"Lucky inGacha,unlucky intabletop."Allenforgets toname annpcAllenforgetsa wordMultiplecrits ina rowBlackScreen /TokenVisionTencentforgetshe's thefixerAllenforgets annpc nameGamePausedTencentjumps intodangerSamebad rollsin a rowAllen flipsthe pagesto findsomethingCrit on anonimportantrollAnythingDiesEverythinggoesaccordingto plan (:Excessiveamount ofplayerdrawingsAnythingRamenrelatedKylrolls 3Allendoes anoopsie!MetagamingBadmusic /Findingmusic"RollPerception"The partyforgetssomethingthey ownMike'selaborateplan failsKendoesnothing"Lucky inGacha,unlucky intabletop."Allenforgets toname annpcAllenforgetsa wordMultiplecrits ina rowBlackScreen /TokenVisionTencentforgetshe's thefixerAllenforgets annpc nameGamePausedTencentjumps intodangerSamebad rollsin a rowAllen flipsthe pagesto findsomethingCrit on anonimportantrollAnythingDiesEverythinggoesaccordingto plan (:Excessiveamount ofplayerdrawingsAnythingRamenrelatedKylrolls 3Allendoes anoopsie!MetagamingBadmusic /Findingmusic"RollPerception"The partyforgetssomethingthey ownMike'selaborateplan failsKendoesnothing

RED - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Lucky in Gacha, unlucky in tabletop."
  2. Allen forgets to name an npc
  3. Allen forgets a word
  4. Multiple crits in a row
  5. Black Screen / Token Vision
  6. Tencent forgets he's the fixer
  7. Allen forgets an npc name
  8. Game Paused
  9. Tencent jumps into danger
  10. Same bad rolls in a row
  11. Allen flips the pages to find something
  12. Crit on a non important roll
  13. Anything Dies
  14. Everything goes according to plan (:
  15. Excessive amount of player drawings
  16. Anything Ramen related
  17. Kyl rolls 3
  18. Allen does an oopsie!
  19. Metagaming
  20. Bad music / Finding music
  21. "Roll Perception"
  22. The party forgets something they own
  23. Mike's elaborate plan fails
  24. Ken does nothing