TEXT STRUCTURE HYPERBOLE scene narrative ACT CLIMAX paragraph comma CHARACTERS RESOLUTION EXPOSITION RISING ACTION character trait OPINION IPIONION ALLITERATION CLAIM SETTING problem THEME TEXT- BASED EVIDENCE CONTRAST quotation marks PLOT CONCLUSION CONC compare simile solution FALLING ACTION effect PERSONIFICATION STANZA INTRODUCTION MAIN IDEA IDIOM fluency METAPHOR TEXT STRUCTURE HYPERBOLE scene narrative ACT CLIMAX paragraph comma CHARACTERS RESOLUTION EXPOSITION RISING ACTION character trait OPINION IPIONION ALLITERATION CLAIM SETTING problem THEME TEXT- BASED EVIDENCE CONTRAST quotation marks PLOT CONCLUSION CONC compare simile solution FALLING ACTION effect PERSONIFICATION STANZA INTRODUCTION MAIN IDEA IDIOM fluency METAPHOR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TEXT STRUCTURE
HYPERBOLE
scene
narrative
ACT
CLIMAX
paragraph
comma
CHARACTERS
RESOLUTION
EXPOSITION
RISING ACTION
character trait
IPIONION
OPINION
CLAIM
ALLITERATION
SETTING
problem
THEME
TEXT-BASED EVIDENCE
CONTRAST
quotation marks
PLOT
CONC
CONCLUSION
compare
simile
solution
FALLING ACTION
effect
PERSONIFICATION
STANZA
INTRODUCTION
MAIN IDEA
IDIOM
fluency
METAPHOR