ExitTicketsGraffitiWalksDiscussionJigsawQuestioningLiteratureCirclesCollabor-ativeGroupWorkThreeminutewritesGallaryWalksQuizQuizTrade3 - 2- 1WritingtoLearnAnticipatorySetsClozeActivityFishBowlClassroomTalkMagnetSummariesSocraticSeminarIndexCardDiscussionCollabor-ativeAnnotationPhilo-sophicalChairsJournalsScaffoldingLiteracyGroupsExitTicketsGraffitiWalksDiscussionJigsawQuestioningLiteratureCirclesCollabor-ativeGroupWorkThreeminutewritesGallaryWalksQuizQuizTrade3 - 2- 1WritingtoLearnAnticipatorySetsClozeActivityFishBowlClassroomTalkMagnetSummariesSocraticSeminarIndexCardDiscussionCollabor-ativeAnnotationPhilo-sophicalChairsJournalsScaffoldingLiteracyGroups

CIF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exit Tickets
  2. Graffiti Walks
  3. Discussion
  4. Jigsaw
  5. Questioning
  6. Literature Circles
  7. Collabor- ative Group Work
  8. Three minute writes
  9. Gallary Walks
  10. Quiz Quiz Trade
  11. 3 - 2 - 1
  12. Writing to Learn
  13. Anticipatory Sets
  14. Cloze Activity
  15. Fish Bowl
  16. Classroom Talk
  17. Magnet Summaries
  18. Socratic Seminar
  19. Index Card Discussion
  20. Collabor-ative Annotation
  21. Philo-sophical Chairs
  22. Journals
  23. Scaffolding
  24. Literacy Groups