ClassroomTalkCollabor-ativeAnnotationWritingtoLearnAnticipatorySetsQuizQuizTradeThreeminutewritesFishBowlCollabor-ativeGroupWorkExitTicketsDiscussionJigsaw3 - 2- 1SocraticSeminarQuestioningIndexCardDiscussionClozeActivityLiteracyGroupsLiteratureCirclesJournalsMagnetSummariesScaffoldingGraffitiWalksGallaryWalksPhilo-sophicalChairsClassroomTalkCollabor-ativeAnnotationWritingtoLearnAnticipatorySetsQuizQuizTradeThreeminutewritesFishBowlCollabor-ativeGroupWorkExitTicketsDiscussionJigsaw3 - 2- 1SocraticSeminarQuestioningIndexCardDiscussionClozeActivityLiteracyGroupsLiteratureCirclesJournalsMagnetSummariesScaffoldingGraffitiWalksGallaryWalksPhilo-sophicalChairs

CIF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Classroom Talk
  2. Collabor-ative Annotation
  3. Writing to Learn
  4. Anticipatory Sets
  5. Quiz Quiz Trade
  6. Three minute writes
  7. Fish Bowl
  8. Collabor- ative Group Work
  9. Exit Tickets
  10. Discussion
  11. Jigsaw
  12. 3 - 2 - 1
  13. Socratic Seminar
  14. Questioning
  15. Index Card Discussion
  16. Cloze Activity
  17. Literacy Groups
  18. Literature Circles
  19. Journals
  20. Magnet Summaries
  21. Scaffolding
  22. Graffiti Walks
  23. Gallary Walks
  24. Philo-sophical Chairs