ExitTicketsClozeActivitySocraticSeminarCollabor-ativeGroupWork3 - 2- 1ClassroomTalkIndexCardDiscussionMagnetSummariesPhilo-sophicalChairsDiscussionThreeminutewritesQuizQuizTradeJournalsFishBowlCollabor-ativeAnnotationLiteratureCirclesWritingtoLearnJigsawGallaryWalksAnticipatorySetsGraffitiWalksScaffoldingLiteracyGroupsQuestioningExitTicketsClozeActivitySocraticSeminarCollabor-ativeGroupWork3 - 2- 1ClassroomTalkIndexCardDiscussionMagnetSummariesPhilo-sophicalChairsDiscussionThreeminutewritesQuizQuizTradeJournalsFishBowlCollabor-ativeAnnotationLiteratureCirclesWritingtoLearnJigsawGallaryWalksAnticipatorySetsGraffitiWalksScaffoldingLiteracyGroupsQuestioning

CIF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exit Tickets
  2. Cloze Activity
  3. Socratic Seminar
  4. Collabor- ative Group Work
  5. 3 - 2 - 1
  6. Classroom Talk
  7. Index Card Discussion
  8. Magnet Summaries
  9. Philo-sophical Chairs
  10. Discussion
  11. Three minute writes
  12. Quiz Quiz Trade
  13. Journals
  14. Fish Bowl
  15. Collabor-ative Annotation
  16. Literature Circles
  17. Writing to Learn
  18. Jigsaw
  19. Gallary Walks
  20. Anticipatory Sets
  21. Graffiti Walks
  22. Scaffolding
  23. Literacy Groups
  24. Questioning