Flash Point Point of Origin Headspace Low Explosive Noninitiating High Explosives Explosive Trains Infrared Spectrophotomery Fire Tetrahedron Direct Ignition Incendiary Fire High Order Explosion Spalling Exothermic Reaction Vapor Trace Analyser Endothermic Reaction Combustion High Performance Liquid Chromotography Explosion Velocity Detonation Thin Layer Chromotography Detonation Velocity Activation Energy Ignition Temperature High Explosives Smoke Low Order Explosion Mechanical Fires Accelerant Capillary Electrophoresis Bomb Seat Arson Dogs Fragmentation Damage Flash Point Point of Origin Headspace Low Explosive Noninitiating High Explosives Explosive Trains Infrared Spectrophotomery Fire Tetrahedron Direct Ignition Incendiary Fire High Order Explosion Spalling Exothermic Reaction Vapor Trace Analyser Endothermic Reaction Combustion High Performance Liquid Chromotography Explosion Velocity Detonation Thin Layer Chromotography Detonation Velocity Activation Energy Ignition Temperature High Explosives Smoke Low Order Explosion Mechanical Fires Accelerant Capillary Electrophoresis Bomb Seat Arson Dogs Fragmentation Damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flash Point
Point of Origin
Headspace
Low Explosive
Noninitiating High Explosives
Explosive Trains
Infrared Spectrophotomery
Fire Tetrahedron
Direct Ignition
Incendiary Fire
High Order Explosion
Spalling
Exothermic Reaction
Vapor Trace Analyser
Endothermic Reaction
Combustion
High Performance Liquid Chromotography
Explosion
Velocity
Detonation
Thin Layer Chromotography
Detonation Velocity
Activation Energy
Ignition Temperature
High Explosives
Smoke
Low Order Explosion
Mechanical Fires
Accelerant
Capillary Electrophoresis
Bomb Seat
Arson Dogs
Fragmentation Damage