Point of Origin Accelerant High Explosives Flash Point Explosion Ignition Temperature Explosive Trains Headspace Spalling High Order Explosion Exothermic Reaction Fire Tetrahedron Detonation Velocity Smoke Velocity Fragmentation Damage High Performance Liquid Chromotography Incendiary Fire Bomb Seat Mechanical Fires Detonation Vapor Trace Analyser Capillary Electrophoresis Endothermic Reaction Infrared Spectrophotomery Arson Dogs Thin Layer Chromotography Low Explosive Low Order Explosion Noninitiating High Explosives Combustion Activation Energy Direct Ignition Point of Origin Accelerant High Explosives Flash Point Explosion Ignition Temperature Explosive Trains Headspace Spalling High Order Explosion Exothermic Reaction Fire Tetrahedron Detonation Velocity Smoke Velocity Fragmentation Damage High Performance Liquid Chromotography Incendiary Fire Bomb Seat Mechanical Fires Detonation Vapor Trace Analyser Capillary Electrophoresis Endothermic Reaction Infrared Spectrophotomery Arson Dogs Thin Layer Chromotography Low Explosive Low Order Explosion Noninitiating High Explosives Combustion Activation Energy Direct Ignition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Point of Origin
Accelerant
High Explosives
Flash Point
Explosion
Ignition Temperature
Explosive Trains
Headspace
Spalling
High Order Explosion
Exothermic Reaction
Fire Tetrahedron
Detonation Velocity
Smoke
Velocity
Fragmentation Damage
High Performance Liquid Chromotography
Incendiary Fire
Bomb Seat
Mechanical Fires
Detonation
Vapor Trace Analyser
Capillary Electrophoresis
Endothermic Reaction
Infrared Spectrophotomery
Arson Dogs
Thin Layer Chromotography
Low Explosive
Low Order Explosion
Noninitiating High Explosives
Combustion
Activation Energy
Direct Ignition