3 - 2- 1WritingtoLearnCollabor-ativeGroupWorkJigsawPhilo-sophicalChairsMagnetSummariesScaffoldingAnticipatorySetsIndexCardDiscussionFishBowlQuizQuizTradeDiscussionLiteracyGroupsExitTicketsGallaryWalksLiteratureCirclesClozeActivitySocraticSeminarClassroomTalkJournalsCollabor-ativeAnnotationThreeminutewritesQuestioningGraffitiWalks3 - 2- 1WritingtoLearnCollabor-ativeGroupWorkJigsawPhilo-sophicalChairsMagnetSummariesScaffoldingAnticipatorySetsIndexCardDiscussionFishBowlQuizQuizTradeDiscussionLiteracyGroupsExitTicketsGallaryWalksLiteratureCirclesClozeActivitySocraticSeminarClassroomTalkJournalsCollabor-ativeAnnotationThreeminutewritesQuestioningGraffitiWalks

CIF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 - 2 - 1
  2. Writing to Learn
  3. Collabor- ative Group Work
  4. Jigsaw
  5. Philo-sophical Chairs
  6. Magnet Summaries
  7. Scaffolding
  8. Anticipatory Sets
  9. Index Card Discussion
  10. Fish Bowl
  11. Quiz Quiz Trade
  12. Discussion
  13. Literacy Groups
  14. Exit Tickets
  15. Gallary Walks
  16. Literature Circles
  17. Cloze Activity
  18. Socratic Seminar
  19. Classroom Talk
  20. Journals
  21. Collabor-ative Annotation
  22. Three minute writes
  23. Questioning
  24. Graffiti Walks