i value laws more than morals :) fat and/or short tail warm colour scheme polite, cheerful demeanor & dark emotions i value LOVE more than morals clown design elements kinda """ugly""" extremely moe side hobby RED HAIR flowery/ plant themed scar/markings/ etc on face no or double identity beard and/ or big eye brows bad parents gave them Symptoms(tm) somewhat of a furry rich and gay and naive high int / low wis (vague hand gesture) gender "war is in the human nature" 90% responsible for their own suffering/regret plays cards?? card game design elements??? wolf/dog/ spider themed emotionally held back by an obligation historian/ archivist/ knowledge custodian i value laws more than morals :) fat and/or short tail warm colour scheme polite, cheerful demeanor & dark emotions i value LOVE more than morals clown design elements kinda """ugly""" extremely moe side hobby RED HAIR flowery/ plant themed scar/markings/ etc on face no or double identity beard and/ or big eye brows bad parents gave them Symptoms(tm) somewhat of a furry rich and gay and naive high int / low wis (vague hand gesture) gender "war is in the human nature" 90% responsible for their own suffering/regret plays cards?? card game design elements??? wolf/dog/ spider themed emotionally held back by an obligation historian/ archivist/ knowledge custodian
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
i value laws more than morals :)
fat and/or
short tail
warm colour scheme
polite, cheerful demeanor &
dark emotions
i value LOVE more than morals
clown design elements
kinda
"""ugly"""
extremely moe side hobby
RED HAIR
flowery/
plant
themed
scar/markings/
etc on face
no or double identity
beard and/ or big eye brows
bad parents
gave them Symptoms(tm)
somewhat of a furry
rich and gay and naive
high int / low wis
(vague hand gesture)
gender
"war is in the human nature"
90% responsible for their own suffering/regret
plays cards?? card game design elements???
wolf/dog/
spider themed
emotionally held back by an obligation
historian/
archivist/
knowledge custodian