrella hat
  4. Runs from a wild animal
  5. Survives
  6. Eats a hallucinogen on accident
  7. Loses something in a river or lake
  8. Loses a toenail
  9. Forages for something that ended up being inedible.
  10. Gets lost
  11. Has cops called on him
  12. Champagne emergency and can't dig a hole fast enough
  13. Finds a trail husband
  14. Runs into a bear
  15. Gets on the first plane
  16. Gives up
  17. Loses shoe
  18. Finds a trail bar
  19. Finds and enjoys a hot spring
  20. Barters with someone
  21. Runs out of food
  22. Spiritualistic discovery
  23. Breaks tent
  24. Loses an appendage