INTRODUCTION effect PERSONIFICATION TEXT STRUCTURE RISING ACTION EXPOSITION problem ACT ALLITERATION CLAIM MAIN IDEA TEXT- BASED EVIDENCE PLOT CLIMAX FALLING ACTION simile THEME RESOLUTION scene STANZA narrative paragraph fluency CONTRAST OPINION IPIONION quotation marks IDIOM HYPERBOLE compare CHARACTERS SETTING CONCLUSION CONC solution comma METAPHOR character trait INTRODUCTION effect PERSONIFICATION TEXT STRUCTURE RISING ACTION EXPOSITION problem ACT ALLITERATION CLAIM MAIN IDEA TEXT- BASED EVIDENCE PLOT CLIMAX FALLING ACTION simile THEME RESOLUTION scene STANZA narrative paragraph fluency CONTRAST OPINION IPIONION quotation marks IDIOM HYPERBOLE compare CHARACTERS SETTING CONCLUSION CONC solution comma METAPHOR character trait
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
INTRODUCTION
effect
PERSONIFICATION
TEXT STRUCTURE
RISING ACTION
EXPOSITION
problem
ACT
CLAIM
ALLITERATION
MAIN IDEA
TEXT-BASED EVIDENCE
PLOT
CLIMAX
FALLING ACTION
simile
THEME
RESOLUTION
scene
STANZA
narrative
paragraph
fluency
CONTRAST
IPIONION
OPINION
quotation marks
IDIOM
HYPERBOLE
compare
CHARACTERS
SETTING
CONC
CONCLUSION
solution
comma
METAPHOR
character trait