No or littleprogresssince lasttimeImpossiblegoal giventheir team.Obvious bugencountered.Major timefluffingneeded orclearly done.No wayto win orlose.Team withnoanimationsNo UIanimations.NopowerpointNoHUDNomainmenu.Project that'sstill clearlyan enginedemo*Very*placeholderart.Teamwith noUI at all.Noaudio.Over thetopbragging.Dodgingaquestion.Clearly aunity/ueasset ripImplicationof politicalcorrectnessin game.Missingthe maingamemechanic.Clearly lessthan 24manhoursput intoproject.*wants* toaddmultiplayerUsingRoboto in aUE project orArial in aUnity project.Literallyimpossibleidea.Comparestheir game toa major indiegame.someoneuses thephrase"Complex AI"NintendoReference(s).Someone'sgame lookscompleteand ready toship.Powerpointsubmittedafter 12:20Only onescene (notincludingMM)GameCrashes.In-gamespellingerrorCut shortfor time.Defaulttemplatepowerpoint.Escclosesthe game.Morethan 10keybinds.Teamwith nosoundsomeone uses thephrase "proceduralgeneration" todescribesomething that'snot.RidiculousControlsVeryclearlyignoringsomething."playableprototypedemo" istheir title.No or littleprogresssince lasttimeImpossiblegoal giventheir team.Obvious bugencountered.Major timefluffingneeded orclearly done.No wayto win orlose.Team withnoanimationsNo UIanimations.NopowerpointNoHUDNomainmenu.Project that'sstill clearlyan enginedemo*Very*placeholderart.Teamwith noUI at all.Noaudio.Over thetopbragging.Dodgingaquestion.Clearly aunity/ueasset ripImplicationof politicalcorrectnessin game.Missingthe maingamemechanic.Clearly lessthan 24manhoursput intoproject.*wants* toaddmultiplayerUsingRoboto in aUE project orArial in aUnity project.Literallyimpossibleidea.Comparestheir game toa major indiegame.someoneuses thephrase"Complex AI"NintendoReference(s).Someone'sgame lookscompleteand ready toship.Powerpointsubmittedafter 12:20Only onescene (notincludingMM)GameCrashes.In-gamespellingerrorCut shortfor time.Defaulttemplatepowerpoint.Escclosesthe game.Morethan 10keybinds.Teamwith nosoundsomeone uses thephrase "proceduralgeneration" todescribesomething that'snot.RidiculousControlsVeryclearlyignoringsomething."playableprototypedemo" istheir title.

Playable Prototype Demo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No or little progress since last time
  2. Impossible goal given their team.
  3. Obvious bug encountered.
  4. Major time fluffing needed or clearly done.
  5. No way to win or lose.
  6. Team with no animations
  7. No UI animations.
  8. No powerpoint
  9. No HUD
  10. No main menu.
  11. Project that's still clearly an engine demo
  12. *Very* placeholder art.
  13. Team with no UI at all.
  14. No audio.
  15. Over the top bragging.
  16. Dodging a question.
  17. Clearly a unity/ue asset rip
  18. Implication of political correctness in game.
  19. Missing the main game mechanic.
  20. Clearly less than 24 manhours put into project.
  21. *wants* to add multiplayer
  22. Using Roboto in a UE project or Arial in a Unity project.
  23. Literally impossible idea.
  24. Compares their game to a major indie game.
  25. someone uses the phrase "Complex AI"
  26. Nintendo Reference(s).
  27. Someone's game looks complete and ready to ship.
  28. Powerpoint submitted after 12:20
  29. Only one scene (not including MM)
  30. Game Crashes.
  31. In-game spelling error
  32. Cut short for time.
  33. Default template powerpoint.
  34. Esc closes the game.
  35. More than 10 keybinds.
  36. Team with no sound
  37. someone uses the phrase "procedural generation" to describe something that's not.
  38. Ridiculous Controls
  39. Very clearly ignoring something.
  40. "playable prototype demo" is their title.