Game Crashes. Someone's game looks complete and ready to ship. No or little progress since last time Obvious bug encountered. No UI animations. someone uses the phrase "procedural generation" to describe something that's not. Literally impossible idea. Cut short for time. Ridiculous Controls Over the top bragging. Team with no UI at all. Using Roboto in a UE project or Arial in a Unity project. Clearly a unity/ue asset rip Implication of political correctness in game. Nintendo Reference(s). Very clearly ignoring something. Clearly less than 24 manhours put into project. No HUD No powerpoint Compares their game to a major indie game. Team with no sound *Very* placeholder art. *wants* to add multiplayer Team with no animations No way to win or lose. Major time fluffing needed or clearly done. Default template powerpoint. Impossible goal given their team. Missing the main game mechanic. "playable prototype demo" is their title. Project that's still clearly an engine demo Only one scene (not including MM) No main menu. Powerpoint submitted after 12:20 Dodging a question. No audio. Esc closes the game. In-game spelling error someone uses the phrase "Complex AI" More than 10 keybinds. Game Crashes. Someone's game looks complete and ready to ship. No or little progress since last time Obvious bug encountered. No UI animations. someone uses the phrase "procedural generation" to describe something that's not. Literally impossible idea. Cut short for time. Ridiculous Controls Over the top bragging. Team with no UI at all. Using Roboto in a UE project or Arial in a Unity project. Clearly a unity/ue asset rip Implication of political correctness in game. Nintendo Reference(s). Very clearly ignoring something. Clearly less than 24 manhours put into project. No HUD No powerpoint Compares their game to a major indie game. Team with no sound *Very* placeholder art. *wants* to add multiplayer Team with no animations No way to win or lose. Major time fluffing needed or clearly done. Default template powerpoint. Impossible goal given their team. Missing the main game mechanic. "playable prototype demo" is their title. Project that's still clearly an engine demo Only one scene (not including MM) No main menu. Powerpoint submitted after 12:20 Dodging a question. No audio. Esc closes the game. In-game spelling error someone uses the phrase "Complex AI" More than 10 keybinds.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Game Crashes.
Someone's game looks complete and ready to ship.
No or little progress since last time
Obvious bug encountered.
No UI animations.
someone uses the phrase "procedural generation" to describe something that's not.
Literally impossible idea.
Cut short for time.
Ridiculous Controls
Over the top bragging.
Team with no UI at all.
Using Roboto in a UE project or Arial in a Unity project.
Clearly a unity/ue asset rip
Implication of political correctness in game.
Nintendo Reference(s).
Very clearly ignoring something.
Clearly less than 24 manhours put into project.
No HUD
No powerpoint
Compares their game to a major indie game.
Team with no sound
*Very* placeholder art.
*wants* to add multiplayer
Team with no animations
No way to win or lose.
Major time fluffing needed or clearly done.
Default template powerpoint.
Impossible goal given their team.
Missing the main game mechanic.
"playable prototype demo" is their title.
Project that's still clearly an engine demo
Only one scene (not including MM)
No main menu.
Powerpoint submitted after 12:20
Dodging a question.
No audio.
Esc closes the game.
In-game spelling error
someone uses the phrase "Complex AI"
More than 10 keybinds.