ClassroomTalkDiscussionFishBowl3 - 2- 1QuestioningLiteracyGroupsCollabor-ativeAnnotationCollabor-ativeGroupWorkIndexCardDiscussionQuizQuizTradeWritingtoLearnGraffitiWalksExitTicketsAnticipatorySetsPhilo-sophicalChairsMagnetSummariesThreeminutewritesSocraticSeminarLiteratureCirclesJournalsGallaryWalksJigsawScaffoldingClozeActivityClassroomTalkDiscussionFishBowl3 - 2- 1QuestioningLiteracyGroupsCollabor-ativeAnnotationCollabor-ativeGroupWorkIndexCardDiscussionQuizQuizTradeWritingtoLearnGraffitiWalksExitTicketsAnticipatorySetsPhilo-sophicalChairsMagnetSummariesThreeminutewritesSocraticSeminarLiteratureCirclesJournalsGallaryWalksJigsawScaffoldingClozeActivity

CIF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Classroom Talk
  2. Discussion
  3. Fish Bowl
  4. 3 - 2 - 1
  5. Questioning
  6. Literacy Groups
  7. Collabor-ative Annotation
  8. Collabor- ative Group Work
  9. Index Card Discussion
  10. Quiz Quiz Trade
  11. Writing to Learn
  12. Graffiti Walks
  13. Exit Tickets
  14. Anticipatory Sets
  15. Philo-sophical Chairs
  16. Magnet Summaries
  17. Three minute writes
  18. Socratic Seminar
  19. Literature Circles
  20. Journals
  21. Gallary Walks
  22. Jigsaw
  23. Scaffolding
  24. Cloze Activity