Symbol; Symbolism Image; Imagery Cliché Dynamic character Figurative Language Speaker Rhyme Oxymoron Slang Flashback Point of view Stereotyped character Persuasion; Persuasive Personification Exposition Bias Metaphor Climax Genre Tone Narrative Description Protagonist Plot Free Verse Foreshadowing Compare Irony Theme Setting Audience Stanza Antagonist Resolution Flat character Simile Alliteration Atmosphere Tragedy Conflict Chronological Order Sonnet Propaganda Round character Falling action Dialogue Rising action Onomatopoeia Character Jargon Allusion Style Sarcasm Drama Contrast Comedy Static character Mood Rhythm Suspense Hyperbole First- person point of view Symbol; Symbolism Image; Imagery Cliché Dynamic character Figurative Language Speaker Rhyme Oxymoron Slang Flashback Point of view Stereotyped character Persuasion; Persuasive Personification Exposition Bias Metaphor Climax Genre Tone Narrative Description Protagonist Plot Free Verse Foreshadowing Compare Irony Theme Setting Audience Stanza Antagonist Resolution Flat character Simile Alliteration Atmosphere Tragedy Conflict Chronological Order Sonnet Propaganda Round character Falling action Dialogue Rising action Onomatopoeia Character Jargon Allusion Style Sarcasm Drama Contrast Comedy Static character Mood Rhythm Suspense Hyperbole First- person point of view
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbol; Symbolism
Image; Imagery
Cliché
Dynamic character
Figurative Language
Speaker
Rhyme
Oxymoron
Slang
Flashback
Point of view
Stereotyped character
Persuasion; Persuasive
Personification
Exposition
Bias
Metaphor
Climax
Genre
Tone
Narrative
Description
Protagonist
Plot
Free Verse
Foreshadowing
Compare
Irony
Theme
Setting
Audience
Stanza
Antagonist
Resolution
Flat character
Simile
Alliteration
Atmosphere
Tragedy
Conflict
Chronological Order
Sonnet
Propaganda
Round character
Falling action
Dialogue
Rising action
Onomatopoeia
Character
Jargon
Allusion
Style
Sarcasm
Drama
Contrast
Comedy
Static character
Mood
Rhythm
Suspense
Hyperbole
First-person point of view