Everythinggoesaccordingto plan (:Allendoes anoopsie!MetagamingAnythingRamenrelatedThe partyforgetssomethingthey ownMike'selaborateplan failsKylrolls 3Tencentjumps intodangerTencentforgetshe's thefixerSamebad rollsin a rowBlackScreen /TokenVisionKendoesnothingCrit on anonimportantroll"RollPerception"Allenforgets annpc nameMultiplecrits ina row"Lucky inGacha,unlucky intabletop."Allenforgets toname annpcAllenforgetsa wordGamePausedBadmusic /FindingmusicExcessiveamount ofplayerdrawingsAllen flipsthe pagesto findsomethingAnythingDiesEverythinggoesaccordingto plan (:Allendoes anoopsie!MetagamingAnythingRamenrelatedThe partyforgetssomethingthey ownMike'selaborateplan failsKylrolls 3Tencentjumps intodangerTencentforgetshe's thefixerSamebad rollsin a rowBlackScreen /TokenVisionKendoesnothingCrit on anonimportantroll"RollPerception"Allenforgets annpc nameMultiplecrits ina row"Lucky inGacha,unlucky intabletop."Allenforgets toname annpcAllenforgetsa wordGamePausedBadmusic /FindingmusicExcessiveamount ofplayerdrawingsAllen flipsthe pagesto findsomethingAnythingDies

RED - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24