Inference Conformity Eye contact Productivity Memory Brilliance Support ecosystem Pattern- detection Innovation Talent People- first language Assistive Technology Differently abled High- Functioning Coping mechanisms Relationships Puzzle piece Accessibility Behaviors Spectrum Language Low- Functioning IEP Overstimulation Inference Conformity Eye contact Productivity Memory Brilliance Support ecosystem Pattern- detection Innovation Talent People- first language Assistive Technology Differently abled High- Functioning Coping mechanisms Relationships Puzzle piece Accessibility Behaviors Spectrum Language Low- Functioning IEP Overstimulation
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Inference
O-Conformity
O-Eye contact
G-Productivity
G-Memory
B-Brilliance
G-Support ecosystem
I-Pattern-detection
B-Innovation
N-Talent
O-People-first language
N-Assistive Technology
I-Differently abled
B-High-Functioning
O-Coping mechanisms
I-Relationships
G-Puzzle piece
B-Accessibility
I-Behaviors
N-Spectrum
B-Language
O-Low-Functioning
I-IEP
G-Overstimulation