Supernatural clothing Begins in ordinary world Experiences unusual trials/trauma Complicated relationship with father Reluctance/ refusal to return Descends into underworld Apotheosis (greater understanding!) Raised by family members Raised by family members Accompanied by group of allies Trickerster character Rescue from without Special transportation Overachiever Resurrection Rescue from without Complicated relationship with father Grew up poor Crossing the return threshold Has no idea about parents Raised by strangers No longer fears death Grew up wealthy Meets with a mentor Crosses the First Threshold (into magical world) Given special gifts by goddess- figure Given special gifts by goddess- figure Raised by strangers Orphaned Virtuous, idealized mother No longer fears death An enemy becomes an ally Begins in ordinary world Has no idea about parents Masters two worlds Receives reward Receives a call to adventure Leaves family/homeland behind Supernatural tool Masters two worlds Accompanied by group of allies Reluctance/ refusal to return Receives reward Resurrection Journey begins Receives a supernatural aid Experiences temptation Descends into underworld Orphaned Dies Achieves ultimate goal Refuses the call Crossing the return threshold Gains greater understanding of world/goodness Receives a call to adventure Grew up wealthy Has a loyal ally Grew up poor Experiences temptation Crosses the First Threshold (into magical world) Overachiever Supernatural clothing Underachiever An enemy becomes an ally Dies Meets with a mentor Leaves family/homeland behind Atonement with father- figure Supernatural tool Threshold guardian Underachiever Atonement with father- figure Receives a supernatural aid Has a loyal ally Special transportation Virtuous, idealized mother Experiences unusual trials/trauma Major foil (antagonist) Herald calls hero to adventure Refuses the call Supernatural clothing Begins in ordinary world Experiences unusual trials/trauma Complicated relationship with father Reluctance/ refusal to return Descends into underworld Apotheosis (greater understanding!) Raised by family members Raised by family members Accompanied by group of allies Trickerster character Rescue from without Special transportation Overachiever Resurrection Rescue from without Complicated relationship with father Grew up poor Crossing the return threshold Has no idea about parents Raised by strangers No longer fears death Grew up wealthy Meets with a mentor Crosses the First Threshold (into magical world) Given special gifts by goddess- figure Given special gifts by goddess- figure Raised by strangers Orphaned Virtuous, idealized mother No longer fears death An enemy becomes an ally Begins in ordinary world Has no idea about parents Masters two worlds Receives reward Receives a call to adventure Leaves family/homeland behind Supernatural tool Masters two worlds Accompanied by group of allies Reluctance/ refusal to return Receives reward Resurrection Journey begins Receives a supernatural aid Experiences temptation Descends into underworld Orphaned Dies Achieves ultimate goal Refuses the call Crossing the return threshold Gains greater understanding of world/goodness Receives a call to adventure Grew up wealthy Has a loyal ally Grew up poor Experiences temptation Crosses the First Threshold (into magical world) Overachiever Supernatural clothing Underachiever An enemy becomes an ally Dies Meets with a mentor Leaves family/homeland behind Atonement with father- figure Supernatural tool Threshold guardian Underachiever Atonement with father- figure Receives a supernatural aid Has a loyal ally Special transportation Virtuous, idealized mother Experiences unusual trials/trauma Major foil (antagonist) Herald calls hero to adventure Refuses the call
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Supernatural clothing
Begins in ordinary world
Experiences unusual trials/trauma
Complicated relationship with father
Reluctance/ refusal to return
Descends into underworld
Apotheosis (greater understanding!)
Raised by family members
Raised by family members
Accompanied by group of allies
Trickerster character
Rescue from without
Special transportation
Overachiever
Resurrection
Rescue from without
Complicated relationship with father
Grew up poor
Crossing the return threshold
Has no idea about parents
Raised by strangers
No longer fears death
Grew up wealthy
Meets with a mentor
Crosses the First Threshold (into magical world)
Given special gifts by goddess-figure
Given special gifts by goddess-figure
Raised by strangers
Orphaned
Virtuous, idealized mother
No longer fears death
An enemy becomes an ally
Begins in ordinary world
Has no idea about parents
Masters two worlds
Receives reward
Receives a call to adventure
Leaves family/homeland behind
Supernatural tool
Masters two worlds
Accompanied by group of allies
Reluctance/ refusal to return
Receives reward
Resurrection
Journey begins
Receives a supernatural aid
Experiences temptation
Descends into underworld
Orphaned
Dies
Achieves ultimate goal
Refuses the call
Crossing the return threshold
Gains greater understanding of world/goodness
Receives a call to adventure
Grew up wealthy
Has a loyal ally
Grew up poor
Experiences temptation
Crosses the First Threshold (into magical world)
Overachiever
Supernatural clothing
Underachiever
An enemy becomes an ally
Dies
Meets with a mentor
Leaves family/homeland behind
Atonement with father-figure
Supernatural tool
Threshold guardian
Underachiever
Atonement with father-figure
Receives a supernatural aid
Has a loyal ally
Special transportation
Virtuous, idealized mother
Experiences unusual trials/trauma
Major foil (antagonist)
Herald calls hero to adventure
Refuses the call