InternalConflictClimaxRisingActionIndirectCharacterizationFirstPersonPOVSecondPersonPOVThirdPersonObjectivePOVFallingActionManvs. SelfExpositoryAntagonistArgumentativeKeywords forthirdpersonDirectCharacterizationThesisThirdPersonLimitedPOVManvs.SocietyExternalConflictDynamicCharacterCharacterizationProtagonistResolutionCharactersSymbolManvs.NatureThirdPersonOmniscientPOVPlotManvs.ManPointof ViewRoundCharactersStaticCharacterSettingKeywords forFirstPersonThemeInternalConflictClimaxRisingActionIndirectCharacterizationFirstPersonPOVSecondPersonPOVThirdPersonObjectivePOVFallingActionManvs. SelfExpositoryAntagonistArgumentativeKeywords forthirdpersonDirectCharacterizationThesisThirdPersonLimitedPOVManvs.SocietyExternalConflictDynamicCharacterCharacterizationProtagonistResolutionCharactersSymbolManvs.NatureThirdPersonOmniscientPOVPlotManvs.ManPointof ViewRoundCharactersStaticCharacterSettingKeywords forFirstPersonTheme

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Internal Conflict
  2. Climax
  3. Rising Action
  4. Indirect Characterization
  5. First Person POV
  6. Second Person POV
  7. Third Person Objective POV
  8. Falling Action
  9. Man vs. Self
  10. Expository
  11. Antagonist
  12. Argumentative
  13. Key words for third person
  14. Direct Characterization
  15. Thesis
  16. Third Person Limited POV
  17. Man vs. Society
  18. External Conflict
  19. Dynamic Character
  20. Characterization
  21. Protagonist
  22. Resolution
  23. Characters
  24. Symbol
  25. Man vs. Nature
  26. Third Person Omniscient POV
  27. Plot
  28. Man vs. Man
  29. Point of View
  30. Round Characters
  31. Static Character
  32. Setting
  33. Key words for First Person
  34. Theme