An enemy becomes an ally Given special gifts by goddess- figure Experiences temptation Special transportation Receives a supernatural aid Gains greater understanding of world/goodness Experiences unusual trials/trauma Receives a call to adventure Rescue from without Raised by strangers Apotheosis (greater understanding!) Leaves family/homeland behind Receives reward Crosses the First Threshold (into magical world) Experiences unusual trials/trauma Overachiever Receives a call to adventure Virtuous, idealized mother Meets with a mentor Herald calls hero to adventure Underachiever Supernatural clothing Complicated relationship with father Threshold guardian Descends into underworld Reluctance/ refusal to return Achieves ultimate goal Rescue from without An enemy becomes an ally Special transportation Crossing the return threshold Resurrection Masters two worlds Accompanied by group of allies Grew up poor Experiences temptation Begins in ordinary world Dies Journey begins Given special gifts by goddess- figure Supernatural tool Meets with a mentor Overachiever Supernatural tool Raised by family members Atonement with father- figure Receives a supernatural aid No longer fears death Reluctance/ refusal to return Orphaned Begins in ordinary world Resurrection Virtuous, idealized mother Masters two worlds Orphaned Grew up wealthy Has no idea about parents Raised by strangers Major foil (antagonist) Dies Has no idea about parents Refuses the call Grew up wealthy Grew up poor Has a loyal ally Accompanied by group of allies Underachiever Receives reward Descends into underworld Raised by family members Crossing the return threshold Atonement with father- figure Complicated relationship with father Supernatural clothing Leaves family/homeland behind Trickerster character Crosses the First Threshold (into magical world) No longer fears death Has a loyal ally Refuses the call An enemy becomes an ally Given special gifts by goddess- figure Experiences temptation Special transportation Receives a supernatural aid Gains greater understanding of world/goodness Experiences unusual trials/trauma Receives a call to adventure Rescue from without Raised by strangers Apotheosis (greater understanding!) Leaves family/homeland behind Receives reward Crosses the First Threshold (into magical world) Experiences unusual trials/trauma Overachiever Receives a call to adventure Virtuous, idealized mother Meets with a mentor Herald calls hero to adventure Underachiever Supernatural clothing Complicated relationship with father Threshold guardian Descends into underworld Reluctance/ refusal to return Achieves ultimate goal Rescue from without An enemy becomes an ally Special transportation Crossing the return threshold Resurrection Masters two worlds Accompanied by group of allies Grew up poor Experiences temptation Begins in ordinary world Dies Journey begins Given special gifts by goddess- figure Supernatural tool Meets with a mentor Overachiever Supernatural tool Raised by family members Atonement with father- figure Receives a supernatural aid No longer fears death Reluctance/ refusal to return Orphaned Begins in ordinary world Resurrection Virtuous, idealized mother Masters two worlds Orphaned Grew up wealthy Has no idea about parents Raised by strangers Major foil (antagonist) Dies Has no idea about parents Refuses the call Grew up wealthy Grew up poor Has a loyal ally Accompanied by group of allies Underachiever Receives reward Descends into underworld Raised by family members Crossing the return threshold Atonement with father- figure Complicated relationship with father Supernatural clothing Leaves family/homeland behind Trickerster character Crosses the First Threshold (into magical world) No longer fears death Has a loyal ally Refuses the call
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
An enemy becomes an ally
Given special gifts by goddess-figure
Experiences temptation
Special transportation
Receives a supernatural aid
Gains greater understanding of world/goodness
Experiences unusual trials/trauma
Receives a call to adventure
Rescue from without
Raised by strangers
Apotheosis (greater understanding!)
Leaves family/homeland behind
Receives reward
Crosses the First Threshold (into magical world)
Experiences unusual trials/trauma
Overachiever
Receives a call to adventure
Virtuous, idealized mother
Meets with a mentor
Herald calls hero to adventure
Underachiever
Supernatural clothing
Complicated relationship with father
Threshold guardian
Descends into underworld
Reluctance/ refusal to return
Achieves ultimate goal
Rescue from without
An enemy becomes an ally
Special transportation
Crossing the return threshold
Resurrection
Masters two worlds
Accompanied by group of allies
Grew up poor
Experiences temptation
Begins in ordinary world
Dies
Journey begins
Given special gifts by goddess-figure
Supernatural tool
Meets with a mentor
Overachiever
Supernatural tool
Raised by family members
Atonement with father-figure
Receives a supernatural aid
No longer fears death
Reluctance/ refusal to return
Orphaned
Begins in ordinary world
Resurrection
Virtuous, idealized mother
Masters two worlds
Orphaned
Grew up wealthy
Has no idea about parents
Raised by strangers
Major foil (antagonist)
Dies
Has no idea about parents
Refuses the call
Grew up wealthy
Grew up poor
Has a loyal ally
Accompanied by group of allies
Underachiever
Receives reward
Descends into underworld
Raised by family members
Crossing the return threshold
Atonement with father-figure
Complicated relationship with father
Supernatural clothing
Leaves family/homeland behind
Trickerster character
Crosses the First Threshold (into magical world)
No longer fears death
Has a loyal ally
Refuses the call