Definitelykilling"Google,how do I turnemotionsoff?"FormaloutfitsSelfEsteemPenaltyTrying yourbest (andthat's theproblem)"I could save allthe orphans inthe world andstill not be agood person."Blond(e)ConcerningOne themedialed upto1000000%Badfathers1000physical& speechTicsFatalismRepressionEloquentMakes one(1) badchoice, andeverything'sruinedGettingstabbed isokay if it'smeFails atfakingpersonalityToomuchdetailTalkstoomuchSnarky(sometimesbyaccident)MentallyconditionedBoyRefinedAnimated(Personality)Definitelykilling"Google,how do I turnemotionsoff?"FormaloutfitsSelfEsteemPenaltyTrying yourbest (andthat's theproblem)"I could save allthe orphans inthe world andstill not be agood person."Blond(e)ConcerningOne themedialed upto1000000%Badfathers1000physical& speechTicsFatalismRepressionEloquentMakes one(1) badchoice, andeverything'sruinedGettingstabbed isokay if it'smeFails atfakingpersonalityToomuchdetailTalkstoomuchSnarky(sometimesbyaccident)MentallyconditionedBoyRefinedAnimated(Personality)

Marie OC Score - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Definitely killing
  2. "Google, how do I turn emotions off?"
  3. Formal outfits
  4. Self Esteem Penalty
  5. Trying your best (and that's the problem)
  6. "I could save all the orphans in the world and still not be a good person."
  7. Blond(e)
  8. Concerning
  9. One theme dialed up to 1000000%
  10. Bad fathers
  11. 1000 physical & speech Tics
  12. Fatalism
  13. Repression
  14. Eloquent
  15. Makes one (1) bad choice, and everything's ruined
  16. Getting stabbed is okay if it's me
  17. Fails at faking personality
  18. Too much detail
  19. Talks too much
  20. Snarky (sometimes by accident)
  21. Mentally conditioned
  22. Boy
  23. Refined
  24. Animated (Personality)