Falling action Simile Rhyme Metaphor Alliteration Image; Imagery Onomatopoeia Narrative Setting Comedy Atmosphere Hyperbole First- person point of view Drama Cliché Description Style Climax Free Verse Static character Rising action Flat character Dialogue Persuasion; Persuasive Character Tone Compare Figurative Language Sarcasm Plot Stereotyped character Tragedy Symbol; Symbolism Bias Personification Antagonist Sonnet Resolution Allusion Foreshadowing Stanza Propaganda Rhythm Theme Irony Dynamic character Flashback Conflict Round character Jargon Exposition Suspense Audience Point of view Chronological Order Genre Mood Speaker Slang Contrast Protagonist Oxymoron Falling action Simile Rhyme Metaphor Alliteration Image; Imagery Onomatopoeia Narrative Setting Comedy Atmosphere Hyperbole First- person point of view Drama Cliché Description Style Climax Free Verse Static character Rising action Flat character Dialogue Persuasion; Persuasive Character Tone Compare Figurative Language Sarcasm Plot Stereotyped character Tragedy Symbol; Symbolism Bias Personification Antagonist Sonnet Resolution Allusion Foreshadowing Stanza Propaganda Rhythm Theme Irony Dynamic character Flashback Conflict Round character Jargon Exposition Suspense Audience Point of view Chronological Order Genre Mood Speaker Slang Contrast Protagonist Oxymoron
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling action
Simile
Rhyme
Metaphor
Alliteration
Image; Imagery
Onomatopoeia
Narrative
Setting
Comedy
Atmosphere
Hyperbole
First-person point of view
Drama
Cliché
Description
Style
Climax
Free Verse
Static character
Rising action
Flat character
Dialogue
Persuasion; Persuasive
Character
Tone
Compare
Figurative Language
Sarcasm
Plot
Stereotyped character
Tragedy
Symbol; Symbolism
Bias
Personification
Antagonist
Sonnet
Resolution
Allusion
Foreshadowing
Stanza
Propaganda
Rhythm
Theme
Irony
Dynamic character
Flashback
Conflict
Round character
Jargon
Exposition
Suspense
Audience
Point of view
Chronological Order
Genre
Mood
Speaker
Slang
Contrast
Protagonist
Oxymoron