GraffitiWalksThreeminutewritesGallaryWalksClassroomTalkScaffolding3 - 2- 1LiteracyGroupsJigsawQuizQuizTradeJournalsDiscussionExitTicketsAnticipatorySetsSocraticSeminarCollabor-ativeAnnotationWritingtoLearnCollabor-ativeGroupWorkQuestioningLiteratureCirclesClozeActivityPhilo-sophicalChairsFishBowlIndexCardDiscussionMagnetSummariesGraffitiWalksThreeminutewritesGallaryWalksClassroomTalkScaffolding3 - 2- 1LiteracyGroupsJigsawQuizQuizTradeJournalsDiscussionExitTicketsAnticipatorySetsSocraticSeminarCollabor-ativeAnnotationWritingtoLearnCollabor-ativeGroupWorkQuestioningLiteratureCirclesClozeActivityPhilo-sophicalChairsFishBowlIndexCardDiscussionMagnetSummaries

CIF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Graffiti Walks
  2. Three minute writes
  3. Gallary Walks
  4. Classroom Talk
  5. Scaffolding
  6. 3 - 2 - 1
  7. Literacy Groups
  8. Jigsaw
  9. Quiz Quiz Trade
  10. Journals
  11. Discussion
  12. Exit Tickets
  13. Anticipatory Sets
  14. Socratic Seminar
  15. Collabor-ative Annotation
  16. Writing to Learn
  17. Collabor- ative Group Work
  18. Questioning
  19. Literature Circles
  20. Cloze Activity
  21. Philo-sophical Chairs
  22. Fish Bowl
  23. Index Card Discussion
  24. Magnet Summaries