SupernaturalclothingBegins inordinaryworldExperiencesunusualtrials/traumaComplicatedrelationshipwith fatherReluctance/refusal toreturnDescendsintounderworldApotheosis(greaterunderstanding!)Raisedby familymembersRaisedby familymembersAccompaniedby group ofalliesTrickerstercharacterRescuefromwithoutSpecialtransportationOverachieverResurrectionRescuefromwithoutComplicatedrelationshipwith fatherGrewuppoorCrossingthe returnthresholdHas noideaaboutparentsRaisedbystrangersNo longerfearsdeathGrewupwealthyMeetswith amentorCrosses theFirstThreshold(into magicalworld)Givenspecial giftsby goddess-figureGivenspecial giftsby goddess-figureRaisedbystrangersOrphanedVirtuous,idealizedmotherNo longerfearsdeathAn enemybecomesan allyBegins inordinaryworldHas noideaaboutparentsMasterstwoworldsReceivesrewardReceivesa call toadventureLeavesfamily/homelandbehindSupernaturaltoolMasterstwoworldsAccompaniedby group ofalliesReluctance/refusal toreturnReceivesrewardResurrectionJourneybeginsReceives asupernaturalaidExperiencestemptationDescendsintounderworldOrphanedDiesAchievesultimategoalRefusesthe callCrossingthe returnthresholdGains greaterunderstandingofworld/goodnessReceivesa call toadventureGrewupwealthyHas aloyalallyGrewuppoorExperiencestemptationCrosses theFirstThreshold(into magicalworld)OverachieverSupernaturalclothingUnderachieverAn enemybecomesan allyDiesMeetswith amentorLeavesfamily/homelandbehindAtonementwith father-figureSupernaturaltoolThresholdguardianUnderachieverAtonementwith father-figureReceives asupernaturalaidHas aloyalallySpecialtransportationVirtuous,idealizedmotherExperiencesunusualtrials/traumaMajor foil(antagonist)Heraldcalls herotoadventureRefusesthe callSupernaturalclothingBegins inordinaryworldExperiencesunusualtrials/traumaComplicatedrelationshipwith fatherReluctance/refusal toreturnDescendsintounderworldApotheosis(greaterunderstanding!)Raisedby familymembersRaisedby familymembersAccompaniedby group ofalliesTrickerstercharacterRescuefromwithoutSpecialtransportationOverachieverResurrectionRescuefromwithoutComplicatedrelationshipwith fatherGrewuppoorCrossingthe returnthresholdHas noideaaboutparentsRaisedbystrangersNo longerfearsdeathGrewupwealthyMeetswith amentorCrosses theFirstThreshold(into magicalworld)Givenspecial giftsby goddess-figureGivenspecial giftsby goddess-figureRaisedbystrangersOrphanedVirtuous,idealizedmotherNo longerfearsdeathAn enemybecomesan allyBegins inordinaryworldHas noideaaboutparentsMasterstwoworldsReceivesrewardReceivesa call toadventureLeavesfamily/homelandbehindSupernaturaltoolMasterstwoworldsAccompaniedby group ofalliesReluctance/refusal toreturnReceivesrewardResurrectionJourneybeginsReceives asupernaturalaidExperiencestemptationDescendsintounderworldOrphanedDiesAchievesultimategoalRefusesthe callCrossingthe returnthresholdGains greaterunderstandingofworld/goodnessReceivesa call toadventureGrewupwealthyHas aloyalallyGrewuppoorExperiencestemptationCrosses theFirstThreshold(into magicalworld)OverachieverSupernaturalclothingUnderachieverAn enemybecomesan allyDiesMeetswith amentorLeavesfamily/homelandbehindAtonementwith father-figureSupernaturaltoolThresholdguardianUnderachieverAtonementwith father-figureReceives asupernaturalaidHas aloyalallySpecialtransportationVirtuous,idealizedmotherExperiencesunusualtrials/traumaMajor foil(antagonist)Heraldcalls herotoadventureRefusesthe call

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Supernatural clothing
  2. Begins in ordinary world
  3. Experiences unusual trials/trauma
  4. Complicated relationship with father
  5. Reluctance/ refusal to return
  6. Descends into underworld
  7. Apotheosis (greater understanding!)
  8. Raised by family members
  9. Raised by family members
  10. Accompanied by group of allies
  11. Trickerster character
  12. Rescue from without
  13. Special transportation
  14. Overachiever
  15. Resurrection
  16. Rescue from without
  17. Complicated relationship with father
  18. Grew up poor
  19. Crossing the return threshold
  20. Has no idea about parents
  21. Raised by strangers
  22. No longer fears death
  23. Grew up wealthy
  24. Meets with a mentor
  25. Crosses the First Threshold (into magical world)
  26. Given special gifts by goddess-figure
  27. Given special gifts by goddess-figure
  28. Raised by strangers
  29. Orphaned
  30. Virtuous, idealized mother
  31. No longer fears death
  32. An enemy becomes an ally
  33. Begins in ordinary world
  34. Has no idea about parents
  35. Masters two worlds
  36. Receives reward
  37. Receives a call to adventure
  38. Leaves family/homeland behind
  39. Supernatural tool
  40. Masters two worlds
  41. Accompanied by group of allies
  42. Reluctance/ refusal to return
  43. Receives reward
  44. Resurrection
  45. Journey begins
  46. Receives a supernatural aid
  47. Experiences temptation
  48. Descends into underworld
  49. Orphaned
  50. Dies
  51. Achieves ultimate goal
  52. Refuses the call
  53. Crossing the return threshold
  54. Gains greater understanding of world/goodness
  55. Receives a call to adventure
  56. Grew up wealthy
  57. Has a loyal ally
  58. Grew up poor
  59. Experiences temptation
  60. Crosses the First Threshold (into magical world)
  61. Overachiever
  62. Supernatural clothing
  63. Underachiever
  64. An enemy becomes an ally
  65. Dies
  66. Meets with a mentor
  67. Leaves family/homeland behind
  68. Atonement with father-figure
  69. Supernatural tool
  70. Threshold guardian
  71. Underachiever
  72. Atonement with father-figure
  73. Receives a supernatural aid
  74. Has a loyal ally
  75. Special transportation
  76. Virtuous, idealized mother
  77. Experiences unusual trials/trauma
  78. Major foil (antagonist)
  79. Herald calls hero to adventure
  80. Refuses the call