Resolution Flat character Tragedy Comedy Slang Propaganda Atmosphere Contrast Round character Plot Hyperbole Onomatopoeia Setting Jargon Metaphor Conflict Bias Speaker Compare Character Mood Irony First- person point of view Theme Allusion Cliché Narrative Image; Imagery Dynamic character Genre Point of view Style Oxymoron Flashback Protagonist Climax Description Tone Exposition Chronological Order Falling action Symbol; Symbolism Drama Suspense Foreshadowing Simile Personification Dialogue Rising action Rhythm Static character Persuasion; Persuasive Audience Figurative Language Antagonist Alliteration Stereotyped character Sonnet Rhyme Sarcasm Free Verse Stanza Resolution Flat character Tragedy Comedy Slang Propaganda Atmosphere Contrast Round character Plot Hyperbole Onomatopoeia Setting Jargon Metaphor Conflict Bias Speaker Compare Character Mood Irony First- person point of view Theme Allusion Cliché Narrative Image; Imagery Dynamic character Genre Point of view Style Oxymoron Flashback Protagonist Climax Description Tone Exposition Chronological Order Falling action Symbol; Symbolism Drama Suspense Foreshadowing Simile Personification Dialogue Rising action Rhythm Static character Persuasion; Persuasive Audience Figurative Language Antagonist Alliteration Stereotyped character Sonnet Rhyme Sarcasm Free Verse Stanza
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Resolution
Flat character
Tragedy
Comedy
Slang
Propaganda
Atmosphere
Contrast
Round character
Plot
Hyperbole
Onomatopoeia
Setting
Jargon
Metaphor
Conflict
Bias
Speaker
Compare
Character
Mood
Irony
First-person point of view
Theme
Allusion
Cliché
Narrative
Image; Imagery
Dynamic character
Genre
Point of view
Style
Oxymoron
Flashback
Protagonist
Climax
Description
Tone
Exposition
Chronological Order
Falling action
Symbol; Symbolism
Drama
Suspense
Foreshadowing
Simile
Personification
Dialogue
Rising action
Rhythm
Static character
Persuasion; Persuasive
Audience
Figurative Language
Antagonist
Alliteration
Stereotyped character
Sonnet
Rhyme
Sarcasm
Free Verse
Stanza