WritingtoLearn3 - 2- 1FishBowlClassroomTalkPhilo-sophicalChairsDiscussionJigsawQuestioningAnticipatorySetsQuizQuizTradeJournalsThreeminutewritesIndexCardDiscussionExitTicketsLiteracyGroupsCollabor-ativeAnnotationMagnetSummariesCollabor-ativeGroupWorkLiteratureCirclesGraffitiWalksScaffoldingSocraticSeminarGallaryWalksClozeActivityWritingtoLearn3 - 2- 1FishBowlClassroomTalkPhilo-sophicalChairsDiscussionJigsawQuestioningAnticipatorySetsQuizQuizTradeJournalsThreeminutewritesIndexCardDiscussionExitTicketsLiteracyGroupsCollabor-ativeAnnotationMagnetSummariesCollabor-ativeGroupWorkLiteratureCirclesGraffitiWalksScaffoldingSocraticSeminarGallaryWalksClozeActivity

CIF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Writing to Learn
  2. 3 - 2 - 1
  3. Fish Bowl
  4. Classroom Talk
  5. Philo-sophical Chairs
  6. Discussion
  7. Jigsaw
  8. Questioning
  9. Anticipatory Sets
  10. Quiz Quiz Trade
  11. Journals
  12. Three minute writes
  13. Index Card Discussion
  14. Exit Tickets
  15. Literacy Groups
  16. Collabor-ative Annotation
  17. Magnet Summaries
  18. Collabor- ative Group Work
  19. Literature Circles
  20. Graffiti Walks
  21. Scaffolding
  22. Socratic Seminar
  23. Gallary Walks
  24. Cloze Activity